Player Matchup

Hachiman
Hachiman
CatInTheHat7836
Hachiman
Level 25
God Stats
1W - 1L
1,749 SR
Queue Stats
24W - 22L
1,516 Elo+
Party 2
Nut
Nut
Drexys Koree
Nut
Level 105
God Stats
3W - 7L
1,264 SR
Queue Stats
255W - 234L
1,488 Elo+
Solo
Serqet
Serqet
HappeyGuns
Serqet
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 47L
1,495 Elo+
Party 2
Amaterasu
Amaterasu
ReverantTrius
Amaterasu
Level 63
God Stats
2W - 3L
1,535 SR
Queue Stats
109W - 86L
1,556 Elo+
Solo
Ymir
Ymir
Slow Metabolism
Ymir
Level 122
God Stats
0W - 2L
1,240 SR
Queue Stats
13W - 19L
1,435 Elo+
Party 2
Team Averages
Level 89
1,458 SR
1,498 Elo+

VS

Team Averages
Level 90
1,564 SR
1,488 Elo+
Hera
Hera
AdinaBeast222
Hera
Level 69
God Stats
66W - 43L
1,543 SR
Queue Stats
702W - 680L
1,500 Elo+
Party 1
Achilles
Achilles
Bryner5000
Achilles
Level 127
God Stats
3W - 3L
1,544 SR
Queue Stats
3W - 8L
1,418 Elo+
Solo
Bakasura
Bakasura
HoldMyHammer
Bakasura
Level 28
God Stats
3W - 2L
1,531 SR
Queue Stats
268W - 231L
1,526 Elo+
Party 1
Apollo
Apollo
sofiya2k12
Apollo
Level 129
God Stats
27W - 14L
1,541 SR
Queue Stats
474W - 422L
1,466 Elo+
Solo
Charon
Charon
zarkasmo0
Charon
Level 97
God Stats
6W - 2L
1,661 SR
Queue Stats
95W - 89L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
0 / 1 / 1
8,838
552
7,470
10,020
4,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 0
8,776
549
7,552
11,068
3,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Serqet
HappeyGuns
Serqet
13
1 / 4 / 1
7,595
475
4,517
15,277
6,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
ReverantTrius
Amaterasu
15
4 / 2 / 0
9,694
606
10,354
20,198
13,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 1
6,218
389
3,659
11,013
8,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 10
9,191
574
9,956
4,953
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Bryner5000
Achilles
14
2 / 4 / 1
8,101
506
5,810
12,598
8,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
HoldMyHammer
Bakasura
17
7 / 1 / 3
9,826
614
13,785
21,565
10,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
sofiya2k12
Apollo
16
1 / 1 / 2
8,848
553
5,975
8,843
3,763
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
zarkasmo0
Charon
13
2 / 0 / 5
8,513
532
5,254
9,389
9,310
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
6
Kills
13
13
Deaths
6
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
0
10
6
W
Achilles
Bryner5000
Achilles
2
4
1
0.63
L
Hachiman
0
1
1
0.5
L
1
4
0
0.25
L
Serqet
HappeyGuns
Serqet
1
4
1
0.38
W
Bakasura
HoldMyHammer
Bakasura
7
1
3
8.5
L
Amaterasu
ReverantTrius
Amaterasu
4
2
0
2
L
0
2
1
0.25
W
Apollo
sofiya2k12
Apollo
1
1
2
2
W
Charon
zarkasmo0
Charon
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,552
Damage
40,780
67,576
Taken
57,348
36,434
Mitigated
34,358
25,646
Healing
21,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,956
1,595
0
661
4,953
1,730
247
802
4,013
62,943
0
W
Achilles
Bryner5000
Achilles
5,810
1,941
0
2,998
12,598
8,796
0
210
12,148
0
45,583
L
Hachiman
7,470
4,771
0
4,883
10,020
4,833
36
1,615
8,354
0
86,421
L
7,552
3,948
0
1,652
11,068
3,703
0
5,120
5,076
0
71,432
L
Serqet
HappeyGuns
Serqet
4,517
1,255
0
6,548
15,277
6,278
0
1,964
12,604
0
56,769
W
Bakasura
HoldMyHammer
Bakasura
13,785
9,094
0
13,721
21,565
10,759
0
1,321
19,837
0
86,130
L
Amaterasu
ReverantTrius
Amaterasu
10,354
5,113
0
10,527
20,198
13,212
0
1,974
16,304
1,082
77,173
L
3,659
1,116
0
2,036
11,013
8,408
0
3,257
6,669
27,855
506
W
Apollo
sofiya2k12
Apollo
5,975
2,855
0
2,803
8,843
3,763
305
413
8,350
0
78,863
W
Charon
zarkasmo0
Charon
5,254
1,323
0
1,513
9,389
9,310
355
1,450
7,663
24,710
2,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,121
Gold Earned
44,479
527
Minions Killed
497
0
Camps Cleared
0
1,492,185
Distance Traveled
1,707,055
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,191
574
129
8
0
353,821
0
W
Achilles
8,101
506
66
4
0
312,365
0
L
Hachiman
8,838
552
148
9
0
290,100
0
L
Nut
8,776
549
132
8
0
287,843
0
L
Serqet
7,595
475
92
6
0
324,942
0
W
Bakasura
9,826
614
130
8
0
378,696
0
L
Amaterasu
9,694
606
125
8
0
305,478
3
L
Ymir
6,218
389
30
2
0
283,822
2
W
Apollo
8,848
553
142
9
0
333,482
4
W
Charon
8,513
532
30
2
0
328,691
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role