Player Matchup

Hel
Hel
Kaielden
Hel
Level 108
God Stats
2W - 0L
1,478 SR
Queue Stats
28W - 26L
1,505 Elo+
Solo
Ishtar
Ishtar
Poutsador
Ishtar
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 45L
1,607 Elo+
Party 1
Ganesha
Ganesha
ThyiRA
Ganesha
Level 223
God Stats
4W - 1L
1,590 SR
Queue Stats
214W - 226L
1,593 Elo+
Party 1
Hachiman
Hachiman
TwentyOne2121
Hachiman
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,614 Elo+
Party 1
Raijin
Raijin
ZafixXKX
Raijin
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,717 Elo+
Party 1
Team Averages
Level 140
1,514 SR
1,607 Elo+

VS

Team Averages
Level 93
1,481 SR
1,532 Elo+
Mulan
Mulan
Ekvator
Mulan
Level 107
God Stats
1W - 3L
1,504 SR
Queue Stats
49W - 45L
1,560 Elo+
Party 2
Aphrodite
Aphrodite
Kamooj
Aphrodite
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,500 Elo+
Solo
Thoth
Thoth
SpeeDoo
Thoth
Level 123
God Stats
0W - 5L
1,057 SR
Queue Stats
135W - 132L
1,520 Elo+
Solo
Nike
Nike
TheWards1
Nike
Level 79
God Stats
1W - 1L
1,845 SR
Queue Stats
113W - 106L
1,549 Elo+
Solo
Fafnir
Fafnir
krumlesmulen
Fafnir
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 17
9,150
763
4,891
14,347
9,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
Poutsador
Ishtar
17
8 / 2 / 17
10,364
864
21,099
13,373
7,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
ThyiRA
Ganesha
15
0 / 2 / 24
9,645
804
9,364
15,762
18,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
TwentyOne2121
Hachiman
17
10 / 2 / 14
10,495
875
15,983
10,424
5,483
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
ZafixXKX
Raijin
15
2 / 4 / 18
8,977
748
14,389
14,159
7,336
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ekvator
Mulan
15
5 / 6 / 7
9,281
773
10,090
16,169
18,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Kamooj
Aphrodite
12
1 / 7 / 4
7,507
626
4,654
12,590
7,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Thoth
SpeeDoo
Thoth
16
4 / 5 / 6
9,386
782
13,392
11,952
4,561
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
16
3 / 5 / 9
8,959
747
19,182
17,092
23,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fafnir
14
0 / 2 / 11
8,577
715
8,514
14,856
18,854
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
50
25
Kills
13
14
Deaths
25
90
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Mulan
Ekvator
Mulan
5
6
7
1.42
W
5
4
17
3.38
L
Aphrodite
Kamooj
Aphrodite
1
7
4
0.43
W
Ishtar
Poutsador
Ishtar
8
2
17
8.25
L
Thoth
SpeeDoo
Thoth
4
5
6
1.4
L
Nike
3
5
9
1.5
W
Ganesha
ThyiRA
Ganesha
0
2
24
6
W
Hachiman
TwentyOne2121
Hachiman
10
2
14
8.5
W
Raijin
ZafixXKX
Raijin
2
4
18
2.75
L
Fafnir
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,726
Damage
55,832
68,065
Taken
72,659
48,666
Mitigated
73,254
36,564
Healing
21,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Ekvator
Mulan
10,090
628
587
1,403
16,169
18,839
140
4,591
11,578
85
13,016
W
4,891
106
18,004
7,689
14,347
9,877
99
5,763
8,395
7,575
0
L
Aphrodite
Kamooj
Aphrodite
4,654
1,416
3,978
2,645
12,590
7,830
50
6,150
6,440
10,651
0
W
Ishtar
Poutsador
Ishtar
21,099
15,508
1,565
2,791
13,373
7,484
2,560
5,126
8,199
0
38,552
L
Thoth
SpeeDoo
Thoth
13,392
70
1,645
2,173
11,952
4,561
0
4,676
7,276
36,992
527
L
Nike
19,182
1,069
832
2,869
17,092
23,170
62
5,845
11,002
2,447
24,796
W
Ganesha
ThyiRA
Ganesha
9,364
809
572
1,176
15,762
18,486
140
6,986
8,479
20,425
1,014
W
Hachiman
TwentyOne2121
Hachiman
15,983
8,820
799
1,513
10,424
5,483
1,810
3,461
6,884
0
29,806
W
Raijin
ZafixXKX
Raijin
14,389
1,520
1,626
829
14,159
7,336
928
6,617
7,335
24,091
0
L
Fafnir
8,514
1,684
1,398
4,111
14,856
18,854
0
6,435
8,421
15,233
696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,631
Gold Earned
43,710
127
Minions Killed
106
0
Camps Cleared
0
1,035,108
Distance Traveled
1,062,721
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,281
773
14
1
0
212,710
0
W
Hel
9,150
763
7
1
0
239,632
0
L
Aphrodite
7,507
626
14
1
0
182,324
0
W
Ishtar
10,364
864
53
4
0
180,234
0
L
Thoth
9,386
782
53
4
0
213,210
0
L
Nike
8,959
747
5
0
0
221,436
0
W
Ganesha
9,645
804
0
0
0
224,888
0
W
Hachiman
10,495
875
50
4
0
194,313
0
W
Raijin
8,977
748
17
1
0
196,041
0
L
Fafnir
8,577
715
20
2
0
233,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role