Player Matchup

Rama
Rama
 
Rama
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Firzt
Vamana
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
145W - 158L
1,431 Elo+
Solo
Terra
Terra
ImTiiibou
Terra
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,493 Elo+
Solo
Achilles
Achilles
Jokoga
Achilles
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,407 Elo+
Solo
Team Averages
Level 96
1,500 SR
1,466 Elo+

VS

Team Averages
Level 99
1,307 SR
1,419 Elo+
Nox
Nox
IIBaldonII
Nox
Level 84
God Stats
1W - 1L
1,259 SR
Queue Stats
41W - 53L
1,453 Elo+
Solo
Rama
Rama
VeiledSnow42
Rama
Level 125
God Stats
1W - 0L
1,178 SR
Queue Stats
6W - 8L
1,274 Elo+
Solo
Hercules
Hercules
Voarr
Hercules
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 115L
1,462 Elo+
Solo
Ra
Ra
WaZou57
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,426 Elo+
Solo
Merlin
Merlin
basoeltanque
Merlin
Level 129
God Stats
3W - 3L
1,098 SR
Queue Stats
201W - 220L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
3 / 5 / 2
6,490
927
8,414
8,283
3,609
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
 
Nu Wa
12
2 / 3 / 1
5,952
850
5,235
5,721
2,253
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Firzt
Vamana
14
3 / 2 / 3
6,757
965
9,193
9,908
10,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Terra
ImTiiibou
Terra
1
0 / 0 / 0
1,736
248
0
0
0
Achilles
Jokoga
Achilles
13
0 / 2 / 5
6,335
905
7,087
8,174
10,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 7
6,770
967
3,459
4,787
2,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 1 / 6
7,747
1,107
7,262
7,284
3,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
Voarr
Hercules
11
0 / 2 / 9
6,406
915
4,909
10,326
8,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 1 / 4
7,024
1,003
7,952
6,224
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
12
2 / 3 / 4
6,691
956
5,718
5,379
2,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
8
Kills
12
12
Deaths
8
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
5
2
0.8
L
Nu Wa
 
Nu Wa
2
3
1
0.83
L
Vamana
Firzt
Vamana
3
2
3
2.25
W
2
1
7
5.5
L
Terra
ImTiiibou
Terra
0
0
0
0
L
Achilles
Jokoga
Achilles
0
2
5
1.25
W
4
1
6
7
W
Hercules
Voarr
Hercules
0
2
9
2.25
W
4
1
4
6
W
Merlin
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,929
Damage
29,300
32,086
Taken
34,000
26,758
Mitigated
19,549
7,685
Healing
16,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
8,414
5,979
760
1,517
8,283
3,609
0
4,692
3,527
0
11,007
L
Nu Wa
 
Nu Wa
5,235
970
296
428
5,721
2,253
0
3,653
1,942
11,179
0
L
Vamana
Firzt
Vamana
9,193
3,633
364
2,991
9,908
10,465
0
3,969
5,870
0
21,265
W
3,459
414
575
822
4,787
2,277
300
1,189
3,387
10,167
0
L
Terra
ImTiiibou
Terra
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
Jokoga
Achilles
7,087
1,087
241
1,088
8,174
10,431
0
4,452
3,618
0
11,039
W
7,262
3,702
1,506
2,390
7,284
3,568
333
1,454
5,608
0
21,247
W
Hercules
Voarr
Hercules
4,909
1,163
902
2,525
10,326
8,640
0
1,548
8,173
0
11,873
W
7,952
1,053
4,567
2,252
6,224
2,814
258
663
5,299
13,951
0
W
Merlin
5,718
233
438
469
5,379
2,250
177
381
4,665
11,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,270
Gold Earned
34,638
47
Minions Killed
87
0
Camps Cleared
0
543,383
Distance Traveled
662,336
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,490
927
12
2
0
105,236
0
L
Nu Wa
5,952
850
3
0
0
130,081
0
L
Vamana
6,757
965
21
3
0
158,945
0
W
Nox
6,770
967
10
1
0
150,799
0
L
Terra
1,736
248
0
0
0
0
0
L
Achilles
6,335
905
11
2
0
149,121
0
W
Rama
7,747
1,107
35
5
0
122,474
0
W
Hercules
6,406
915
13
2
0
130,384
0
W
Ra
7,024
1,003
16
2
0
138,085
0
W
Merlin
6,691
956
13
2
0
120,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role