Player Matchup

Zeus
Zeus
Gold II
 
Zeus
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Bronze III
 
Jing Wei
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold IV
Bhûta
Ne Zha
Gold IV
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 72L
1,504 MMR
Solo
Cthulhu
Cthulhu
Gold IV
Narutо
Cthulhu
Gold IV
Level 149
God Stats
8W - 6L
1,572 SR
Queue Stats
204W - 221L
1,443 MMR
Solo
Lancelot
Lancelot
Gold IV
orirrena
Lancelot
Gold IV
Level 105
God Stats
26W - 16L
1,616 SR
Queue Stats
219W - 224L
1,441 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,538 SR
1,478 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 140
1,519 SR
1,475 MMR
Bacchus
Bacchus
Silver IV
DinedLate
Bacchus
Silver IV
Level 143
God Stats
0W - 2L
1,322 SR
Queue Stats
9W - 8L
1,439 MMR
Solo
Cupid
Cupid
Bronze III
Ratilla08
Cupid
Bronze III
Level 113
God Stats
0W - 2L
1,773 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Yu Huang
Yu Huang
Gold IV
hahagotya
Yu Huang
Gold IV
Level 159
God Stats
0W - 2L
1,290 SR
Queue Stats
155W - 153L
1,497 MMR
Solo
Nike
Nike
Gold III
joker153
Nike
Gold III
Level 134
God Stats
6W - 9L
1,633 SR
Queue Stats
129W - 133L
1,439 MMR
Solo
Camazotz
Camazotz
Bronze III
kgllmundrr
Camazotz
Bronze III
Level 152
God Stats
0W - 1L
1,578 SR
Queue Stats
0W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
6 / 0 / 3
9,509
634
10,035
8,079
3,040
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jing Wei
 
Jing Wei
15
0 / 1 / 2
8,078
539
6,250
10,649
4,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
Bhûta
Ne Zha
13
1 / 0 / 8
8,363
558
5,992
9,391
7,369
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Narutо
Cthulhu
14
2 / 1 / 1
8,442
563
12,081
14,498
14,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lancelot
orirrena
Lancelot
17
10 / 0 / 4
9,404
627
10,579
10,272
5,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
NutOdinSun WukongAwilix

VS

Bans
Ao KuangMedusaAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DinedLate
Bacchus
9
0 / 4 / 0
5,989
399
4,017
14,323
12,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cupid
Ratilla08
Cupid
14
1 / 4 / 0
8,039
536
6,779
11,644
4,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
hahagotya
Yu Huang
12
0 / 5 / 0
7,142
476
5,928
8,177
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nike
15
1 / 2 / 0
8,131
542
7,463
17,146
11,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
kgllmundrr
Camazotz
11
0 / 4 / 1
6,417
428
3,309
13,440
4,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
19
Kills
2
2
Deaths
19
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
0
3
7.5
W
Jing Wei
 
Jing Wei
0
1
2
1
W
Ne Zha
Bhûta
Ne Zha
1
0
8
5
L
Bacchus
DinedLate
Bacchus
0
4
0
0
W
Cthulhu
Narutо
Cthulhu
2
1
1
2.5
L
Cupid
Ratilla08
Cupid
1
4
0
0.25
L
Yu Huang
hahagotya
Yu Huang
0
5
0
0
L
Nike
1
2
0
0.5
L
Camazotz
kgllmundrr
Camazotz
0
4
1
0.13
W
Lancelot
orirrena
Lancelot
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,937
Damage
27,496
52,889
Taken
64,730
34,817
Mitigated
35,608
25,040
Healing
18,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,035
2,224
0
4,963
8,079
3,040
390
4,416
3,229
87,964
2,085
W
Jing Wei
 
Jing Wei
6,250
5,477
0
4,498
10,649
4,485
0
608
10,041
0
70,422
W
Ne Zha
Bhûta
Ne Zha
5,992
1,456
0
4,473
9,391
7,369
0
2,805
6,436
142
34,922
L
Bacchus
DinedLate
Bacchus
4,017
707
0
2,308
14,323
12,085
0
4,749
9,574
20,650
0
W
Cthulhu
Narutо
Cthulhu
12,081
485
134
4,492
14,498
14,162
93
0
13,407
67,108
4,125
L
Cupid
Ratilla08
Cupid
6,779
3,579
0
4,265
11,644
4,221
0
0
11,644
0
68,104
L
Yu Huang
hahagotya
Yu Huang
5,928
367
0
1,000
8,177
3,094
0
3,161
5,016
49,388
1,082
L
Nike
7,463
1,228
0
4,330
17,146
11,428
0
9,129
6,644
0
70,983
L
Camazotz
kgllmundrr
Camazotz
3,309
733
0
6,362
13,440
4,780
0
2,381
10,975
0
46,238
W
Lancelot
orirrena
Lancelot
10,579
2,515
0
6,480
10,272
5,761
0
1,178
8,917
0
79,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,796
Gold Earned
35,718
563
Minions Killed
474
0
Camps Cleared
0
1,685,805
Distance Traveled
1,414,157
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,509
634
167
11
0
304,702
0
W
Jing Wei
8,078
539
123
8
0
312,844
0
W
Ne Zha
8,363
558
28
2
0
343,961
2
L
Bacchus
5,989
399
25
2
0
315,690
2
W
Cthulhu
8,442
563
120
8
0
313,561
8
L
Cupid
8,039
536
126
8
0
257,164
0
L
Yu Huang
7,142
476
116
8
0
227,059
2
L
Nike
8,131
542
129
9
0
290,913
4
L
Camazotz
6,417
428
78
5
0
323,331
0
W
Lancelot
9,404
627
125
8
0
410,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role