Player Matchup

Bastet
Bastet
AzurePursuer
Bastet
Level 126
God Stats
41W - 28L
1,629 SR
Queue Stats
186W - 173L
1,516 Elo+
Solo
Arachne
Arachne
Dwaunw1993
Arachne
Level 159
God Stats
19W - 12L
1,732 SR
Queue Stats
239W - 258L
1,465 Elo+
Party 1
Erlang Shen
Erlang Shen
YoLitSenpai
Erlang Shen
Level 174
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 282L
1,468 Elo+
Party 1
Team Averages
Level 153
1,620 SR
1,483 Elo+

VS

Team Averages
Level 105
1,570 SR
1,470 Elo+
Anubis
Anubis
Doarauki
Anubis
Level 103
God Stats
3W - 2L
1,641 SR
Queue Stats
21W - 20L
1,483 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Medicap
Ah Muzen Cab
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
mnmegan
Yemoja
Level 143
God Stats
4W - 3L
1,569 SR
Queue Stats
119W - 115L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
1 / 1 / 1
8,620
575
6,433
8,354
2,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
Dwaunw1993
Arachne
13
1 / 1 / 0
8,675
578
3,430
6,430
2,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
YoLitSenpai
Erlang Shen
14
0 / 3 / 2
8,769
585
9,951
20,801
10,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Doarauki
Anubis
14
1 / 1 / 2
9,723
648
7,340
7,626
3,756
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Medicap
Ah Muzen Cab
16
4 / 1 / 1
10,577
705
13,254
9,960
5,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
mnmegan
Yemoja
15
0 / 0 / 5
9,480
632
6,006
10,862
10,967
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
2
Kills
5
5
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
1
1
1
1.5
W
Anubis
Doarauki
Anubis
1
1
2
2
L
Arachne
Dwaunw1993
Arachne
1
1
0
1
W
Ah Muzen Cab
Medicap
Ah Muzen Cab
4
1
1
4.5
L
Erlang Shen
YoLitSenpai
Erlang Shen
0
3
2
0.33
W
Yemoja
mnmegan
Yemoja
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,814
Damage
26,600
35,585
Taken
28,448
15,977
Mitigated
19,820
8,542
Healing
6,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
6,433
577
0
1,263
8,354
2,720
0
4,095
4,241
0
18,015
W
Anubis
Doarauki
Anubis
7,340
851
0
2,488
7,626
3,756
228
15
7,597
54,880
1,321
L
Arachne
Dwaunw1993
Arachne
3,430
3,132
104
947
6,430
2,710
0
2,900
3,476
0
20,126
W
Ah Muzen Cab
Medicap
Ah Muzen Cab
13,254
6,497
0
955
9,960
5,097
1,104
40
9,920
0
55,041
L
Erlang Shen
YoLitSenpai
Erlang Shen
9,951
3,548
0
6,228
20,801
10,547
0
6,206
14,543
0
42,330
W
Yemoja
mnmegan
Yemoja
6,006
673
1,425
1,484
10,862
10,967
513
60
10,775
31,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,064
Gold Earned
29,780
126
Minions Killed
230
0
Camps Cleared
0
750,100
Distance Traveled
805,513
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,620
575
36
2
0
269,960
0
W
Anubis
9,723
648
91
6
0
251,159
1
L
Arachne
8,675
578
36
2
0
227,482
0
W
Ah Muzen Cab
10,577
705
99
7
0
281,530
0
L
Erlang Shen
8,769
585
54
4
0
252,658
0
W
Yemoja
9,480
632
40
3
0
272,824
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role