Player Matchup

Bellona
Bellona
Diamond IV
 
Bellona
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chernobog
Chernobog
Masters
 
Chernobog
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Persephone
Persephone
Diamond IV
 
Persephone
Diamond IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Arachne
Arachne
Diamond III
Rekiel97
Arachne
Diamond III
Level 145
God Stats
7W - 4L
1,924 SR
Queue Stats
234W - 221L
2,372 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
trupick
Cthulhu
Diamond IV
Level 208
God Stats
7W - 7L
1,827 SR
Queue Stats
59W - 44L
2,230 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 161
1,650 SR
1,820 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,705 SR
2,188 MMR
Ullr
Ullr
Diamond III
 
Ullr
Diamond III
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond III
Dоpe
Sobek
Diamond III
Level 157
God Stats
7W - 5L
1,772 SR
Queue Stats
65W - 52L
2,240 MMR
Solo
Agni
Agni
Masters
EIchaP0o
Agni
Masters
Level 159
God Stats
26W - 19L
1,748 SR
Queue Stats
125W - 88L
2,578 MMR
Solo
Mercury
Mercury
Diamond II
Lostienelleh
Mercury
Diamond II
Level 47
God Stats
4W - 0L
1,897 SR
Queue Stats
62W - 49L
2,434 MMR
Solo
Chaac
Chaac
Diamond III
xMarsu-_-
Chaac
Diamond III
Level 158
God Stats
19W - 19L
1,607 SR
Queue Stats
487W - 475L
2,187 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
0 / 1 / 1
3,818
764
4,597
4,707
3,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Chernobog
 
Chernobog
6
0 / 1 / 1
3,682
736
3,032
3,047
910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Persephone
 
Persephone
1
0 / 0 / 0
2,466
493
0
0
0
Arachne
Rekiel97
Arachne
7
2 / 0 / 0
3,911
782
1,775
4,189
1,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Cthulhu
trupick
Cthulhu
6
0 / 2 / 0
3,695
739
1,570
4,817
2,866
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bans
ThothAh Muzen CabHeimdallrErlang Shen

VS

Bans
OdinThorNeithAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
6
0 / 0 / 0
3,207
641
375
2,520
728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Dоpe
Sobek
6
0 / 1 / 0
3,345
669
606
4,190
2,693
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
8
2 / 0 / 0
4,036
807
2,425
2,439
779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mercury
Lostienelleh
Mercury
7
1 / 0 / 1
3,578
716
1,674
3,429
1,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Chaac
xMarsu-_-
Chaac
7
1 / 1 / 0
3,751
750
2,278
6,524
4,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
4
4
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
1
0.5
L
Chernobog
 
Chernobog
0
1
1
0.5
L
Persephone
 
Persephone
0
0
0
0
W
Ullr
 
Ullr
0
0
0
0
W
Sobek
Dоpe
Sobek
0
1
0
0
W
Agni
2
0
0
2
W
Mercury
Lostienelleh
Mercury
1
0
1
1.5
L
Arachne
Rekiel97
Arachne
2
0
0
2
L
Cthulhu
trupick
Cthulhu
0
2
0
0
W
Chaac
xMarsu-_-
Chaac
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,974
Damage
7,358
16,760
Taken
19,102
8,149
Mitigated
9,833
7,153
Healing
6,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,597
1,846
0
2,345
4,707
3,127
0
0
4,707
0
21,983
L
Chernobog
 
Chernobog
3,032
2,120
0
1,387
3,047
910
0
606
2,441
0
21,925
L
Persephone
 
Persephone
0
0
0
0
0
0
0
0
0
0
0
W
Ullr
 
Ullr
375
193
0
454
2,520
728
0
0
2,520
0
19,736
W
Sobek
Dоpe
Sobek
606
32
17
1,951
4,190
2,693
0
0
4,190
5,903
0
W
Agni
2,425
449
0
690
2,439
779
0
1,456
983
23,733
0
W
Mercury
Lostienelleh
Mercury
1,674
1,063
0
958
3,429
1,174
0
114
3,280
0
19,922
L
Arachne
Rekiel97
Arachne
1,775
886
0
2,347
4,189
1,246
0
0
4,189
0
16,690
L
Cthulhu
trupick
Cthulhu
1,570
0
0
1,074
4,817
2,866
0
2,116
2,392
18,749
0
W
Chaac
xMarsu-_-
Chaac
2,278
143
0
2,452
6,524
4,459
0
0
6,070
0
20,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,572
Gold Earned
17,917
152
Minions Killed
167
0
Camps Cleared
0
477,976
Distance Traveled
570,079
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,818
764
38
8
0
115,143
0
L
Chernobog
3,682
736
39
8
0
107,777
0
L
Persephone
2,466
493
0
0
0
0
0
W
Ullr
3,207
641
43
9
0
89,876
0
W
Sobek
3,345
669
9
2
0
120,040
0
W
Agni
4,036
807
48
10
0
111,015
1
W
Mercury
3,578
716
34
7
0
135,749
0
L
Arachne
3,911
782
35
7
0
137,390
0
L
Cthulhu
3,695
739
40
8
0
117,666
0
W
Chaac
3,751
750
33
7
0
113,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role