Player Matchup

Rama
Rama
Diamond V
CollapseXCV
Rama
Diamond V
Level 151
God Stats
9W - 7L
1,743 SR
Queue Stats
40W - 25L
2,206 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
JugadorTaktiko
Sun Wukong
Diamond III
Level 172
God Stats
37W - 33L
1,563 SR
Queue Stats
413W - 365L
2,191 MMR
Solo
Geb
Geb
Diamond IV
SchafelTokolade
Geb
Diamond IV
Level 158
God Stats
27W - 23L
1,740 SR
Queue Stats
158W - 128L
2,180 MMR
Solo
Lancelot
Lancelot
Diamond V
lnVerNeSs
Lancelot
Diamond V
Level 161
God Stats
18W - 9L
1,944 SR
Queue Stats
83W - 60L
2,206 MMR
Solo
Ra
Ra
Diamond III
最強伝說と絕兇の猛虎
Ra
Diamond III
Level 95
God Stats
0W - 1L
1,713 SR
Queue Stats
98W - 78L
2,178 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,741 SR
2,192 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 134
1,632 SR
2,196 MMR
Neith
Neith
Diamond II
BeLikeMike27
Neith
Diamond II
Level 86
God Stats
1W - 1L
1,288 SR
Queue Stats
118W - 90L
2,187 MMR
Party 1
Charon
Charon
Diamond IV
MarinChin
Charon
Diamond IV
Level 104
God Stats
2W - 5L
1,574 SR
Queue Stats
199W - 174L
2,167 MMR
Solo
Yu Huang
Yu Huang
Diamond II
MentaIMan
Yu Huang
Diamond II
Level 158
God Stats
4W - 2L
1,611 SR
Queue Stats
121W - 109L
2,239 MMR
Party 2
Osiris
Osiris
Diamond III
Mokonziii
Osiris
Diamond III
Level 254
God Stats
6W - 1L
1,832 SR
Queue Stats
326W - 293L
2,106 MMR
Party 2
Bellona
Bellona
Diamond III
Pertinant
Bellona
Diamond III
Level 66
God Stats
7W - 1L
1,856 SR
Queue Stats
45W - 17L
2,283 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,484
535
6,560
12,622
4,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
JugadorTaktiko
Sun Wukong
15
0 / 1 / 0
8,057
576
4,719
16,464
13,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 3 / 4
6,828
488
3,941
17,140
13,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
lnVerNeSs
Lancelot
14
3 / 2 / 2
7,638
546
10,593
13,244
6,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 3 / 3
7,387
528
3,939
8,221
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ThorThothHeimdallrAphrodite

VS

Bans
ZeusTyrFenrirAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 8
9,003
643
13,884
9,318
4,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charon
MarinChin
Charon
12
2 / 2 / 8
8,103
579
6,928
11,654
9,811
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
MentaIMan
Yu Huang
14
0 / 1 / 5
8,306
593
6,440
5,457
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Osiris
Mokonziii
Osiris
16
7 / 1 / 2
8,484
606
9,653
12,613
9,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Pertinant
Bellona
16
1 / 0 / 0
10,031
717
11,947
11,153
11,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
5
Kills
13
13
Deaths
5
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
0
4
2
0.25
L
Sun Wukong
JugadorTaktiko
Sun Wukong
0
1
0
0
W
Charon
MarinChin
Charon
2
2
8
3
W
Yu Huang
MentaIMan
Yu Huang
0
1
5
2.5
W
Osiris
Mokonziii
Osiris
7
1
2
8
W
Bellona
Pertinant
Bellona
1
0
0
1
L
1
3
4
1
L
Lancelot
lnVerNeSs
Lancelot
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,752
Damage
48,852
67,691
Taken
50,195
41,629
Mitigated
37,449
20,796
Healing
20,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,884
4,667
0
3,237
9,318
4,140
314
1,188
8,043
0
78,008
L
6,560
5,272
0
2,904
12,622
4,860
183
1,228
11,394
0
66,789
L
Sun Wukong
JugadorTaktiko
Sun Wukong
4,719
612
0
4,516
16,464
13,330
0
47
15,312
0
76,868
W
Charon
MarinChin
Charon
6,928
1,999
0
3,152
11,654
9,811
0
3,274
8,380
23,830
0
W
Yu Huang
MentaIMan
Yu Huang
6,440
797
0
1,140
5,457
2,509
0
1,357
4,100
75,748
800
W
Osiris
Mokonziii
Osiris
9,653
3,753
0
5,199
12,613
9,306
0
2,066
10,547
0
70,645
W
Bellona
Pertinant
Bellona
11,947
3,353
0
7,527
11,153
11,683
437
0
11,153
0
98,275
L
3,941
530
1,469
4,572
17,140
13,400
0
6,517
10,623
21,644
0
L
Lancelot
lnVerNeSs
Lancelot
10,593
3,134
0
4,997
13,244
6,534
0
3,314
9,930
0
66,851
L
3,939
344
874
1,464
8,221
3,505
0
2,705
5,516
54,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,394
Gold Earned
43,927
488
Minions Killed
547
0
Camps Cleared
0
1,510,709
Distance Traveled
1,461,306
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,003
643
118
8
0
273,604
1
L
Rama
7,484
535
112
8
0
257,872
5
L
Sun Wukong
8,057
576
145
10
0
316,277
0
W
Charon
8,103
579
33
2
0
296,376
1
W
Yu Huang
8,306
593
148
11
0
286,602
2
W
Osiris
8,484
606
85
6
0
342,974
1
W
Bellona
10,031
717
163
12
0
261,750
1
L
Geb
6,828
488
12
1
0
297,625
4
L
Lancelot
7,638
546
106
8
0
356,546
0
L
Ra
7,387
528
113
8
0
282,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role