Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DirtyDramaKing
Zeus
Level 116
God Stats
0W - 3L
1,168 SR
Queue Stats
336W - 297L
1,548 Elo+
Solo
Thanatos
Thanatos
FoggymanX
Thanatos
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 88L
1,506 Elo+
Solo
Cerberus
Cerberus
ILUVCAPSLOCK
Cerberus
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Apollo
Apollo
xroads315
Apollo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 76
1,434 SR
1,511 Elo+

VS

Team Averages
Level 96
1,506 SR
1,561 Elo+
Bastet
Bastet
Critshappen
Bastet
Level 120
God Stats
1W - 0L
1,544 SR
Queue Stats
20W - 23L
1,487 Elo+
Solo
Scylla
Scylla
GrantKGH
Scylla
Level 121
God Stats
9W - 9L
1,487 SR
Queue Stats
88W - 75L
1,541 Elo+
Party 2
Osiris
Osiris
LtLongLegs7717
Osiris
Level 126
God Stats
1W - 1L
1,415 SR
Queue Stats
102W - 89L
1,561 Elo+
Party 2
Khepri
Khepri
Xshi666
Khepri
Level 79
God Stats
12W - 10L
1,585 SR
Queue Stats
111W - 108L
1,538 Elo+
Solo
Xbalanque
Xbalanque
cookieeater5
Xbalanque
Level 32
God Stats
2W - 3L
1,500 SR
Queue Stats
103W - 115L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 2 / 2
6,022
547
5,605
10,095
9,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 2 / 1
6,115
556
3,792
4,501
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
FoggymanX
Thanatos
10
2 / 3 / 1
5,653
514
4,807
9,923
4,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cerberus
ILUVCAPSLOCK
Cerberus
9
0 / 4 / 1
5,162
469
2,988
9,265
5,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Apollo
xroads315
Apollo
9
0 / 4 / 0
5,292
481
3,568
8,527
3,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
3 / 1 / 4
6,277
571
5,223
10,332
3,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Scylla
GrantKGH
Scylla
12
3 / 0 / 2
6,341
576
4,180
3,904
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 5
7,130
648
7,235
12,617
9,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
Xshi666
Khepri
10
0 / 1 / 10
6,445
586
2,101
8,252
5,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
cookieeater5
Xbalanque
12
8 / 1 / 3
7,082
644
10,301
6,020
2,198
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
15
15
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
2
2
1
W
Bastet
3
1
4
5
L
0
2
1
0.25
L
Thanatos
FoggymanX
Thanatos
2
3
1
0.83
W
Scylla
GrantKGH
Scylla
3
0
2
4
L
Cerberus
ILUVCAPSLOCK
Cerberus
0
4
1
0.13
W
1
1
5
3.5
W
Khepri
Xshi666
Khepri
0
1
10
5
W
Xbalanque
cookieeater5
Xbalanque
8
1
3
9.5
L
Apollo
xroads315
Apollo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,760
Damage
29,040
42,311
Taken
41,125
24,149
Mitigated
22,533
9,630
Healing
15,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,605
1,592
0
1,000
10,095
9,721
0
296
9,799
0
42,974
W
Bastet
5,223
1,042
0
5,556
10,332
3,963
20
1,320
8,896
0
44,288
L
3,792
184
0
490
4,501
1,828
0
2,517
1,984
42,157
836
L
Thanatos
FoggymanX
Thanatos
4,807
1,328
0
5,525
9,923
4,337
0
1,764
8,159
0
43,879
W
Scylla
GrantKGH
Scylla
4,180
433
0
561
3,904
1,295
0
954
2,846
50,203
0
L
Cerberus
ILUVCAPSLOCK
Cerberus
2,988
379
0
1,199
9,265
5,204
0
630
8,635
12,880
384
W
7,235
2,083
0
7,412
12,617
9,522
0
240
12,377
0
60,736
W
Khepri
Xshi666
Khepri
2,101
357
169
1,712
8,252
5,555
0
2,683
5,449
13,435
1,910
W
Xbalanque
cookieeater5
Xbalanque
10,301
5,101
0
530
6,020
2,198
388
1,186
4,794
0
52,987
L
Apollo
xroads315
Apollo
3,568
1,955
0
1,416
8,527
3,059
31
904
7,623
0
41,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,244
Gold Earned
33,275
335
Minions Killed
345
0
Camps Cleared
0
1,027,238
Distance Traveled
1,066,910
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,022
547
73
7
0
185,668
0
W
Bastet
6,277
571
75
7
0
236,934
2
L
Zeus
6,115
556
99
9
0
206,804
0
L
Thanatos
5,653
514
67
6
0
225,588
0
W
Scylla
6,341
576
72
7
0
218,358
0
L
Cerberus
5,162
469
22
2
0
217,014
2
W
Osiris
7,130
648
97
9
0
203,083
0
W
Khepri
6,445
586
21
2
0
207,538
3
W
Xbalanque
7,082
644
80
7
0
200,997
4
L
Apollo
5,292
481
74
7
0
192,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role