Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
FireYeti502
Neith
Level 57
God Stats
7W - 13L
1,357 SR
Queue Stats
75W - 88L
1,427 Elo+
Solo
Bellona
Bellona
RickyPeErre
Bellona
Level 48
God Stats
68W - 45L
1,532 SR
Queue Stats
76W - 61L
1,433 Elo+
Solo
Arachne
Arachne
WilliamFiappin
Arachne
Level 127
God Stats
36W - 30L
1,606 SR
Queue Stats
869W - 847L
1,456 Elo+
Solo
Bacchus
Bacchus
bouncingbiscuits
Bacchus
Level 60
God Stats
9W - 8L
1,700 SR
Queue Stats
84W - 79L
1,434 Elo+
Solo
Team Averages
Level 79
1,539 SR
1,450 Elo+

VS

Team Averages
Level 68
1,614 SR
1,442 Elo+
Ra
Ra
Drexys Koree
Ra
Level 105
God Stats
2W - 2L
1,612 SR
Queue Stats
255W - 234L
1,465 Elo+
Solo
Agni
Agni
Siyurr
Agni
Level 42
God Stats
13W - 14L
1,538 SR
Queue Stats
79W - 106L
1,434 Elo+
Solo
Cthulhu
Cthulhu
Solowmong
Cthulhu
Level 61
God Stats
4W - 2L
1,863 SR
Queue Stats
84W - 84L
1,378 Elo+
Solo
Bellona
Bellona
bitethewirejr
Bellona
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
217W - 211L
1,468 Elo+
Solo
Ishtar
Ishtar
migs016
Ishtar
Level 68
God Stats
1W - 3L
1,556 SR
Queue Stats
61W - 54L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 0 / 1
5,627
625
3,146
2,730
1,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
2 / 0 / 1
5,187
576
5,334
6,886
2,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
RickyPeErre
Bellona
11
3 / 0 / 0
6,376
708
6,207
9,495
8,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 1
5,491
610
2,355
9,734
3,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 2
5,508
612
2,665
6,414
5,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,066
563
842
4,012
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Agni
Siyurr
Agni
3
0 / 1 / 1
3,645
405
257
1,336
373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Solowmong
Cthulhu
8
0 / 1 / 0
4,775
531
4,728
7,935
4,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
10
2 / 2 / 0
5,303
589
5,919
9,759
10,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
migs016
Ishtar
9
0 / 2 / 0
4,952
550
4,846
6,826
2,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
7
Kills
2
2
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
0
1
0.5
L
0
1
0
0
W
2
0
1
2.5
W
Bellona
RickyPeErre
Bellona
3
0
0
3
L
Agni
Siyurr
Agni
0
1
1
0.5
L
Cthulhu
Solowmong
Cthulhu
0
1
0
0
W
2
2
1
1.25
L
Bellona
2
2
0
1
W
0
0
2
1
L
Ishtar
migs016
Ishtar
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,707
Damage
16,592
35,259
Taken
29,868
21,030
Mitigated
18,763
13,736
Healing
8,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
3,146
0
0
804
2,730
1,054
375
1,613
1,049
39,868
0
L
842
49
72
1,220
4,012
1,410
0
2,086
1,514
28,524
1,336
W
5,334
1,870
0
3,262
6,886
2,227
320
1,611
5,275
0
34,288
W
Bellona
RickyPeErre
Bellona
6,207
1,472
0
3,961
9,495
8,573
0
194
8,485
0
42,033
L
Agni
Siyurr
Agni
257
0
0
40
1,336
373
0
166
1,128
2,812
0
L
Cthulhu
Solowmong
Cthulhu
4,728
513
728
2,107
7,935
4,333
0
1,786
6,021
19,973
0
W
2,355
1,797
0
2,849
9,734
3,888
434
1,032
8,480
0
39,706
L
Bellona
5,919
1,573
0
3,372
9,759
10,098
0
0
8,963
0
32,643
W
2,665
342
0
2,860
6,414
5,288
276
1,516
4,898
18,927
2,157
L
Ishtar
migs016
Ishtar
4,846
2,507
0
1,188
6,826
2,549
0
1,120
5,706
0
36,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,189
Gold Earned
23,741
285
Minions Killed
224
0
Camps Cleared
0
946,831
Distance Traveled
725,727
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,627
625
70
8
0
179,217
3
L
Ra
5,066
563
66
7
0
146,821
0
W
Neith
5,187
576
53
6
0
181,171
0
W
Bellona
6,376
708
66
7
0
189,435
0
L
Agni
3,645
405
8
1
0
57,408
0
L
Cthulhu
4,775
531
29
3
0
174,672
1
W
Arachne
5,491
610
68
8
0
210,276
0
L
Bellona
5,303
589
50
6
0
194,206
0
W
Bacchus
5,508
612
28
3
0
186,732
1
L
Ishtar
4,952
550
71
8
0
152,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role