Player Matchup

Serqet
Serqet
AmaterasuCG
Serqet
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
104W - 103L
1,464 Elo+
Party 1
Osiris
Osiris
RoninBeast7
Osiris
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 32L
1,384 Elo+
Solo
Kukulkan
Kukulkan
True21Killer18
Kukulkan
Level 146
God Stats
1W - 2L
1,330 SR
Queue Stats
70W - 70L
1,459 Elo+
Party 1
Team Averages
Level 121
1,443 SR
1,435 Elo+

VS

Team Averages
Level 71
1,596 SR
1,358 Elo+
Anubis
Anubis
CrimsnCreed
Anubis
Level 49
God Stats
4W - 3L
1,500 SR
Queue Stats
33W - 40L
1,134 Elo+
Party 2
Bastet
Bastet
Eliiio
Bastet
Level 59
God Stats
7W - 0L
1,787 SR
Queue Stats
119W - 112L
1,441 Elo+
Solo
Nut
Nut
SargentBacon447
Nut
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
5 / 5 / 5
9,082
826
9,295
12,071
6,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
12
2 / 3 / 5
7,981
726
4,203
13,019
11,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
14
4 / 6 / 6
9,008
819
9,376
9,979
3,586
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
5 / 6 / 8
9,080
825
9,493
10,804
5,634
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
Eliiio
Bastet
14
4 / 3 / 5
8,879
807
8,954
9,837
3,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 2 / 5
8,952
814
10,522
8,324
3,234
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
11
Kills
14
14
Deaths
11
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Serqet
5
5
5
1.5
W
Anubis
5
6
8
1.5
W
Bastet
Eliiio
Bastet
4
3
5
2.17
L
Osiris
2
3
5
1.5
W
5
2
5
3.75
L
Kukulkan
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,874
Damage
28,969
35,069
Taken
28,965
21,038
Mitigated
12,080
2,621
Healing
8,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
9,295
1,657
0
1,175
12,071
6,289
0
1,942
10,097
0
20,460
W
Anubis
9,493
1,006
0
2,829
10,804
5,634
305
4,000
6,679
27,296
0
W
Bastet
Eliiio
Bastet
8,954
2,750
0
2,693
9,837
3,212
318
2,933
6,037
0
18,526
L
Osiris
4,203
1,966
0
500
13,019
11,163
588
3,682
9,337
0
19,783
W
10,522
7,017
0
2,890
8,324
3,234
2,179
2,114
6,007
0
40,027
L
Kukulkan
9,376
632
198
748
9,979
3,586
0
3,934
6,013
34,373
910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,071
Gold Earned
26,911
120
Minions Killed
107
0
Camps Cleared
0
581,491
Distance Traveled
583,890
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,082
826
22
2
0
203,815
5
W
Anubis
9,080
825
35
3
0
173,370
0
W
Bastet
8,879
807
22
2
0
229,473
0
L
Osiris
7,981
726
25
2
0
200,349
0
W
Nut
8,952
814
50
5
0
181,047
0
L
Kukulkan
9,008
819
73
7
0
177,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role