Player Matchup

Atlas
Atlas
F3doraTipp3r
Atlas
Level 102
God Stats
12W - 9L
1,667 SR
Queue Stats
140W - 122L
1,609 Elo+
Party 3
Artemis
Artemis
Olympus883
Artemis
Level 194
God Stats
18W - 18L
1,697 SR
Queue Stats
155W - 138L
1,557 Elo+
Party 3
Hun Batz
Hun Batz
SUPERFLUFF11
Hun Batz
Level 148
God Stats
0W - 3L
1,175 SR
Queue Stats
146W - 146L
1,509 Elo+
Party 2
Surtr
Surtr
pajskalle
Surtr
Level 156
God Stats
9W - 10L
1,590 SR
Queue Stats
56W - 65L
1,518 Elo+
Party 2
Tiamat
Tiamat
pascalminion
Tiamat
Level 149
God Stats
16W - 16L
1,543 SR
Queue Stats
132W - 131L
1,563 Elo+
Party 2
Team Averages
Level 150
1,534 SR
1,551 Elo+

VS

Team Averages
Level 156
1,670 SR
1,514 Elo+
Anubis
Anubis
 
Anubis
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Crims0nDem0n
Ra
Level 155
God Stats
5W - 4L
1,580 SR
Queue Stats
79W - 81L
1,530 Elo+
Party 1
Odin
Odin
ThePogDaddy
Odin
Level 134
God Stats
6W - 3L
1,747 SR
Queue Stats
264W - 237L
1,516 Elo+
Party 1
Ne Zha
Ne Zha
ZeeSpartan
Ne Zha
Level 145
God Stats
4W - 1L
1,805 SR
Queue Stats
82W - 75L
1,522 Elo+
Party 1
Neith
Neith
x_Taddel_x
Neith
Level 156
God Stats
5W - 0L
1,716 SR
Queue Stats
161W - 152L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
3,199
533
402
1,913
855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Olympus883
Artemis
7
0 / 1 / 0
4,002
667
1,316
3,560
1,036
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
SUPERFLUFF11
Hun Batz
8
3 / 2 / 0
4,272
712
2,687
7,087
2,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
pajskalle
Surtr
7
1 / 3 / 0
4,252
709
3,547
7,734
3,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Tiamat
9
0 / 0 / 0
4,265
711
1,671
3,071
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
1 / 1 / 2
4,492
749
3,715
4,167
1,854
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
1 / 0 / 0
4,877
813
2,652
2,807
1,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
2 / 0 / 2
4,795
799
2,140
3,192
2,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
ZeeSpartan
Ne Zha
8
1 / 3 / 2
4,282
714
2,991
6,029
1,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
8
1 / 0 / 1
4,490
748
2,506
2,691
829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
4
Kills
6
6
Deaths
4
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
1
2
2
W
1
0
0
1
L
0
0
0
0
L
Artemis
Olympus883
Artemis
0
1
0
0
L
Hun Batz
SUPERFLUFF11
Hun Batz
3
2
0
1.5
W
2
0
2
3
W
Ne Zha
ZeeSpartan
Ne Zha
1
3
2
0.67
L
Surtr
pajskalle
Surtr
1
3
0
0.33
L
Tiamat
0
0
0
0
W
Neith
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,623
Damage
14,004
23,365
Taken
18,886
9,364
Mitigated
7,770
9,214
Healing
8,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,715
204
0
2,458
4,167
1,854
0
236
3,931
24,561
534
W
2,652
132
288
1,278
2,807
1,106
0
1,232
1,551
33,535
713
L
402
127
0
776
1,913
855
0
0
1,913
2,151
0
L
Artemis
Olympus883
Artemis
1,316
378
0
1,643
3,560
1,036
0
0
3,560
0
25,578
L
Hun Batz
SUPERFLUFF11
Hun Batz
2,687
926
0
2,676
7,087
2,178
0
1,142
5,789
0
21,088
W
2,140
461
0
1,389
3,192
2,107
0
640
2,546
0
15,787
W
Ne Zha
ZeeSpartan
Ne Zha
2,991
1,442
0
2,022
6,029
1,874
0
76
5,953
0
22,595
L
Surtr
pajskalle
Surtr
3,547
1,432
0
2,915
7,734
3,588
0
3,670
4,064
819
19,570
L
Tiamat
1,671
40
0
1,204
3,071
1,707
0
1,156
1,779
27,139
564
W
Neith
2,506
619
0
1,318
2,691
829
0
75
2,616
0
33,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,990
Gold Earned
22,936
196
Minions Killed
223
0
Camps Cleared
0
576,951
Distance Traveled
711,099
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,492
749
35
6
0
125,227
2
W
Ra
4,877
813
70
12
0
155,026
1
L
Atlas
3,199
533
5
1
0
49,638
0
L
Artemis
4,002
667
51
9
0
124,793
0
L
Hun Batz
4,272
712
36
6
0
145,187
0
W
Odin
4,795
799
14
2
0
143,832
0
W
Ne Zha
4,282
714
35
6
0
162,855
0
L
Surtr
4,252
709
34
6
0
115,794
0
L
Tiamat
4,265
711
70
12
0
141,539
0
W
Neith
4,490
748
69
12
0
124,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role