Player Matchup

Ares
Ares
 
Ares
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CaIamityBankai
Nu Wa
Level 166
God Stats
39W - 15L
1,576 SR
Queue Stats
306W - 286L
1,568 Elo+
Party 1
Hachiman
Hachiman
GlacierAce
Hachiman
Level 125
God Stats
26W - 17L
1,628 SR
Queue Stats
486W - 447L
1,545 Elo+
Party 1
Chaac
Chaac
OmegaWooper
Chaac
Level 153
God Stats
16W - 13L
1,838 SR
Queue Stats
322W - 276L
1,615 Elo+
Party 1
Thanatos
Thanatos
Quadaddy
Thanatos
Level 69
God Stats
2W - 7L
1,133 SR
Queue Stats
39W - 40L
1,291 Elo+
Solo
Team Averages
Level 134
1,535 SR
1,504 Elo+

VS

Team Averages
Level 127
1,541 SR
1,556 Elo+
Hachiman
Hachiman
Adums
Hachiman
Level 103
God Stats
5W - 5L
1,540 SR
Queue Stats
117W - 106L
1,565 Elo+
Solo
Vamana
Vamana
ItsDizzzle
Vamana
Level 35
God Stats
3W - 6L
1,500 SR
Queue Stats
15W - 25L
1,474 Elo+
Solo
Loki
Loki
Rad7298
Loki
Level 129
God Stats
31W - 24L
1,634 SR
Queue Stats
337W - 299L
1,566 Elo+
Solo
Poseidon
Poseidon
iOptimize
Poseidon
Level 178
God Stats
1W - 2L
1,541 SR
Queue Stats
19W - 14L
1,583 Elo+
Party 2
Maui
Maui
madbomber27
Maui
Level 190
God Stats
1W - 1L
1,491 SR
Queue Stats
42W - 32L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 0 / 1
7,152
447
8,260
12,477
10,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 3 / 2
6,928
433
5,769
7,814
2,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
GlacierAce
Hachiman
15
3 / 3 / 4
8,849
553
10,852
10,820
4,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 2 / 1
8,719
545
10,512
16,271
18,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Quadaddy
Thanatos
14
5 / 5 / 0
8,080
505
5,157
15,016
6,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Adums
Hachiman
15
1 / 4 / 3
8,689
543
6,268
11,089
3,844
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
ItsDizzzle
Vamana
16
5 / 1 / 1
10,397
650
11,728
16,434
15,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Loki
Rad7298
Loki
15
4 / 1 / 5
8,581
536
11,467
12,560
4,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
iOptimize
Poseidon
15
3 / 2 / 5
9,422
589
10,263
9,772
3,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 9
7,841
490
3,996
13,837
12,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
9
Kills
13
13
Deaths
9
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
0
1
1.5
W
Hachiman
Adums
Hachiman
1
4
3
0.63
L
0
3
2
0.33
L
Hachiman
GlacierAce
Hachiman
3
3
4
1.67
W
Vamana
ItsDizzzle
Vamana
5
1
1
5.5
L
0
2
1
0.25
L
Thanatos
Quadaddy
Thanatos
5
5
0
1
W
Loki
Rad7298
Loki
4
1
5
6.5
W
Poseidon
iOptimize
Poseidon
3
2
5
2.75
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,550
Damage
43,722
62,398
Taken
63,692
43,327
Mitigated
40,258
28,741
Healing
17,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,260
55
0
3,684
12,477
10,390
0
5,500
6,450
23,962
716
W
Hachiman
Adums
Hachiman
6,268
4,393
0
4,233
11,089
3,844
408
1,302
9,635
0
75,098
L
5,769
516
0
613
7,814
2,847
0
1,534
6,120
50,289
0
L
Hachiman
GlacierAce
Hachiman
10,852
6,274
0
3,865
10,820
4,891
578
2,348
8,386
0
82,561
W
Vamana
ItsDizzzle
Vamana
11,728
5,856
0
5,073
16,434
15,091
0
1,596
14,767
0
81,674
L
10,512
3,835
0
9,139
16,271
18,730
0
485
14,820
0
76,878
L
Thanatos
Quadaddy
Thanatos
5,157
1,179
0
11,440
15,016
6,469
0
2,831
11,931
0
53,053
W
Loki
Rad7298
Loki
11,467
4,115
0
4,790
12,560
4,512
0
2,800
9,498
0
61,403
W
Poseidon
iOptimize
Poseidon
10,263
1,997
0
1,232
9,772
3,949
0
3,475
6,085
72,481
1,856
W
3,996
669
0
1,829
13,837
12,862
191
4,299
9,376
18,780
2,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,728
Gold Earned
44,930
473
Minions Killed
510
0
Camps Cleared
0
1,444,969
Distance Traveled
1,558,476
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,152
447
24
2
0
309,793
4
W
Hachiman
8,689
543
122
8
0
296,305
0
L
Nu Wa
6,928
433
98
6
0
268,049
0
L
Hachiman
8,849
553
127
8
0
266,662
2
W
Vamana
10,397
650
138
9
0
291,985
4
L
Chaac
8,719
545
136
9
0
277,828
3
L
Thanatos
8,080
505
88
6
0
322,637
0
W
Loki
8,581
536
81
5
0
375,628
0
W
Poseidon
9,422
589
140
9
0
317,128
2
W
Maui
7,841
490
29
2
0
277,430
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role