Player Matchup

Anhur
Anhur
Jaklorn
Anhur
Level 75
God Stats
5W - 2L
1,617 SR
Queue Stats
29W - 23L
1,483 Elo+
Party 1
Achilles
Achilles
MsPh4n70m
Achilles
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,153 Elo+
Party 1
Heimdallr
Heimdallr
ShadowWolf28
Heimdallr
Level 32
God Stats
17W - 31L
1,312 SR
Queue Stats
60W - 87L
1,309 Elo+
Solo
Sol
Sol
Ulfhedinn03
Sol
Level 119
God Stats
2W - 0L
1,946 SR
Queue Stats
150W - 37L
1,675 Elo+
Solo
Pele
Pele
mrpoint1percent
Pele
Level 284
God Stats
41W - 25L
1,563 SR
Queue Stats
1,201W - 1,280L
1,497 Elo+
Solo
Team Averages
Level 103
1,588 SR
1,423 Elo+

VS

Team Averages
Level 102
1,500 SR
1,431 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Addair1994
Geb
Level 48
God Stats
5W - 7L
1,523 SR
Queue Stats
92W - 90L
1,441 Elo+
Solo
Susano
Susano
MONSTER372
Susano
Level 125
God Stats
3W - 9L
1,320 SR
Queue Stats
38W - 45L
1,352 Elo+
Solo
Skadi
Skadi
Tenebrarium20
Skadi
Level 104
God Stats
6W - 3L
1,670 SR
Queue Stats
414W - 450L
1,425 Elo+
Solo
Achilles
Achilles
conanloko22
Achilles
Level 145
God Stats
25W - 32L
1,485 SR
Queue Stats
665W - 714L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jaklorn
Anhur
12
0 / 3 / 7
6,414
1,069
4,038
6,577
2,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
MsPh4n70m
Achilles
12
1 / 1 / 6
6,645
1,108
4,754
8,549
9,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
ShadowWolf28
Heimdallr
12
1 / 1 / 8
6,746
1,124
6,496
5,666
2,739
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 0 / 6
8,089
1,348
10,287
3,861
1,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
5 / 1 / 4
7,662
1,277
6,520
5,228
2,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Team 1 Tickets

374

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 3 / 5
6,513
1,086
4,755
6,696
4,531
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
2 / 2 / 3
7,675
1,279
7,238
12,226
10,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
MONSTER372
Susano
11
1 / 2 / 3
6,824
1,137
6,610
7,101
2,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 2 / 2
7,484
1,247
7,446
5,882
2,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
conanloko22
Achilles
11
0 / 2 / 2
6,055
1,009
654
3,031
3,244
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
11
Kills
6
6
Deaths
11
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
5
0.83
L
2
2
3
1.75
W
Anhur
Jaklorn
Anhur
0
3
7
1.17
L
Susano
MONSTER372
Susano
1
2
3
1.25
W
Achilles
MsPh4n70m
Achilles
1
1
6
4
W
Heimdallr
ShadowWolf28
Heimdallr
1
1
8
5
L
3
2
2
2
W
4
0
6
7
L
Achilles
conanloko22
Achilles
0
2
2
0.5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,095
Damage
26,703
29,881
Taken
34,936
18,699
Mitigated
23,587
4,905
Healing
2,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,755
740
233
1,310
6,696
4,531
0
2,549
4,102
6,937
0
L
7,238
515
0
994
12,226
10,592
0
2,900
8,982
17,416
0
W
Anhur
Jaklorn
Anhur
4,038
2,347
0
611
6,577
2,650
0
2,025
4,552
0
7,617
L
Susano
MONSTER372
Susano
6,610
500
83
194
7,101
2,751
0
839
6,090
0
17,195
W
Achilles
MsPh4n70m
Achilles
4,754
884
0
615
8,549
9,425
0
3,376
5,173
0
8,020
W
Heimdallr
ShadowWolf28
Heimdallr
6,496
3,990
0
1,230
5,666
2,739
0
3,092
2,574
0
15,129
L
7,446
3,053
0
0
5,882
2,469
0
2,009
3,834
0
24,666
W
10,287
6,101
0
1,922
3,861
1,608
0
2,050
1,811
26,897
2,909
L
Achilles
conanloko22
Achilles
654
236
0
0
3,031
3,244
0
1,554
1,438
0
1,403
W
6,520
1,665
0
527
5,228
2,277
0
1,450
3,778
0
15,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,556
Gold Earned
34,551
103
Minions Killed
87
4
Camps Cleared
5
621,235
Distance Traveled
522,592
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,513
1,086
8
1
2
107,748
0
L
Geb
7,675
1,279
14
2
0
133,356
0
W
Anhur
6,414
1,069
13
2
2
107,660
0
L
Susano
6,824
1,137
24
4
0
128,060
0
W
Achilles
6,645
1,108
4
1
0
139,151
0
W
Heimdallr
6,746
1,124
22
4
0
115,012
0
L
Skadi
7,484
1,247
36
6
3
115,085
1
W
Sol
8,089
1,348
47
8
2
114,977
0
L
Achilles
6,055
1,009
5
1
0
38,343
0
W
Pele
7,662
1,277
17
3
0
144,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role