Player Matchup

Sol
Sol
Na2CO3
Sol
Level 85
God Stats
17W - 19L
1,670 SR
Queue Stats
70W - 71L
1,190 Elo+
Solo
Mulan
Mulan
SK8ER7312
Mulan
Level 108
God Stats
7W - 3L
1,714 SR
Queue Stats
109W - 89L
1,571 Elo+
Solo
Sobek
Sobek
SpeedyOrca58605
Sobek
Level 38
God Stats
10W - 5L
1,500 SR
Queue Stats
177W - 194L
1,454 Elo+
Solo
Arachne
Arachne
The-_-HotPocket
Arachne
Level 116
God Stats
7W - 6L
1,631 SR
Queue Stats
41W - 43L
1,484 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
lil-_-pocket
Morgan Le Fay
Level 83
God Stats
3W - 0L
1,813 SR
Queue Stats
122W - 104L
1,444 Elo+
Party 2
Team Averages
Level 86
1,666 SR
1,429 Elo+

VS

Team Averages
Level 89
1,564 SR
1,522 Elo+
Janus
Janus
 
Janus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Izero02
Bellona
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 113L
1,569 Elo+
Solo
Nut
Nut
TealTiru
Nut
Level 131
God Stats
27W - 21L
1,621 SR
Queue Stats
434W - 427L
1,509 Elo+
Party 1
Cabrakan
Cabrakan
lasernuker
Cabrakan
Level 70
God Stats
2W - 2L
1,539 SR
Queue Stats
35W - 30L
1,545 Elo+
Solo
Cliodhna
Cliodhna
mirrokel
Cliodhna
Level 45
God Stats
10W - 6L
1,659 SR
Queue Stats
50W - 52L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Na2CO3
Sol
12
0 / 1 / 0
6,583
506
4,279
6,957
2,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
SK8ER7312
Mulan
14
2 / 2 / 3
8,030
618
11,426
11,316
9,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 0 / 1
7,056
543
2,133
4,691
2,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 1 / 2
7,416
570
6,732
12,595
5,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Morgan Le Fay
lil-_-pocket
Morgan Le Fay
13
3 / 2 / 1
7,552
581
4,379
6,615
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 4 / 2
6,840
526
7,087
8,651
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Izero02
Bellona
12
0 / 3 / 1
6,746
519
5,515
14,192
8,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 0 / 1
7,219
555
5,160
6,422
2,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
lasernuker
Cabrakan
6
0 / 0 / 0
5,167
397
658
4,869
3,258
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
mirrokel
Cliodhna
10
2 / 2 / 1
6,003
462
4,631
10,937
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
9
Kills
6
6
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
2
0.5
L
Bellona
Izero02
Bellona
0
3
1
0.17
W
Sol
Na2CO3
Sol
0
1
0
0
W
Mulan
SK8ER7312
Mulan
2
2
3
1.75
W
0
0
1
0.5
L
3
0
1
3.5
W
4
1
2
5
L
Cabrakan
lasernuker
Cabrakan
0
0
0
0
W
Morgan Le Fay
lil-_-pocket
Morgan Le Fay
3
2
1
1.75
L
Cliodhna
mirrokel
Cliodhna
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,949
Damage
23,051
42,174
Taken
45,071
23,126
Mitigated
21,440
15,501
Healing
15,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,087
390
0
1,739
8,651
2,834
0
3,702
4,900
48,938
910
L
Bellona
Izero02
Bellona
5,515
1,997
0
6,020
14,192
8,761
0
279
12,999
0
46,613
W
Sol
Na2CO3
Sol
4,279
2,376
0
3,109
6,957
2,160
2,142
805
6,152
48,198
11,226
W
Mulan
SK8ER7312
Mulan
11,426
1,074
0
2,728
11,316
9,433
0
1,348
9,968
1,011
55,412
W
2,133
111
1,271
1,912
4,691
2,880
141
963
3,728
24,226
1,505
L
5,160
3,368
0
2,449
6,422
2,793
0
2,028
4,394
0
54,982
W
6,732
4,520
0
5,734
12,595
5,929
0
1,621
10,974
0
62,459
L
Cabrakan
lasernuker
Cabrakan
658
173
0
374
4,869
3,258
0
2,760
2,109
9,082
0
W
Morgan Le Fay
lil-_-pocket
Morgan Le Fay
4,379
195
0
747
6,615
2,724
0
2,845
3,770
49,408
0
L
Cliodhna
mirrokel
Cliodhna
4,631
793
0
5,011
10,937
3,794
0
1,935
9,002
0
31,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,637
Gold Earned
31,975
421
Minions Killed
331
0
Camps Cleared
0
1,319,730
Distance Traveled
1,271,349
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,840
526
84
6
0
281,170
3
L
Bellona
6,746
519
81
6
0
226,965
0
W
Sol
6,583
506
103
8
0
238,964
3
W
Mulan
8,030
618
99
8
0
258,358
0
W
Sobek
7,056
543
44
3
0
270,035
0
L
Nut
7,219
555
96
7
0
282,922
1
W
Arachne
7,416
570
92
7
0
287,927
0
L
Cabrakan
5,167
397
15
1
0
183,151
1
W
Morgan Le Fay
7,552
581
83
6
0
264,446
0
L
Cliodhna
6,003
462
55
4
0
297,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role