Player Matchup

Nox
Nox
D3n9
Nox
Level 122
God Stats
9W - 4L
1,728 SR
Queue Stats
60W - 58L
1,514 Elo+
Party 3
Cthulhu
Cthulhu
DerEine92
Cthulhu
Level 42
God Stats
12W - 9L
1,653 SR
Queue Stats
313W - 320L
1,499 Elo+
Party 1
Medusa
Medusa
FIKO_126_69
Medusa
Level 120
God Stats
14W - 6L
1,804 SR
Queue Stats
652W - 626L
1,514 Elo+
Party 1
Lancelot
Lancelot
RinTime
Lancelot
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 107L
1,504 Elo+
Party 3
Tsukuyomi
Tsukuyomi
vD_ToxicAlien
Tsukuyomi
Level 98
God Stats
9W - 16L
1,695 SR
Queue Stats
255W - 249L
1,517 Elo+
Party 1
Team Averages
Level 106
1,676 SR
1,509 Elo+

VS

Team Averages
Level 84
1,432 SR
1,377 Elo+
Bake Kujira
Bake Kujira
Alex830
Bake Kujira
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 29L
1,301 Elo+
Party 2
Achilles
Achilles
Droyt
Achilles
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 107L
1,446 Elo+
Party 2
Nemesis
Nemesis
Sαul
Nemesis
Level 152
God Stats
6W - 1L
1,368 SR
Queue Stats
152W - 136L
1,558 Elo+
Solo
Olorun
Olorun
jens31
Olorun
Level 16
God Stats
6W - 4L
1,294 SR
Queue Stats
8W - 16L
1,213 Elo+
Party 2
Ix Chel
Ix Chel
valucsan
Ix Chel
Level 133
God Stats
5W - 9L
1,500 SR
Queue Stats
149W - 136L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
D3n9
Nox
11
1 / 5 / 1
6,889
459
6,198
9,940
3,536
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
DerEine92
Cthulhu
12
3 / 4 / 0
7,452
497
3,446
14,191
9,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
15
2 / 4 / 3
8,666
578
11,787
10,949
5,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Lancelot
RinTime
Lancelot
12
1 / 5 / 1
7,006
467
6,750
15,025
6,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
vD_ToxicAlien
Tsukuyomi
13
1 / 6 / 2
7,656
510
8,794
14,707
7,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Alex830
Bake Kujira
12
0 / 2 / 12
7,407
494
6,698
11,950
9,832
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Droyt
Achilles
14
3 / 1 / 3
8,322
555
7,893
12,370
8,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nemesis
Sαul
Nemesis
16
7 / 1 / 8
9,027
602
14,995
16,525
7,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
jens31
Olorun
14
2 / 3 / 4
7,881
525
4,975
8,880
3,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ix Chel
valucsan
Ix Chel
15
11 / 1 / 3
9,250
617
12,422
8,707
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
8
Kills
23
24
Deaths
8
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
Alex830
Bake Kujira
0
2
12
3
L
Nox
D3n9
Nox
1
5
1
0.3
L
Cthulhu
DerEine92
Cthulhu
3
4
0
0.75
W
Achilles
Droyt
Achilles
3
1
3
4.5
L
Medusa
2
4
3
0.88
L
Lancelot
RinTime
Lancelot
1
5
1
0.3
W
Nemesis
Sαul
Nemesis
7
1
8
11
W
Olorun
jens31
Olorun
2
3
4
1.33
L
Tsukuyomi
vD_ToxicAlien
Tsukuyomi
1
6
2
0.33
W
Ix Chel
valucsan
Ix Chel
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,975
Damage
46,983
64,812
Taken
58,432
33,068
Mitigated
34,033
14,761
Healing
17,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
Alex830
Bake Kujira
6,698
3,480
0
2,019
11,950
9,832
66
1,432
10,518
28,944
279
L
Nox
D3n9
Nox
6,198
415
0
2,355
9,940
3,536
0
6,352
3,588
44,225
741
L
Cthulhu
DerEine92
Cthulhu
3,446
90
1,350
2,515
14,191
9,915
0
4,441
9,579
24,261
0
W
Achilles
Droyt
Achilles
7,893
1,534
0
3,593
12,370
8,868
150
1,810
9,878
0
53,713
L
Medusa
11,787
3,960
0
2,626
10,949
5,003
700
4,987
5,962
0
87,265
L
Lancelot
RinTime
Lancelot
6,750
1,002
0
1,781
15,025
6,929
0
4,940
9,958
0
54,597
W
Nemesis
Sαul
Nemesis
14,995
8,829
0
5,985
16,525
7,996
0
2,956
13,444
0
83,182
W
Olorun
jens31
Olorun
4,975
2,708
180
3,017
8,880
3,714
371
737
8,094
51,443
0
L
Tsukuyomi
vD_ToxicAlien
Tsukuyomi
8,794
1,743
0
4,134
14,707
7,685
0
3,261
10,778
0
57,711
W
Ix Chel
valucsan
Ix Chel
12,422
1,913
1,615
1,541
8,707
3,623
0
2,651
5,974
61,550
1,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,669
Gold Earned
41,887
402
Minions Killed
410
0
Camps Cleared
0
1,545,150
Distance Traveled
1,569,201
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
7,407
494
43
3
0
331,762
2
L
Nox
6,889
459
76
5
0
306,280
7
L
Cthulhu
7,452
497
36
2
0
312,102
0
W
Achilles
8,322
555
86
6
0
293,939
0
L
Medusa
8,666
578
125
8
0
287,449
4
L
Lancelot
7,006
467
74
5
0
362,934
3
W
Nemesis
9,027
602
106
7
0
354,431
2
W
Olorun
7,881
525
76
5
0
290,458
0
L
Tsukuyomi
7,656
510
91
6
0
276,385
0
W
Ix Chel
9,250
617
99
7
0
298,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role