Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold III
 
Morgan Le Fay
Gold III
Level 250
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Platinum V
JETSUKAO
Cernunnos
Platinum V
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
261W - 287L
1,574 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
VioletEvengarden
Cthulhu
Gold IV
Level 122
God Stats
5W - 5L
1,562 SR
Queue Stats
159W - 178L
1,289 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 167
1,521 SR
1,454 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 144
1,526 SR
1,386 MMR
Surtr
Surtr
Bronze III
NOTW Assassins
Surtr
Bronze III
Level 129
God Stats
1W - 3L
1,395 SR
Queue Stats
2W - 4L
1,445 MMR
Party 2
Bellona
Bellona
Silver II
NOTWStARzZNS
Bellona
Silver II
Level 141
God Stats
2W - 5L
1,472 SR
Queue Stats
61W - 84L
1,403 MMR
Party 2
Vulcan
Vulcan
Silver IV
Rabbey 101
Vulcan
Silver IV
Level 161
God Stats
0W - 1L
1,711 SR
Queue Stats
56W - 71L
1,310 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
1 / 0 / 7
9,196
707
12,868
10,558
5,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Cernunnos
JETSUKAO
Cernunnos
14
5 / 2 / 3
9,594
738
12,721
13,199
6,194
Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 2 / 3
9,125
702
8,699
11,140
9,736
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
AchillesKuzenboNe ZhaThothAres

VS

Bans
DiscordiaKukulkanHou YiPersephoneHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
8,593
661
11,112
14,031
12,966
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bellona
NOTWStARzZNS
Bellona
12
1 / 4 / 2
8,301
639
7,709
14,487
14,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vulcan
Rabbey 101
Vulcan
15
1 / 4 / 0
8,577
660
8,616
10,005
4,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
9
Kills
4
4
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
0
7
4.5
W
Cernunnos
JETSUKAO
Cernunnos
5
2
3
3.25
L
2
1
1
2.5
L
Bellona
NOTWStARzZNS
Bellona
1
4
2
0.5
L
Vulcan
Rabbey 101
Vulcan
1
4
0
0.25
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,288
Damage
27,437
34,897
Taken
38,523
21,814
Mitigated
32,173
10,426
Healing
8,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
12,868
1,420
0
2,879
10,558
5,884
50
3,293
7,044
44,903
0
W
Cernunnos
JETSUKAO
Cernunnos
12,721
5,834
0
5,490
13,199
6,194
224
2,116
10,792
0
41,840
L
11,112
4,718
0
4,810
14,031
12,966
0
6,273
7,180
1,235
28,723
L
Bellona
NOTWStARzZNS
Bellona
7,709
4,099
0
2,730
14,487
14,589
0
6,827
7,071
0
33,205
L
Vulcan
Rabbey 101
Vulcan
8,616
2,806
0
750
10,005
4,618
0
6,796
2,705
38,625
1,075
W
8,699
447
116
1,941
11,140
9,736
34
2,853
7,878
36,654
200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,915
Gold Earned
25,471
186
Minions Killed
152
0
Camps Cleared
0
718,039
Distance Traveled
779,993
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,196
707
49
4
0
260,371
0
W
Cernunnos
9,594
738
49
4
0
218,242
0
L
Surtr
8,593
661
36
3
0
279,747
0
L
Bellona
8,301
639
34
3
0
248,503
0
L
Vulcan
8,577
660
82
6
0
251,743
0
W
Cthulhu
9,125
702
88
7
0
239,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role