Player Matchup

Hachiman
Hachiman
Bronze III
ALOOOGAMER
Hachiman
Bronze III
Level 128
God Stats
3W - 3L
1,497 SR
Queue Stats
9W - 6L
1,541 MMR
Solo
Ravana
Ravana
Gold III
CorvoNL
Ravana
Gold III
Level 126
God Stats
1W - 2L
1,489 SR
Queue Stats
92W - 100L
1,524 MMR
Solo
Athena
Athena
Gold III
LordHeatman
Athena
Gold III
Level 171
God Stats
9W - 6L
1,783 SR
Queue Stats
73W - 80L
1,505 MMR
Solo
Eset
Eset
Silver III
SumYungGee
Eset
Silver III
Level 41
God Stats
3W - 2L
1,821 SR
Queue Stats
22W - 27L
1,493 MMR
Solo
Nike
Nike
Bronze III
Xx_Anto_TrHyArDx
Nike
Bronze III
Level 83
God Stats
1W - 1L
1,668 SR
Queue Stats
1W - 1L
1,546 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,652 SR
1,522 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,583 SR
1,519 MMR
Sun Wukong
Sun Wukong
Gold IV
Appletrank
Sun Wukong
Gold IV
Level 157
God Stats
35W - 40L
1,519 SR
Queue Stats
112W - 117L
1,490 MMR
Solo
Lancelot
Lancelot
Gold I
NobodyCares
Lancelot
Gold I
Level 156
God Stats
58W - 55L
1,582 SR
Queue Stats
158W - 155L
1,547 MMR
Solo
Nut
Nut
Bronze III
ShivvyJ
Nut
Bronze III
Level 91
God Stats
1W - 0L
1,748 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Ganesha
Ganesha
Gold III
xRqchell
Ganesha
Gold III
Level 67
God Stats
37W - 36L
1,493 SR
Queue Stats
132W - 131L
1,467 MMR
Party 1
Zeus
Zeus
Platinum II
Εmrys
Zeus
Platinum II
Level 149
God Stats
4W - 3L
1,572 SR
Queue Stats
155W - 146L
1,592 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ALOOOGAMER
Hachiman
16
2 / 2 / 0
9,250
514
8,145
9,369
3,540
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
CorvoNL
Ravana
14
0 / 3 / 0
7,608
423
3,432
9,879
4,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Athena
12
1 / 3 / 1
7,761
431
4,600
16,727
18,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

16
0 / 5 / 1
9,002
500
8,120
10,508
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 0 / 0
8,284
460
11,208
13,863
13,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
Ah Muzen CabThorBellonaMercury

VS

Bans
Bake KujiraAo KuangThanatosArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Appletrank
Sun Wukong
17
2 / 0 / 3
10,682
593
8,870
16,186
13,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
NobodyCares
Lancelot
19
8 / 0 / 3
10,907
606
13,921
14,810
8,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Nut
16
0 / 2 / 2
9,291
516
4,280
9,711
3,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
xRqchell
Ganesha
15
0 / 0 / 5
9,466
526
3,610
11,551
10,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
Εmrys
Zeus
16
3 / 1 / 3
10,198
567
10,978
7,542
2,808
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
13
13
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ALOOOGAMER
Hachiman
2
2
0
1
W
Sun Wukong
Appletrank
Sun Wukong
2
0
3
3.5
L
Ravana
CorvoNL
Ravana
0
3
0
0
L
Athena
1
3
1
0.5
W
Lancelot
NobodyCares
Lancelot
8
0
3
9.5
W
Nut
0
2
2
0.5
L
0
5
1
0.1
L
0
0
0
0
W
Ganesha
xRqchell
Ganesha
0
0
5
2.5
W
Zeus
Εmrys
Zeus
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,505
Damage
41,659
60,346
Taken
59,800
43,653
Mitigated
39,302
11,344
Healing
16,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ALOOOGAMER
Hachiman
8,145
3,793
0
3,281
9,369
3,540
310
369
9,000
0
93,954
W
Sun Wukong
Appletrank
Sun Wukong
8,870
1,712
0
3,771
16,186
13,779
0
995
14,049
0
87,352
L
Ravana
CorvoNL
Ravana
3,432
477
0
3,020
9,879
4,205
0
2,913
6,966
0
59,070
L
Athena
4,600
1,504
0
2,737
16,727
18,586
0
5,120
11,607
21,701
1,552
W
Lancelot
NobodyCares
Lancelot
13,921
4,289
0
7,176
14,810
8,271
0
3,934
10,636
0
102,674
W
Nut
4,280
1,365
0
740
9,711
3,897
243
1,363
8,324
0
79,346
L
8,120
387
222
684
10,508
3,906
0
4,572
5,936
88,451
0
L
11,208
610
0
1,400
13,863
13,416
0
1,475
12,388
0
69,639
W
Ganesha
xRqchell
Ganesha
3,610
394
0
2,741
11,551
10,547
0
3,344
8,031
33,788
985
W
Zeus
Εmrys
Zeus
10,978
825
0
1,713
7,542
2,808
141
2,906
4,414
89,663
1,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,905
Gold Earned
50,544
586
Minions Killed
590
0
Camps Cleared
0
1,688,639
Distance Traveled
1,872,716
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,250
514
138
8
0
294,850
0
W
Sun Wukong
10,682
593
138
8
0
362,179
4
L
Ravana
7,608
423
100
6
0
373,694
6
L
Athena
7,761
431
30
2
0
358,888
1
W
Lancelot
10,907
606
128
7
0
471,990
3
W
Nut
9,291
516
142
8
0
323,211
1
L
Eset
9,002
500
192
11
0
314,008
0
L
Nike
8,284
460
126
7
0
347,199
0
W
Ganesha
9,466
526
3
0
0
345,557
7
W
Zeus
10,198
567
179
10
0
369,779
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role