Player Matchup

Chaac
Chaac
Addidee
Chaac
Level 47
God Stats
15W - 29L
1,421 SR
Queue Stats
317W - 344L
1,537 Elo+
Solo
Apollo
Apollo
Cry4_Me
Apollo
Level 157
God Stats
1W - 6L
1,372 SR
Queue Stats
82W - 86L
1,459 Elo+
Party 2
Zeus
Zeus
DanetteDuett
Zeus
Level 125
God Stats
0W - 1L
1,811 SR
Queue Stats
39W - 40L
1,438 Elo+
Party 2
Amaterasu
Amaterasu
Enzoo0139
Amaterasu
Level 146
God Stats
2W - 1L
1,697 SR
Queue Stats
243W - 230L
1,522 Elo+
Solo
Camazotz
Camazotz
Tat0Pag
Camazotz
Level 64
God Stats
0W - 2L
1,308 SR
Queue Stats
167W - 194L
1,527 Elo+
Solo
Team Averages
Level 108
1,522 SR
1,497 Elo+

VS

Team Averages
Level 65
1,451 SR
1,486 Elo+
Ganesha
Ganesha
AlainSouchon
Ganesha
Level 32
God Stats
5W - 5L
1,419 SR
Queue Stats
9W - 11L
1,316 Elo+
Solo
Hachiman
Hachiman
Droppindeadguys
Hachiman
Level 38
God Stats
1W - 4L
1,118 SR
Queue Stats
25W - 39L
1,450 Elo+
Solo
Osiris
Osiris
Fischmakrele
Osiris
Level 65
God Stats
8W - 2L
1,709 SR
Queue Stats
134W - 120L
1,563 Elo+
Solo
Freya
Freya
Grishnakt
Freya
Level 102
God Stats
1W - 0L
1,198 SR
Queue Stats
137W - 112L
1,550 Elo+
Party 1
Bastet
Bastet
SicklyPsicho
Bastet
Level 86
God Stats
18W - 5L
1,809 SR
Queue Stats
138W - 112L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Addidee
Chaac
9
0 / 3 / 2
5,330
485
5,269
9,319
4,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Cry4_Me
Apollo
11
4 / 1 / 1
6,203
564
6,528
6,424
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 6 / 0
5,431
494
3,535
7,415
2,105
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Enzoo0139
Amaterasu
12
1 / 3 / 0
6,841
622
8,428
13,967
12,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Camazotz
Tat0Pag
Camazotz
12
1 / 0 / 2
6,273
570
3,425
12,578
4,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AlainSouchon
Ganesha
10
0 / 1 / 4
5,804
528
3,055
9,110
6,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
10
1 / 2 / 3
5,415
492
3,964
5,828
1,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Osiris
12
3 / 1 / 0
7,089
644
10,626
14,923
12,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
Grishnakt
Freya
12
4 / 1 / 2
6,796
618
7,351
6,523
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
11
5 / 2 / 2
6,562
597
7,684
8,265
3,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
7
Kills
13
13
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
Addidee
Chaac
0
3
2
0.33
W
Ganesha
AlainSouchon
Ganesha
0
1
4
2
L
Apollo
Cry4_Me
Apollo
4
1
1
4.5
L
1
6
0
0.17
W
Hachiman
1
2
3
1.25
L
Amaterasu
Enzoo0139
Amaterasu
1
3
0
0.33
W
Osiris
3
1
0
3
W
Freya
Grishnakt
Freya
4
1
2
5
W
Bastet
5
2
2
3
L
Camazotz
Tat0Pag
Camazotz
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,185
Damage
32,680
49,703
Taken
44,649
25,282
Mitigated
26,046
21,504
Healing
15,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Addidee
Chaac
5,269
433
84
2,708
9,319
4,032
113
2,575
6,744
0
34,414
W
Ganesha
AlainSouchon
Ganesha
3,055
557
0
1,696
9,110
6,059
0
0
9,110
23,396
308
L
Apollo
Cry4_Me
Apollo
6,528
4,500
0
2,942
6,424
2,277
379
1,836
4,528
0
40,061
L
3,535
383
0
611
7,415
2,105
0
3,269
3,848
31,455
96
W
Hachiman
3,964
2,640
0
1,081
5,828
1,846
0
0
5,828
0
27,665
L
Amaterasu
Enzoo0139
Amaterasu
8,428
4,088
0
8,054
13,967
12,543
0
0
13,246
0
53,697
W
Osiris
10,626
6,657
0
8,036
14,923
12,406
0
287
13,799
0
57,353
W
Freya
Grishnakt
Freya
7,351
2,077
0
2,598
6,523
2,295
561
2,492
4,031
34,034
0
W
Bastet
7,684
2,634
0
2,076
8,265
3,440
602
716
7,549
0
44,025
L
Camazotz
Tat0Pag
Camazotz
3,425
1,060
0
7,105
12,578
4,325
0
2,034
10,234
0
42,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,078
Gold Earned
31,666
361
Minions Killed
300
0
Camps Cleared
0
1,069,631
Distance Traveled
1,131,904
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,330
485
55
5
0
215,729
0
W
Ganesha
5,804
528
8
1
0
224,466
7
L
Apollo
6,203
564
53
5
0
210,563
0
L
Zeus
5,431
494
66
6
0
194,193
0
W
Hachiman
5,415
492
56
5
0
204,797
0
L
Amaterasu
6,841
622
104
9
0
211,635
0
W
Osiris
7,089
644
99
9
0
215,587
2
W
Freya
6,796
618
76
7
0
231,649
0
W
Bastet
6,562
597
61
6
0
255,405
0
L
Camazotz
6,273
570
83
8
0
237,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role