Player Matchup

Mulan
Mulan
Baboon--Hunter
Mulan
Level 149
God Stats
1W - 1L
1,311 SR
Queue Stats
13W - 27L
1,346 Elo+
Party 2
Jormungandr
Jormungandr
Baboon--Maniac
Jormungandr
Level 174
God Stats
1W - 0L
1,781 SR
Queue Stats
13W - 27L
1,346 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Baboon--Ninja
Tsukuyomi
Level 166
God Stats
2W - 0L
1,853 SR
Queue Stats
8W - 22L
1,262 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Baboon--Saviour
Kumbhakarna
Level 158
God Stats
1W - 0L
1,191 SR
Queue Stats
7W - 25L
1,209 Elo+
Party 2
Bellona
Bellona
VYK1ING
Bellona
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,520 Elo+
Solo
Team Averages
Level 161
1,527 SR
1,337 Elo+

VS

Team Averages
Level 81
1,564 SR
1,469 Elo+
Baron Samedi
Baron Samedi
Furrulk
Baron Samedi
Level 104
God Stats
176W - 142L
1,549 SR
Queue Stats
320W - 320L
1,503 Elo+
Solo
Nut
Nut
GETB4CK
Nut
Level 47
God Stats
0W - 2L
1,854 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Fenrir
Fenrir
Tendera26
Fenrir
Level 83
God Stats
4W - 3L
1,625 SR
Queue Stats
62W - 61L
1,463 Elo+
Solo
Cthulhu
Cthulhu
Xelkesei
Cthulhu
Level 138
God Stats
0W - 1L
1,292 SR
Queue Stats
2W - 4L
1,440 Elo+
Party 1
Terra
Terra
Yizan
Terra
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,366
537
5,150
6,912
6,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Baboon--Maniac
Jormungandr
13
7 / 0 / 0
7,839
784
6,318
7,769
3,756
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Baboon--Ninja
Tsukuyomi
9
0 / 1 / 3
5,261
526
6,391
5,464
2,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kumbhakarna
Baboon--Saviour
Kumbhakarna
11
2 / 0 / 3
5,883
588
4,624
9,454
4,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
VYK1ING
Bellona
12
2 / 0 / 0
7,029
703
6,113
8,409
5,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Furrulk
Baron Samedi
9
0 / 4 / 0
5,123
512
4,037
6,963
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nut
8
2 / 3 / 0
4,846
485
3,434
10,010
3,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Tendera26
Fenrir
9
1 / 3 / 0
4,938
494
3,232
8,813
3,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Xelkesei
Cthulhu
9
0 / 2 / 0
5,068
507
3,918
9,205
6,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
Yizan
Terra
8
0 / 0 / 2
5,157
516
2,459
8,670
4,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
12
Kills
3
3
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
W
Jormungandr
Baboon--Maniac
Jormungandr
7
0
0
7
W
Tsukuyomi
Baboon--Ninja
Tsukuyomi
0
1
3
1.5
W
Kumbhakarna
Baboon--Saviour
Kumbhakarna
2
0
3
3.5
L
Baron Samedi
Furrulk
Baron Samedi
0
4
0
0
L
Nut
2
3
0
0.67
L
Fenrir
Tendera26
Fenrir
1
3
0
0.33
W
Bellona
VYK1ING
Bellona
2
0
0
2
L
Cthulhu
Xelkesei
Cthulhu
0
2
0
0
L
Terra
Yizan
Terra
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,596
Damage
17,080
38,008
Taken
43,661
22,759
Mitigated
20,700
17,595
Healing
12,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,150
583
0
1,881
6,912
6,474
0
1,363
5,493
0
19,550
W
Jormungandr
Baboon--Maniac
Jormungandr
6,318
1,720
0
2,944
7,769
3,756
0
3,054
4,256
58,202
1,006
W
Tsukuyomi
Baboon--Ninja
Tsukuyomi
6,391
1,103
0
2,674
5,464
2,522
53
1,117
4,347
0
36,441
W
Kumbhakarna
Baboon--Saviour
Kumbhakarna
4,624
186
0
3,681
9,454
4,090
0
618
8,830
33,105
913
L
Baron Samedi
Furrulk
Baron Samedi
4,037
272
0
1,270
6,963
2,655
0
5,143
1,820
30,533
0
L
Nut
3,434
1,759
0
2,795
10,010
3,277
0
1,574
8,134
0
24,530
L
Fenrir
Tendera26
Fenrir
3,232
756
0
1,818
8,813
3,934
0
2,163
6,608
0
34,055
W
Bellona
VYK1ING
Bellona
6,113
1,903
0
6,415
8,409
5,917
0
3,741
4,668
0
54,549
L
Cthulhu
Xelkesei
Cthulhu
3,918
375
61
2,531
9,205
6,696
0
766
8,439
28,328
0
L
Terra
Yizan
Terra
2,459
486
1,284
2,337
8,670
4,138
0
1,127
7,156
11,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,378
Gold Earned
25,132
357
Minions Killed
234
0
Camps Cleared
0
1,128,710
Distance Traveled
933,608
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,366
537
31
3
0
205,001
0
W
Jormungandr
7,839
784
108
11
0
216,530
3
W
Tsukuyomi
5,261
526
54
5
0
215,181
0
W
Kumbhakarna
5,883
588
70
7
0
249,228
0
L
Baron Samedi
5,123
512
60
6
0
162,198
1
L
Nut
4,846
485
42
4
0
178,978
3
L
Fenrir
4,938
494
61
6
0
197,164
0
W
Bellona
7,029
703
94
9
0
242,770
1
L
Cthulhu
5,068
507
57
6
0
204,768
0
L
Terra
5,157
516
14
1
0
190,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role