Player Matchup

Charybdis
Charybdis
Gold V
RealPlays0
Charybdis
Gold V
Level 69
God Stats
27W - 38L
1,479 SR
Queue Stats
231W - 293L
1,292 MMR
Solo
Poseidon
Poseidon
Bronze IV
Txni
Poseidon
Bronze IV
Level 108
God Stats
0W - 3L
1,224 SR
Queue Stats
6W - 11L
1,315 MMR
Solo
Ares
Ares
Bronze III
towmatter02
Ares
Bronze III
Level 114
God Stats
1W - 2L
1,583 SR
Queue Stats
4W - 10L
1,306 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 97
1,429 SR
1,304 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,543 SR
1,259 MMR
Freya
Freya
Gold II
M4STERxHUNTER
Freya
Gold II
Level 102
God Stats
19W - 22L
1,680 SR
Queue Stats
289W - 319L
1,537 MMR
Party 1
Chiron
Chiron
Gold V
Ninjamek
Chiron
Gold V
Level 107
God Stats
14W - 19L
1,471 SR
Queue Stats
233W - 251L
1,144 MMR
Party 1
Cerberus
Cerberus
Silver II
VeNom_BarrelAxe
Cerberus
Silver II
Level 133
God Stats
53W - 55L
1,476 SR
Queue Stats
525W - 604L
1,097 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
RealPlays0
Charybdis
10
0 / 4 / 1
5,390
674
3,026
7,508
2,000
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Txni
Poseidon
8
0 / 2 / 0
5,152
644
2,809
3,957
1,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 0
5,679
710
5,030
8,125
6,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
VulcanAchillesBacchusNe ZhaKumbhakarna

VS

Bans
KuzenboHorusChaacOdinMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,809
851
3,478
5,087
1,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chiron
Ninjamek
Chiron
11
3 / 0 / 3
6,640
830
6,429
5,725
2,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
11
2 / 1 / 5
6,373
797
6,444
8,220
6,102
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
8
8
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
Chiron
Ninjamek
Chiron
3
0
3
4.5
L
Charybdis
RealPlays0
Charybdis
0
4
1
0.13
L
Poseidon
Txni
Poseidon
0
2
0
0
W
Cerberus
2
1
5
4.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,865
Damage
16,351
19,590
Taken
19,032
9,204
Mitigated
10,015
2,777
Healing
6,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,478
1,294
0
1,915
5,087
1,765
562
1,560
3,358
27,048
1,199
W
Chiron
Ninjamek
Chiron
6,429
2,527
219
2,650
5,725
2,148
82
2,710
2,802
0
26,917
L
Charybdis
RealPlays0
Charybdis
3,026
1,522
0
1,633
7,508
2,000
0
4,054
3,054
0
14,936
L
Poseidon
Txni
Poseidon
2,809
654
0
250
3,957
1,042
0
1,891
2,022
16,343
440
W
Cerberus
6,444
55
0
2,192
8,220
6,102
240
2,756
5,214
11,995
1,433
L
5,030
310
0
894
8,125
6,162
0
3,246
4,762
10,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,221
Gold Earned
19,822
76
Minions Killed
125
0
Camps Cleared
0
408,005
Distance Traveled
442,278
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,809
851
53
7
0
149,795
0
W
Chiron
6,640
830
41
5
0
154,658
0
L
Charybdis
5,390
674
30
4
0
132,429
0
L
Poseidon
5,152
644
32
4
0
114,957
0
W
Cerberus
6,373
797
31
4
0
137,825
0
L
Ares
5,679
710
14
2
0
160,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role