Player Matchup

Neith
Neith
ApolloTYO
Neith
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 141L
1,435 Elo+
Solo
Osiris
Osiris
Glizzy_Penguin69
Osiris
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 79L
1,405 Elo+
Solo
Cthulhu
Cthulhu
Lilkitty2099
Cthulhu
Level 128
God Stats
3W - 0L
1,772 SR
Queue Stats
157W - 176L
1,445 Elo+
Solo
Aphrodite
Aphrodite
PBRTrashPanda
Aphrodite
Level 79
God Stats
2W - 1L
1,295 SR
Queue Stats
146W - 144L
1,488 Elo+
Solo
Chronos
Chronos
SkeeterBoppin
Chronos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 46L
1,477 Elo+
Solo
Team Averages
Level 84
1,514 SR
1,450 Elo+

VS

Team Averages
Level 95
1,396 SR
1,427 Elo+
Mercury
Mercury
BeyondGrave4695
Mercury
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,510 Elo+
Party 1
Baba Yaga
Baba Yaga
Brandibles
Baba Yaga
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,424 Elo+
Solo
Kali
Kali
Toffee Taffy975
Kali
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,344 Elo+
Party 1
Aphrodite
Aphrodite
Weeevs_
Aphrodite
Level 136
God Stats
2W - 6L
1,255 SR
Queue Stats
135W - 164L
1,430 Elo+
Solo
Hercules
Hercules
assasin7864
Hercules
Level 67
God Stats
0W - 2L
1,223 SR
Queue Stats
75W - 75L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ApolloTYO
Neith
13
0 / 2 / 4
9,387
587
7,921
7,173
3,647
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

20
6 / 5 / 13
12,523
783
19,086
27,631
32,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Cthulhu
Lilkitty2099
Cthulhu
20
10 / 1 / 9
13,830
864
33,482
23,021
36,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
PBRTrashPanda
Aphrodite
19
3 / 2 / 14
11,574
723
9,904
15,405
11,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
17
2 / 5 / 12
10,761
673
15,760
17,081
8,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 7
8,813
551
7,794
17,278
8,389
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Baba Yaga
Brandibles
Baba Yaga
20
5 / 2 / 9
11,317
707
23,471
13,727
8,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

17
4 / 7 / 7
10,454
653
13,705
25,788
14,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

Aphrodite
Weeevs_
Aphrodite
13
2 / 2 / 5
9,265
579
7,676
11,156
7,187
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hercules
assasin7864
Hercules
20
3 / 2 / 11
10,759
672
14,930
30,477
33,047
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
53
21
Kills
14
15
Deaths
22
52
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Neith
ApolloTYO
Neith
0
2
4
1
L
0
9
7
0.39
L
Baba Yaga
Brandibles
Baba Yaga
5
2
9
4.75
W
6
5
13
2.5
W
Cthulhu
Lilkitty2099
Cthulhu
10
1
9
14.5
W
Aphrodite
PBRTrashPanda
Aphrodite
3
2
14
5
W
Chronos
2
5
12
1.6
L
4
7
7
1.07
L
Aphrodite
Weeevs_
Aphrodite
2
2
5
2.25
L
Hercules
assasin7864
Hercules
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,153
Damage
67,576
90,311
Taken
98,426
93,097
Mitigated
70,872
50,376
Healing
47,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ApolloTYO
Neith
7,921
2,518
135
2,296
7,173
3,647
0
2,409
4,764
0
19,352
L
7,794
3,020
1,345
1,500
17,278
8,389
0
9,766
7,512
0
17,392
L
Baba Yaga
Brandibles
Baba Yaga
23,471
2,141
132
5,024
13,727
8,201
0
8,478
5,249
53,101
0
W
19,086
6,346
1,859
8,720
27,631
32,782
571
7,466
20,165
0
34,141
W
Cthulhu
Lilkitty2099
Cthulhu
33,482
1,488
2,167
4,776
23,021
36,574
829
6,165
16,856
58,689
2,754
W
Aphrodite
PBRTrashPanda
Aphrodite
9,904
1,823
16,070
9,350
15,405
11,297
1,330
7,709
7,696
18,911
0
W
Chronos
15,760
5,094
1,470
3,533
17,081
8,797
637
7,398
9,683
27,182
1,030
L
13,705
6,905
1,245
8,097
25,788
14,048
0
15,225
10,563
0
21,804
L
Aphrodite
Weeevs_
Aphrodite
7,676
1,245
6,282
6,932
11,156
7,187
82
6,522
4,634
15,540
0
L
Hercules
assasin7864
Hercules
14,930
2,473
449
16,198
30,477
33,047
0
16,073
14,404
0
26,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,075
Gold Earned
50,608
176
Minions Killed
130
0
Camps Cleared
0
1,507,367
Distance Traveled
1,311,274
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,387
587
26
2
0
223,862
0
L
Mercury
8,813
551
23
1
0
256,948
0
L
Baba Yaga
11,317
707
53
3
0
284,422
0
W
Osiris
12,523
783
32
2
0
310,697
0
W
Cthulhu
13,830
864
67
4
0
362,860
0
W
Aphrodite
11,574
723
23
1
0
324,638
0
W
Chronos
10,761
673
28
2
0
285,310
0
L
Kali
10,454
653
15
1
0
264,381
0
L
Aphrodite
9,265
579
15
1
0
171,691
0
L
Hercules
10,759
672
24
2
0
333,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role