Player Matchup

Ra
Ra
 
Ra
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
MorningBeastWolf
Nemesis
Level 129
God Stats
4W - 2L
1,545 SR
Queue Stats
59W - 53L
1,517 Elo+
Party 1
Jormungandr
Jormungandr
Ralph Sheheen
Jormungandr
Level 103
God Stats
69W - 40L
1,675 SR
Queue Stats
136W - 90L
1,636 Elo+
Solo
Thanatos
Thanatos
RazvanNick
Thanatos
Level 155
God Stats
3W - 1L
1,608 SR
Queue Stats
24W - 25L
1,509 Elo+
Solo
Chiron
Chiron
shenlong_25
Chiron
Level 125
God Stats
12W - 14L
1,549 SR
Queue Stats
67W - 63L
1,518 Elo+
Party 1
Team Averages
Level 149
1,576 SR
1,536 Elo+

VS

Team Averages
Level 130
1,535 SR
1,539 Elo+
King Arthur
King Arthur
Crosel
King Arthur
Level 191
God Stats
19W - 17L
1,506 SR
Queue Stats
164W - 140L
1,508 Elo+
Solo
Cthulhu
Cthulhu
EzraBET
Cthulhu
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 93L
1,550 Elo+
Party 2
Geb
Geb
Iskieland
Geb
Level 152
God Stats
6W - 9L
1,472 SR
Queue Stats
86W - 59L
1,587 Elo+
Party 2
Ishtar
Ishtar
PePeCZ
Ishtar
Level 123
God Stats
0W - 1L
1,699 SR
Queue Stats
3W - 3L
1,569 Elo+
Solo
Martichoras
Martichoras
stevieman44
Martichoras
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 1 / 7
6,742
562
5,781
5,689
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 4 / 3
6,122
510
6,996
11,476
5,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Jormungandr
Ralph Sheheen
Jormungandr
12
4 / 0 / 5
7,349
612
7,342
9,775
7,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
RazvanNick
Thanatos
12
7 / 2 / 1
6,730
561
8,418
12,104
5,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
11
0 / 1 / 1
5,716
476
2,358
6,218
2,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Crosel
King Arthur
13
5 / 3 / 0
8,397
700
9,829
13,415
10,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
EzraBET
Cthulhu
10
0 / 4 / 1
6,125
510
5,277
11,340
4,563
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 1 / 1
6,010
501
4,878
10,462
7,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
PePeCZ
Ishtar
12
2 / 1 / 0
7,141
595
5,530
7,969
2,799
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Martichoras
stevieman44
Martichoras
10
1 / 3 / 1
5,825
485
3,262
8,839
3,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
12
Kills
8
8
Deaths
12
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
1
7
3.5
L
King Arthur
Crosel
King Arthur
5
3
0
1.67
L
Cthulhu
EzraBET
Cthulhu
0
4
1
0.13
L
0
1
1
0.5
W
1
4
3
0.63
L
Ishtar
PePeCZ
Ishtar
2
1
0
2
W
Jormungandr
Ralph Sheheen
Jormungandr
4
0
5
6.5
W
Thanatos
RazvanNick
Thanatos
7
2
1
3.75
W
Chiron
0
1
1
0.5
L
Martichoras
stevieman44
Martichoras
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,895
Damage
28,776
45,262
Taken
52,025
23,553
Mitigated
28,958
20,568
Healing
10,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,781
516
372
1,948
5,689
2,439
0
3,483
2,206
57,512
0
L
King Arthur
Crosel
King Arthur
9,829
1,227
0
3,199
13,415
10,682
0
1,449
11,281
0
59,774
L
Cthulhu
EzraBET
Cthulhu
5,277
861
0
1,760
11,340
4,563
0
6,015
5,325
42,446
0
L
4,878
1,193
0
2,018
10,462
7,095
0
3,079
7,383
25,709
3,162
W
6,996
2,971
0
4,255
11,476
5,820
0
0
11,476
0
34,970
L
Ishtar
PePeCZ
Ishtar
5,530
4,082
0
3,105
7,969
2,799
1,630
1,540
6,429
0
60,773
W
Jormungandr
Ralph Sheheen
Jormungandr
7,342
2,231
0
3,176
9,775
7,633
0
3,509
6,266
35,217
629
W
Thanatos
RazvanNick
Thanatos
8,418
2,937
0
8,697
12,104
5,483
0
1,955
10,149
0
47,736
W
Chiron
2,358
864
94
2,026
6,218
2,178
0
795
5,423
0
38,200
L
Martichoras
stevieman44
Martichoras
3,262
963
0
852
8,839
3,819
0
1,162
7,549
0
38,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,659
Gold Earned
33,498
355
Minions Killed
383
0
Camps Cleared
0
1,242,513
Distance Traveled
1,259,454
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,742
562
118
10
0
296,365
0
L
King Arthur
8,397
700
100
8
0
247,703
0
L
Cthulhu
6,125
510
69
6
0
260,477
6
L
Geb
6,010
501
39
3
0
264,192
3
W
Nemesis
6,122
510
61
5
0
215,663
0
L
Ishtar
7,141
595
100
8
0
226,667
0
W
Jormungandr
7,349
612
41
3
0
248,085
0
W
Thanatos
6,730
561
70
6
0
273,785
2
W
Chiron
5,716
476
65
5
0
208,615
2
L
Martichoras
5,825
485
75
6
0
260,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role