Player Matchup

Susano
Susano
Gold V
 
Susano
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Gold II
AndyCaper0
Nut
Gold II
Level 124
God Stats
23W - 21L
1,650 SR
Queue Stats
423W - 422L
1,467 MMR
Party 1
Gilgamesh
Gilgamesh
Silver V
Broke Jawl
Gilgamesh
Silver V
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 59L
1,317 MMR
Solo
Freya
Freya
Silver I
Driipytachi-
Freya
Silver I
Level 137
God Stats
150W - 120L
1,589 SR
Queue Stats
429W - 461L
1,306 MMR
Solo
Yemoja
Yemoja
Silver III
PowerD0Nut
Yemoja
Silver III
Level 82
God Stats
1W - 7L
1,258 SR
Queue Stats
19W - 37L
1,161 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,499 SR
1,350 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,506 SR
1,342 MMR
Ne Zha
Ne Zha
Gold IV
 
Ne Zha
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver II
IDK2196
Chaac
Silver II
Level 117
God Stats
1W - 2L
1,417 SR
Queue Stats
19W - 27L
1,177 MMR
Party 2
Charybdis
Charybdis
Gold IV
MCALLPRO
Charybdis
Gold IV
Level 145
God Stats
42W - 53L
1,617 SR
Queue Stats
195W - 192L
1,326 MMR
Solo
Kukulkan
Kukulkan
Bronze V
Madstcker13
Kukulkan
Bronze V
Level 56
God Stats
1W - 0L
1,221 SR
Queue Stats
2W - 4L
1,379 MMR
Party 2
Cerberus
Cerberus
Silver IV
omegao0
Cerberus
Silver IV
Level 159
God Stats
11W - 15L
1,777 SR
Queue Stats
20W - 32L
1,327 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
8
2 / 1 / 0
4,386
627
3,373
6,063
2,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 0
3,951
564
3,209
6,814
2,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
Broke Jawl
Gilgamesh
5
0 / 4 / 0
3,686
527
1,724
7,200
4,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 2
4,879
697
2,069
3,777
1,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
PowerD0Nut
Yemoja
7
0 / 0 / 0
4,142
592
927
4,244
2,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
BellonaAthenaVulcanAo KuangBastet

VS

Bans
AgniOdinHachimanThothVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
1 / 1 / 0
4,479
640
2,905
6,429
2,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
IDK2196
Chaac
10
5 / 0 / 1
6,072
867
4,908
7,318
4,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charybdis
MCALLPRO
Charybdis
8
1 / 0 / 1
4,372
625
4,996
3,774
1,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
Madstcker13
Kukulkan
8
0 / 2 / 1
4,437
634
2,153
3,321
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
omegao0
Cerberus
8
1 / 0 / 1
4,799
686
2,323
4,261
2,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
3
Kills
8
8
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
1
0
2
W
Ne Zha
 
Ne Zha
1
1
0
1
L
0
2
0
0
L
Gilgamesh
Broke Jawl
Gilgamesh
0
4
0
0
L
1
1
2
2
W
Chaac
IDK2196
Chaac
5
0
1
5.5
W
Charybdis
MCALLPRO
Charybdis
1
0
1
1.5
W
Kukulkan
Madstcker13
Kukulkan
0
2
1
0.25
L
Yemoja
PowerD0Nut
Yemoja
0
0
0
0
W
Cerberus
omegao0
Cerberus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,302
Damage
17,285
28,098
Taken
25,103
12,487
Mitigated
11,474
9,790
Healing
10,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
3,373
1,384
0
2,777
6,063
2,068
0
641
5,422
0
23,991
W
Ne Zha
 
Ne Zha
2,905
967
0
3,029
6,429
2,177
0
98
6,331
0
28,201
L
3,209
1,943
0
1,600
6,814
2,020
1
1,474
5,340
0
34,212
L
Gilgamesh
Broke Jawl
Gilgamesh
1,724
666
0
1,028
7,200
4,893
0
0
7,200
0
14,504
L
2,069
542
0
1,050
3,777
1,403
0
1,382
2,395
29,651
4,789
W
Chaac
IDK2196
Chaac
4,908
1,410
0
2,498
7,318
4,734
0
0
6,998
0
34,341
W
Charybdis
MCALLPRO
Charybdis
4,996
3,213
0
2,952
3,774
1,245
0
347
3,427
0
31,936
W
Kukulkan
Madstcker13
Kukulkan
2,153
145
0
120
3,321
1,121
0
1,758
1,563
24,389
751
L
Yemoja
PowerD0Nut
Yemoja
927
310
1,918
1,417
4,244
2,103
0
849
3,395
6,823
0
W
Cerberus
omegao0
Cerberus
2,323
90
0
1,722
4,261
2,197
0
551
3,710
17,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,044
Gold Earned
24,159
215
Minions Killed
230
0
Camps Cleared
0
679,532
Distance Traveled
760,231
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,386
627
47
7
0
161,499
0
W
Ne Zha
4,479
640
47
7
0
168,972
0
L
Nut
3,951
564
60
9
0
138,333
0
L
Gilgamesh
3,686
527
32
5
0
96,441
0
L
Freya
4,879
697
63
9
0
153,246
4
W
Chaac
6,072
867
53
8
0
157,919
0
W
Charybdis
4,372
625
52
7
0
129,202
3
W
Kukulkan
4,437
634
52
7
0
144,545
3
L
Yemoja
4,142
592
13
2
0
130,013
2
W
Cerberus
4,799
686
26
4
0
159,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role