Player Matchup

Chaac
Chaac
AbyssEmperor V
Chaac
Level 202
God Stats
1W - 1L
1,539 SR
Queue Stats
173W - 165L
1,532 Elo+
Solo
Nox
Nox
Exsanguinate906
Nox
Level 64
God Stats
3W - 0L
1,764 SR
Queue Stats
103W - 96L
1,365 Elo+
Party 1
Loki
Loki
Shuffzz
Loki
Level 57
God Stats
1W - 2L
1,223 SR
Queue Stats
78W - 75L
1,482 Elo+
Solo
Sol
Sol
Siynergy
Sol
Level 60
God Stats
32W - 30L
1,158 SR
Queue Stats
229W - 248L
1,399 Elo+
Party 1
Surtr
Surtr
WALLACE927
Surtr
Level 106
God Stats
10W - 4L
1,923 SR
Queue Stats
173W - 166L
1,442 Elo+
Solo
Team Averages
Level 98
1,522 SR
1,444 Elo+

VS

Team Averages
Level 81
1,517 SR
1,380 Elo+
Arachne
Arachne
Hercules259
Arachne
Level 61
God Stats
5W - 3L
1,718 SR
Queue Stats
389W - 417L
1,417 Elo+
Solo
Medusa
Medusa
Tony Gondor
Medusa
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
283W - 269L
1,469 Elo+
Solo
Bacchus
Bacchus
TrevorTakach
Bacchus
Level 68
God Stats
1W - 4L
1,354 SR
Queue Stats
37W - 31L
1,208 Elo+
Solo
Thanatos
Thanatos
X_Machina07
Thanatos
Level 37
God Stats
3W - 9L
1,358 SR
Queue Stats
8W - 23L
1,314 Elo+
Solo
Aphrodite
Aphrodite
richydate5
Aphrodite
Level 128
God Stats
27W - 15L
1,655 SR
Queue Stats
434W - 397L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 5
8,330
521
6,736
9,676
10,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 2 / 2
8,267
517
6,025
9,424
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Shuffzz
Loki
15
1 / 2 / 2
8,040
503
4,533
13,797
5,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
0 / 2 / 2
7,888
493
3,403
9,105
3,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Surtr
17
5 / 1 / 1
10,376
649
11,855
13,326
8,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hercules259
Arachne
14
2 / 3 / 1
7,581
474
6,131
14,817
7,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
14
2 / 0 / 1
8,094
506
3,819
8,462
3,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
TrevorTakach
Bacchus
12
1 / 2 / 5
7,837
490
8,170
13,885
15,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
X_Machina07
Thanatos
3
0 / 2 / 0
4,889
306
700
2,252
695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Aphrodite
richydate5
Aphrodite
14
2 / 3 / 2
8,453
528
12,500
12,670
5,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
10
Kills
7
7
Deaths
10
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
3
2
2
2
L
Arachne
Hercules259
Arachne
2
3
1
0.83
W
Loki
Shuffzz
Loki
1
2
2
1
W
0
2
2
0.5
L
Medusa
2
0
1
2.5
L
Bacchus
TrevorTakach
Bacchus
1
2
5
1.75
W
Surtr
5
1
1
5.5
L
Thanatos
X_Machina07
Thanatos
0
2
0
0
L
Aphrodite
richydate5
Aphrodite
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,552
Damage
31,320
55,328
Taken
52,086
32,259
Mitigated
33,305
20,977
Healing
16,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,736
311
0
2,922
9,676
10,592
0
3,712
5,964
0
43,619
W
6,025
381
0
796
9,424
4,240
116
6,021
3,403
50,227
1,137
L
Arachne
Hercules259
Arachne
6,131
4,518
0
2,271
14,817
7,295
0
2,077
12,595
0
61,320
W
Loki
Shuffzz
Loki
4,533
1,047
0
8,196
13,797
5,388
0
2,241
11,556
0
74,031
W
3,403
875
0
3,933
9,105
3,281
601
2,621
6,484
56,970
1,103
L
Medusa
3,819
1,640
0
1,924
8,462
3,612
0
1,006
7,356
0
63,320
L
Bacchus
TrevorTakach
Bacchus
8,170
475
0
1,590
13,885
15,797
0
2,665
10,770
31,251
0
W
Surtr
11,855
5,076
0
5,130
13,326
8,758
1,362
6,075
7,251
1,507
90,255
L
Thanatos
X_Machina07
Thanatos
700
257
0
697
2,252
695
0
26
2,050
0
3,447
L
Aphrodite
richydate5
Aphrodite
12,500
1,037
2,357
7,167
12,670
5,906
434
3,905
8,709
68,440
1,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,901
Gold Earned
36,854
497
Minions Killed
364
0
Camps Cleared
0
1,618,173
Distance Traveled
1,404,604
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,330
521
68
4
0
315,924
8
W
Nox
8,267
517
89
6
0
315,161
0
L
Arachne
7,581
474
90
6
0
385,982
0
W
Loki
8,040
503
107
7
0
359,811
6
W
Sol
7,888
493
83
5
0
324,954
1
L
Medusa
8,094
506
103
6
0
344,300
7
L
Bacchus
7,837
490
38
2
0
330,917
7
W
Surtr
10,376
649
150
9
0
302,323
0
L
Thanatos
4,889
306
4
0
0
54,019
0
L
Aphrodite
8,453
528
129
8
0
289,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role