Player Matchup

Medusa
Medusa
Zlatan8
Medusa
Level 61
God Stats
8W - 13L
1,491 SR
Queue Stats
161W - 152L
1,483 Elo+
Party 2
Charon
Charon
feekydeeky
Charon
Level 69
God Stats
5W - 7L
1,477 SR
Queue Stats
12W - 14L
1,418 Elo+
Party 2
Janus
Janus
velociraptor656
Janus
Level 149
God Stats
6W - 6L
1,376 SR
Queue Stats
225W - 219L
1,452 Elo+
Solo
Team Averages
Level 93
1,448 SR
1,451 Elo+

VS

Team Averages
Level 56
1,331 SR
1,269 Elo+
Ymir
Ymir
GandalfIlverde20
Ymir
Level 15
God Stats
2W - 2L
1,318 SR
Queue Stats
14W - 13L
1,380 Elo+
Party 1
Danzaburou
Danzaburou
JDan1
Danzaburou
Level 6
God Stats
7W - 5L
1,176 SR
Queue Stats
8W - 10L
1,093 Elo+
Party 1
Kukulkan
Kukulkan
Savino_IL_POWA
Kukulkan
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Zlatan8
Medusa
11
1 / 2 / 1
6,710
671
7,099
7,476
3,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
feekydeeky
Charon
11
0 / 2 / 1
6,340
634
1,492
8,233
6,169
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 2 / 0
7,043
704
5,016
5,607
2,405
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 3
7,223
722
4,789
9,832
10,480
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
JDan1
Danzaburou
12
2 / 0 / 4
7,501
750
5,756
3,938
1,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
12
1 / 0 / 5
7,008
701
6,782
4,530
1,905
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
6
6
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
W
Danzaburou
JDan1
Danzaburou
2
0
4
4
W
Kukulkan
1
0
5
3.5
L
Medusa
Zlatan8
Medusa
1
2
1
0.75
L
Charon
feekydeeky
Charon
0
2
1
0.25
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,607
Damage
17,327
21,316
Taken
18,300
11,877
Mitigated
14,170
3,950
Healing
3,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,789
694
323
1,302
9,832
10,480
0
2,493
7,309
16,097
0
W
Danzaburou
JDan1
Danzaburou
5,756
2,917
0
933
3,938
1,785
37
1,861
2,071
0
22,473
W
Kukulkan
6,782
806
0
552
4,530
1,905
66
1,900
2,630
28,131
407
L
Medusa
Zlatan8
Medusa
7,099
2,664
185
1,590
7,476
3,303
368
4,236
3,240
0
19,992
L
Charon
feekydeeky
Charon
1,492
49
188
603
8,233
6,169
146
5,192
3,041
7,886
892
L
5,016
71
0
1,384
5,607
2,405
0
2,177
3,430
41,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,093
Gold Earned
21,732
121
Minions Killed
110
0
Camps Cleared
0
502,105
Distance Traveled
521,946
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,223
722
20
2
0
164,451
3
W
Danzaburou
7,501
750
30
3
0
179,502
0
W
Kukulkan
7,008
701
60
6
0
177,993
0
L
Medusa
6,710
671
41
4
0
161,419
0
L
Charon
6,340
634
9
1
0
174,885
3
L
Janus
7,043
704
71
7
0
165,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role