Player Matchup

Bakasura
Bakasura
Gold III
CaptainDark7470
Bakasura
Gold III
Level 149
God Stats
1W - 3L
1,539 SR
Queue Stats
47W - 50L
1,508 MMR
Party 1
Ix Chel
Ix Chel
Gold III
Fswag
Ix Chel
Gold III
Level 183
God Stats
15W - 10L
1,533 SR
Queue Stats
435W - 439L
1,486 MMR
Solo
Hachiman
Hachiman
Bronze III
HitTheDemote
Hachiman
Bronze III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,454 MMR
Party 1
Odin
Odin
Gold IV
StyleRender
Odin
Gold IV
Level 125
God Stats
13W - 7L
1,709 SR
Queue Stats
108W - 114L
1,480 MMR
Solo
Bellona
Bellona
Gold III
T1gTok
Bellona
Gold III
Level 159
God Stats
19W - 12L
1,594 SR
Queue Stats
329W - 329L
1,473 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,575 SR
1,480 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,447 SR
1,480 MMR
Nemesis
Nemesis
Gold IV
CRKYfara
Nemesis
Gold IV
Level 142
God Stats
0W - 2L
1,277 SR
Queue Stats
100W - 97L
1,482 MMR
Solo
Merlin
Merlin
Silver I
LUA144mainmage
Merlin
Silver I
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 61L
1,469 MMR
Solo
Shiva
Shiva
Gold V
LadyYab
Shiva
Gold V
Level 148
God Stats
19W - 19L
1,524 SR
Queue Stats
80W - 93L
1,491 MMR
Solo
Heimdallr
Heimdallr
Gold IV
stefanojr19
Heimdallr
Gold IV
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
86W - 97L
1,477 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
tayythegod
Baron Samedi
Gold III
Level 125
God Stats
0W - 1L
1,433 SR
Queue Stats
38W - 40L
1,483 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
5 / 2 / 2
9,043
603
8,395
16,410
8,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
Fswag
Ix Chel
14
0 / 2 / 4
8,205
547
5,228
7,483
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
HitTheDemote
Hachiman
16
6 / 2 / 2
9,440
629
10,584
11,206
4,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 0 / 8
8,156
544
5,368
7,850
6,541
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
T1gTok
Bellona
16
3 / 0 / 0
10,126
675
6,633
13,245
12,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Ao KuangAgniArachneThanatos

VS

Bans
AthenaSun WukongRavanaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CRKYfara
Nemesis
12
1 / 2 / 3
7,129
475
6,481
12,183
4,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
3 / 1 / 0
8,126
542
9,851
7,689
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
LadyYab
Shiva
12
0 / 4 / 0
7,188
479
8,360
12,760
8,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
stefanojr19
Heimdallr
14
2 / 3 / 0
8,332
555
5,125
10,392
4,094
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
tayythegod
Baron Samedi
11
0 / 4 / 2
6,995
466
3,977
12,162
11,569
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
14
Kills
6
6
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CRKYfara
Nemesis
1
2
3
1.25
W
Bakasura
5
2
2
3
W
Ix Chel
Fswag
Ix Chel
0
2
4
1
W
Hachiman
HitTheDemote
Hachiman
6
2
2
3.5
L
3
1
0
3
L
Shiva
LadyYab
Shiva
0
4
0
0
W
0
0
8
4
W
Bellona
T1gTok
Bellona
3
0
0
3
L
Heimdallr
stefanojr19
Heimdallr
2
3
0
0.67
L
Baron Samedi
tayythegod
Baron Samedi
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,208
Damage
33,794
56,194
Taken
55,186
35,217
Mitigated
31,287
26,787
Healing
18,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CRKYfara
Nemesis
6,481
2,468
0
5,058
12,183
4,324
0
1,479
9,832
0
61,951
W
Bakasura
8,395
3,950
0
9,958
16,410
8,478
0
3,020
13,078
0
61,688
W
Ix Chel
Fswag
Ix Chel
5,228
245
1,480
2,687
7,483
2,988
164
3,899
3,233
53,703
1,089
W
Hachiman
HitTheDemote
Hachiman
10,584
6,151
0
4,980
11,206
4,720
1,212
1,725
9,383
0
91,271
L
9,851
777
75
2,622
7,689
2,774
0
1,621
5,357
69,015
0
L
Shiva
LadyYab
Shiva
8,360
1,533
0
1,728
12,760
8,526
0
970
10,893
0
51,617
W
5,368
1,058
0
1,230
7,850
6,541
0
2,707
4,864
0
25,540
W
Bellona
T1gTok
Bellona
6,633
1,444
0
6,452
13,245
12,490
0
1,400
10,907
0
79,297
L
Heimdallr
stefanojr19
Heimdallr
5,125
2,213
0
3,617
10,392
4,094
594
0
10,182
0
61,381
L
Baron Samedi
tayythegod
Baron Samedi
3,977
274
1,045
4,400
12,162
11,569
0
496
10,547
27,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,970
Gold Earned
37,770
534
Minions Killed
455
0
Camps Cleared
0
1,695,827
Distance Traveled
1,517,374
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,129
475
105
7
0
317,496
0
W
Bakasura
9,043
603
120
8
0
384,141
0
W
Ix Chel
8,205
547
106
7
0
330,945
5
W
Hachiman
9,440
629
123
8
0
301,394
4
L
Merlin
8,126
542
127
8
0
308,071
6
L
Shiva
7,188
479
88
6
0
303,668
2
W
Odin
8,156
544
32
2
0
362,881
10
W
Bellona
10,126
675
153
10
0
316,466
0
L
Heimdallr
8,332
555
109
7
0
284,494
0
L
Baron Samedi
6,995
466
26
2
0
303,645
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role