Player Matchup

Chaac
Chaac
Gold I
TheDaleWeiser
Chaac
Gold I
Level 107
God Stats
12W - 20L
1,450 SR
Queue Stats
338W - 332L
1,583 MMR
Party 1
Skadi
Skadi
Platinum IV
Zerocool2453
Skadi
Platinum IV
Level 87
God Stats
40W - 31L
1,561 SR
Queue Stats
439W - 550L
1,683 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
marc_moes
Ao Kuang
Gold II
Level 120
God Stats
12W - 12L
1,467 SR
Queue Stats
337W - 317L
1,568 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 105
1,493 SR
1,611 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 86
1,755 SR
1,635 MMR
Agni
Agni
Bronze III
Timelons04
Agni
Bronze III
Level 48
God Stats
0W - 1L
1,845 SR
Queue Stats
2W - 4L
1,568 MMR
Solo
Bellona
Bellona
Platinum I
Zoinked Shy
Bellona
Platinum I
Level 103
God Stats
4W - 2L
1,845 SR
Queue Stats
339W - 297L
2,072 MMR
Party 2
Atlas
Atlas
Gold IV
jme1097
Atlas
Gold IV
Level 107
God Stats
9W - 14L
1,574 SR
Queue Stats
260W - 225L
1,266 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 5
10,332
646
14,052
24,845
27,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 0 / 5
11,747
734
21,581
15,909
10,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ao Kuang
marc_moes
Ao Kuang
17
6 / 4 / 1
11,782
736
13,055
21,332
16,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Bans
PersephoneAnhurThothAchillesOdin

VS

Bans
Ne ZhaAh Muzen CabCthulhuXbalanqueScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 3
10,864
679
14,860
11,467
4,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Zoinked Shy
Bellona
15
4 / 5 / 3
10,700
669
21,563
26,358
31,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Atlas
jme1097
Atlas
15
1 / 3 / 2
9,737
609
14,239
20,479
21,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
9
Kills
7
7
Deaths
10
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
3
5
1.17
L
2
2
3
1.75
W
2
0
5
4.5
L
Bellona
Zoinked Shy
Bellona
4
5
3
1.1
L
Atlas
jme1097
Atlas
1
3
2
0.67
W
Ao Kuang
marc_moes
Ao Kuang
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,688
Damage
50,662
62,086
Taken
58,304
54,515
Mitigated
57,050
24,150
Healing
10,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,052
2,495
0
10,137
24,845
27,671
180
9,595
13,682
0
35,025
L
14,860
1,680
0
718
11,467
4,396
0
1,220
10,114
48,454
979
W
21,581
7,115
0
7,185
15,909
10,024
1,900
5,397
9,742
729
72,804
L
Bellona
Zoinked Shy
Bellona
21,563
9,058
0
7,513
26,358
31,238
0
4,311
21,189
0
55,163
L
Atlas
jme1097
Atlas
14,239
3,523
0
2,199
20,479
21,416
128
6,649
13,105
29,362
2,569
W
Ao Kuang
marc_moes
Ao Kuang
13,055
2,915
0
6,828
21,332
16,820
608
10,618
9,498
43,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,861
Gold Earned
31,301
201
Minions Killed
182
0
Camps Cleared
0
930,032
Distance Traveled
894,993
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,332
646
35
2
0
310,315
0
L
Agni
10,864
679
95
6
0
287,924
0
W
Skadi
11,747
734
106
7
0
307,390
5
L
Bellona
10,700
669
54
3
0
306,816
0
L
Atlas
9,737
609
33
2
0
300,253
0
W
Ao Kuang
11,782
736
60
4
0
312,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role