Player Matchup

Amaterasu
Amaterasu
Soul-Smoker369
Amaterasu
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,552 Elo+
Party 1
Yemoja
Yemoja
The Jackal5220
Yemoja
Level 41
God Stats
7W - 10L
1,488 SR
Queue Stats
7W - 12L
1,358 Elo+
Solo
Izanami
Izanami
geodragoon23
Izanami
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
really_ishotu
Ratatoskr
Level 66
God Stats
0W - 1L
1,237 SR
Queue Stats
1W - 3L
1,234 Elo+
Party 1
Baron Samedi
Baron Samedi
smilingfreddie
Baron Samedi
Level 83
God Stats
8W - 12L
1,553 SR
Queue Stats
247W - 253L
1,439 Elo+
Solo
Team Averages
Level 76
1,456 SR
1,417 Elo+

VS

Team Averages
Level 83
1,547 SR
1,433 Elo+
Mulan
Mulan
CarnageRose3878
Mulan
Level 66
God Stats
4W - 1L
1,699 SR
Queue Stats
78W - 70L
1,438 Elo+
Solo
Tsukuyomi
Tsukuyomi
DARK_BJBP777
Tsukuyomi
Level 65
God Stats
225W - 207L
1,487 SR
Queue Stats
243W - 233L
1,440 Elo+
Solo
Jing Wei
Jing Wei
DTrippy89
Jing Wei
Level 67
God Stats
4W - 3L
1,500 SR
Queue Stats
174W - 158L
1,435 Elo+
Solo
Cthulhu
Cthulhu
MYER RETURNS
Cthulhu
Level 148
God Stats
188W - 160L
1,586 SR
Queue Stats
855W - 913L
1,423 Elo+
Solo
Neith
Neith
Ropeyice
Neith
Level 68
God Stats
98W - 101L
1,466 SR
Queue Stats
98W - 101L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Soul-Smoker369
Amaterasu
15
0 / 0 / 0
8,769
675
0
0
0
17
0 / 6 / 3
11,277
867
10,862
25,904
25,678
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Izanami
geodragoon23
Izanami
18
3 / 6 / 2
13,422
1,032
17,541
30,486
16,411
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
really_ishotu
Ratatoskr
15
0 / 0 / 0
10,269
790
0
0
0
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Baron Samedi
smilingfreddie
Baron Samedi
17
2 / 12 / 3
12,284
945
23,242
31,735
36,845
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 15
13,227
1,017
10,796
14,132
15,981
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
DARK_BJBP777
Tsukuyomi
19
9 / 1 / 10
13,701
1,054
14,597
11,392
6,117
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
DTrippy89
Jing Wei
19
5 / 2 / 13
13,093
1,007
14,743
11,696
6,234
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cthulhu
MYER RETURNS
Cthulhu
19
5 / 0 / 14
13,286
1,022
20,913
11,816
16,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Ropeyice
Neith
19
4 / 0 / 12
13,393
1,030
23,384
14,012
7,289
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
88
5
Kills
24
24
Deaths
5
8
Assists
64
Player
Kills
Deaths
Assists
KDA
W
1
2
15
4.25
W
Tsukuyomi
DARK_BJBP777
Tsukuyomi
9
1
10
14
W
Jing Wei
DTrippy89
Jing Wei
5
2
13
5.75
W
Cthulhu
MYER RETURNS
Cthulhu
5
0
14
12
W
Neith
Ropeyice
Neith
4
0
12
10
L
Amaterasu
Soul-Smoker369
Amaterasu
0
0
0
0
L
0
6
3
0.25
L
Izanami
geodragoon23
Izanami
3
6
2
0.67
L
Ratatoskr
really_ishotu
Ratatoskr
0
0
0
0
L
Baron Samedi
smilingfreddie
Baron Samedi
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,645
Damage
84,433
88,125
Taken
63,048
78,934
Mitigated
52,591
12,053
Healing
11,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,796
3,586
140
1,747
14,132
15,981
0
4,757
9,242
0
27,016
W
Tsukuyomi
DARK_BJBP777
Tsukuyomi
14,597
5,606
0
264
11,392
6,117
0
7,375
4,017
0
27,817
W
Jing Wei
DTrippy89
Jing Wei
14,743
10,551
40
2,077
11,696
6,234
0
6,347
5,349
0
33,155
W
Cthulhu
MYER RETURNS
Cthulhu
20,913
1,488
455
1,134
11,816
16,970
0
4,687
7,129
38,253
1,836
W
Neith
Ropeyice
Neith
23,384
16,649
0
5,683
14,012
7,289
0
8,515
5,497
0
58,288
L
Amaterasu
Soul-Smoker369
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
10,862
1,683
669
1,087
25,904
25,678
0
6,900
18,607
22,222
0
L
Izanami
geodragoon23
Izanami
17,541
12,283
0
3,410
30,486
16,411
0
5,452
24,668
0
62,447
L
Ratatoskr
really_ishotu
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
smilingfreddie
Baron Samedi
23,242
277
2,376
4,511
31,735
36,845
0
5,427
25,773
30,179
2,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,021
Gold Earned
66,700
160
Minions Killed
259
1
Camps Cleared
10
567,244
Distance Traveled
1,163,338
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,227
1,017
23
2
4
236,876
0
W
Tsukuyomi
13,701
1,054
27
2
1
243,211
0
W
Jing Wei
13,093
1,007
47
4
2
233,510
0
W
Cthulhu
13,286
1,022
56
4
2
228,514
0
W
Neith
13,393
1,030
106
8
1
221,227
0
L
Amaterasu
8,769
675
0
0
0
0
0
L
Yemoja
11,277
867
19
1
1
181,289
0
L
Izanami
13,422
1,032
113
9
0
180,178
0
L
Ratatoskr
10,269
790
0
0
0
0
0
L
Baron Samedi
12,284
945
28
2
0
205,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role