Player Matchup

Bellona
Bellona
 
Bellona
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Lelou89
Nox
Level 143
God Stats
27W - 30L
1,465 SR
Queue Stats
58W - 75L
1,472 Elo+
Solo
Jormungandr
Jormungandr
Mehrzadv
Jormungandr
Level 104
God Stats
28W - 22L
1,534 SR
Queue Stats
356W - 370L
1,450 Elo+
Solo
Nut
Nut
marles10191
Nut
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 22L
1,484 Elo+
Solo
Zeus
Zeus
roobeert_13
Zeus
Level 70
God Stats
16W - 15L
1,434 SR
Queue Stats
122W - 81L
1,468 Elo+
Solo
Team Averages
Level 117
1,486 SR
1,475 Elo+

VS

Team Averages
Level 83
1,540 SR
1,499 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
CunhaduPurreru
Charybdis
Level 103
God Stats
3W - 0L
1,557 SR
Queue Stats
84W - 87L
1,527 Elo+
Party 1
King Arthur
King Arthur
Krenno
King Arthur
Level 89
God Stats
8W - 4L
1,629 SR
Queue Stats
58W - 65L
1,471 Elo+
Party 1
Sol
Sol
iceskile
Sol
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 62L
1,523 Elo+
Party 1
Ah Puch
Ah Puch
kamea64
Ah Puch
Level 109
God Stats
219W - 239L
1,512 SR
Queue Stats
224W - 252L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 0 / 0
5,239
1,048
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nox
9
0 / 0 / 0
5,207
1,041
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jormungandr
Mehrzadv
Jormungandr
11
1 / 2 / 0
5,955
1,191
2,900
7,648
5,921
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 1
6,035
1,207
7,168
6,366
2,793
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
0 / 1 / 0
6,082
1,216
5,381
4,116
1,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

334

VS

Team 2 Tickets

397

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
0 / 1 / 2
5,754
1,151
4,105
4,213
2,466
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
CunhaduPurreru
Charybdis
11
5 / 0 / 1
7,246
1,449
5,478
3,057
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Krenno
King Arthur
11
0 / 0 / 4
5,878
1,176
1,494
6,432
3,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
1 / 0 / 1
6,215
1,243
3,851
2,869
1,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Puch
kamea64
Ah Puch
11
0 / 0 / 4
6,041
1,208
1,817
1,018
437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
6
6
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
0
0
W
Hun Batz
 
Hun Batz
0
1
2
1
W
Charybdis
CunhaduPurreru
Charybdis
5
0
1
5.5
W
King Arthur
Krenno
King Arthur
0
0
4
2
L
Nox
0
0
0
0
L
Jormungandr
Mehrzadv
Jormungandr
1
2
0
0.5
W
1
0
1
1.5
W
Ah Puch
kamea64
Ah Puch
0
0
4
2
L
0
3
1
0.17
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,449
Damage
16,745
18,130
Taken
17,589
10,209
Mitigated
9,297
1,714
Healing
2,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
0
0
0
0
0
0
0
0
0
0
1,062
W
Hun Batz
 
Hun Batz
4,105
2,009
0
0
4,213
2,466
0
1,323
2,890
0
8,651
W
Charybdis
CunhaduPurreru
Charybdis
5,478
2,539
0
976
3,057
1,295
0
626
2,431
0
15,774
W
King Arthur
Krenno
King Arthur
1,494
359
0
1,447
6,432
3,978
0
4,011
2,421
0
5,373
L
Nox
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
Mehrzadv
Jormungandr
2,900
356
0
1,434
7,648
5,921
0
2,537
5,111
6,328
0
W
3,851
1,212
0
343
2,869
1,121
0
1,723
1,146
12,025
1,508
W
Ah Puch
kamea64
Ah Puch
1,817
0
0
38
1,018
437
0
598
420
20,432
545
L
7,168
4,812
0
30
6,366
2,793
0
1,743
4,623
0
16,617
L
5,381
269
0
250
4,116
1,495
0
1,169
2,947
30,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,518
Gold Earned
31,134
96
Minions Killed
114
3
Camps Cleared
7
315,758
Distance Traveled
534,054
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,239
1,048
0
0
0
17,259
0
W
Hun Batz
5,754
1,151
8
2
1
112,481
0
W
Charybdis
7,246
1,449
22
4
2
102,654
0
W
King Arthur
5,878
1,176
8
2
0
109,935
0
L
Nox
5,207
1,041
0
0
0
0
0
L
Jormungandr
5,955
1,191
14
3
0
110,470
0
W
Sol
6,215
1,243
29
6
3
111,325
0
W
Ah Puch
6,041
1,208
47
9
1
97,659
0
L
Nut
6,035
1,207
20
4
2
91,183
0
L
Zeus
6,082
1,216
62
12
1
96,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role