Player Matchup

Mercury
Mercury
DBain8907
Mercury
Level 107
God Stats
9W - 8L
1,269 SR
Queue Stats
151W - 155L
1,343 Elo+
Solo
Cernunnos
Cernunnos
Dime_Neutron
Cernunnos
Level 101
God Stats
6W - 5L
1,608 SR
Queue Stats
90W - 88L
1,501 Elo+
Solo
Bellona
Bellona
Shuffzz
Bellona
Level 57
God Stats
2W - 2L
1,364 SR
Queue Stats
78W - 73L
1,479 Elo+
Solo
Bacchus
Bacchus
Teijii
Bacchus
Level 60
God Stats
2W - 4L
1,500 SR
Queue Stats
183W - 177L
1,513 Elo+
Solo
Ra
Ra
xXOiEuSouGokuXx
Ra
Level 140
God Stats
21W - 12L
1,712 SR
Queue Stats
199W - 196L
1,498 Elo+
Solo
Team Averages
Level 93
1,491 SR
1,467 Elo+

VS

Team Averages
Level 67
1,593 SR
1,492 Elo+
Geb
Geb
ForgottenGoon
Geb
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 3L
1,507 Elo+
Party 1
Ymir
Ymir
Scarecrow92
Ymir
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,628 Elo+
Solo
Danzaburou
Danzaburou
UnclePounder
Danzaburou
Level 63
God Stats
12W - 7L
1,883 SR
Queue Stats
153W - 149L
1,478 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iAdroit
Morgan Le Fay
Level 52
God Stats
5W - 2L
1,581 SR
Queue Stats
53W - 51L
1,412 Elo+
Party 1
Bakasura
Bakasura
timbs_are_my_wor
Bakasura
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 72L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DBain8907
Mercury
11
0 / 5 / 0
6,065
404
2,635
12,165
4,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
Dime_Neutron
Cernunnos
12
1 / 3 / 0
6,693
446
8,687
11,178
4,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
Shuffzz
Bellona
15
3 / 3 / 0
8,479
565
9,904
13,489
11,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bacchus
Teijii
Bacchus
11
1 / 1 / 1
6,818
455
6,655
12,347
11,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

12
0 / 5 / 0
7,047
470
4,788
9,600
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
7,529
502
10,550
16,300
8,206
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

13
3 / 2 / 2
8,210
547
6,309
11,137
11,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
UnclePounder
Danzaburou
13
3 / 1 / 1
7,637
509
7,203
8,333
3,592
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Morgan Le Fay
iAdroit
Morgan Le Fay
14
5 / 0 / 3
9,030
602
9,477
7,025
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 1
7,956
530
3,366
15,390
7,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
5
Kills
17
17
Deaths
5
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
DBain8907
Mercury
0
5
0
0
L
Cernunnos
Dime_Neutron
Cernunnos
1
3
0
0.33
W
3
1
5
5.5
W
3
2
2
2
L
Bellona
Shuffzz
Bellona
3
3
0
1
L
Bacchus
Teijii
Bacchus
1
1
1
1.5
W
Danzaburou
UnclePounder
Danzaburou
3
1
1
3.5
W
Morgan Le Fay
iAdroit
Morgan Le Fay
5
0
3
6.5
W
3
1
1
3.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,669
Damage
36,905
58,779
Taken
58,185
34,848
Mitigated
33,062
17,894
Healing
19,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DBain8907
Mercury
2,635
359
0
793
12,165
4,767
0
4,508
7,607
0
42,333
L
Cernunnos
Dime_Neutron
Cernunnos
8,687
4,411
0
4,927
11,178
4,283
0
4,486
6,472
0
55,244
W
10,550
2,104
0
3,977
16,300
8,206
86
3,791
12,441
30,174
0
W
6,309
1,588
0
1,908
11,137
11,160
180
439
9,959
39,000
1,109
L
Bellona
Shuffzz
Bellona
9,904
2,686
0
5,950
13,489
11,406
0
6,907
5,803
0
58,288
L
Bacchus
Teijii
Bacchus
6,655
1,427
0
4,267
12,347
11,102
0
3,560
8,742
25,772
1,144
W
Danzaburou
UnclePounder
Danzaburou
7,203
4,128
0
2,798
8,333
3,592
492
2,873
5,460
0
59,693
W
Morgan Le Fay
iAdroit
Morgan Le Fay
9,477
762
0
874
7,025
2,975
353
2,002
4,548
68,159
746
W
3,366
1,909
0
10,155
15,390
7,129
280
960
14,264
0
68,881
L
4,788
45
267
1,690
9,600
3,290
0
5,879
3,061
51,171
1,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,102
Gold Earned
40,362
387
Minions Killed
461
0
Camps Cleared
0
1,399,436
Distance Traveled
1,520,575
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,065
404
61
4
0
296,789
0
L
Cernunnos
6,693
446
91
6
0
257,105
0
W
Geb
7,529
502
34
2
0
312,058
0
W
Ymir
8,210
547
88
6
0
252,272
1
L
Bellona
8,479
565
100
7
0
273,419
2
L
Bacchus
6,818
455
27
2
0
273,735
4
W
Danzaburou
7,637
509
95
6
0
280,731
0
W
Morgan Le Fay
9,030
602
120
8
0
303,068
0
W
Bakasura
7,956
530
124
8
0
372,446
0
L
Ra
7,047
470
108
7
0
298,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role