Player Matchup

Cerberus
Cerberus
Gold III
 
Cerberus
Gold III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Platinum I
BenToTheJi
Thoth
Platinum I
Level 158
God Stats
1W - 2L
1,163 SR
Queue Stats
58W - 46L
1,979 MMR
Party 1
Fafnir
Fafnir
Platinum III
LightNoctiss
Fafnir
Platinum III
Level 141
God Stats
58W - 35L
1,671 SR
Queue Stats
142W - 139L
1,729 MMR
Party 2
Hun Batz
Hun Batz
Platinum IV
RenoiSoin_
Hun Batz
Platinum IV
Level 141
God Stats
20W - 17L
1,643 SR
Queue Stats
411W - 407L
1,713 MMR
Solo
Hou Yi
Hou Yi
Gold V
itsAlejoTM
Hou Yi
Gold V
Level 88
God Stats
1W - 0L
1,505 SR
Queue Stats
9W - 3L
1,676 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,496 SR
1,719 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 106
1,500 SR
1,626 MMR
Ravana
Ravana
Gold I
 
Ravana
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum III
 
Fenrir
Platinum III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
DaddysNutBucket
Ah Muzen Cab
Platinum IV
Level 101
God Stats
0W - 2L
1,297 SR
Queue Stats
104W - 93L
1,689 MMR
Solo
Osiris
Osiris
Gold II
Spartanec95
Osiris
Gold II
Level 58
God Stats
2W - 1L
1,825 SR
Queue Stats
111W - 111L
1,718 MMR
Solo
Janus
Janus
Gold II
Tevas69
Janus
Gold II
Level 149
God Stats
7W - 13L
1,375 SR
Queue Stats
74W - 74L
1,724 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
3 / 4 / 3
8,753
625
9,022
15,080
14,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Thoth
16
5 / 0 / 3
9,342
667
5,438
3,399
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Fafnir
13
1 / 0 / 7
8,250
589
3,740
8,438
8,095
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Hun Batz
RenoiSoin_
Hun Batz
16
7 / 1 / 5
8,938
638
10,070
11,638
5,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
itsAlejoTM
Hou Yi
15
2 / 1 / 2
8,637
617
5,550
7,598
3,436
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
BellonaThanatosKuzenboAthena

VS

Bans
Ao KuangLancelotAresGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
3 / 5 / 1
6,975
498
5,767
9,287
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Fenrir
 
Fenrir
6
0 / 2 / 0
5,258
376
1,632
5,908
3,260
Ah Muzen Cab
DaddysNutBucket
Ah Muzen Cab
14
0 / 3 / 1
7,419
530
5,702
8,925
3,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
12
1 / 5 / 3
7,141
510
8,257
16,533
8,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Tevas69
Janus
14
2 / 3 / 1
7,535
538
4,261
7,689
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
18
Kills
6
6
Deaths
18
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
4
3
1.13
L
Ravana
 
Ravana
3
5
1
0.7
L
Fenrir
 
Fenrir
0
2
0
0
W
Thoth
5
0
3
6.5
L
Ah Muzen Cab
DaddysNutBucket
Ah Muzen Cab
0
3
1
0.17
W
Fafnir
1
0
7
4.5
W
Hun Batz
RenoiSoin_
Hun Batz
7
1
5
9.5
L
Osiris
1
5
3
0.5
L
Janus
Tevas69
Janus
2
3
1
0.83
W
Hou Yi
itsAlejoTM
Hou Yi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,820
Damage
25,619
46,153
Taken
48,342
32,622
Mitigated
21,229
13,741
Healing
10,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,022
772
0
6,659
15,080
14,630
0
1,230
13,798
53,301
491
L
Ravana
 
Ravana
5,767
1,541
0
1,603
9,287
3,283
0
2,520
6,685
0
38,046
L
Fenrir
 
Fenrir
1,632
337
0
1,373
5,908
3,260
0
2,584
3,324
0
8,943
W
Thoth
5,438
410
0
1,057
3,399
1,150
596
639
2,692
87,507
2,352
L
Ah Muzen Cab
DaddysNutBucket
Ah Muzen Cab
5,702
2,322
0
836
8,925
3,428
0
494
8,431
0
73,618
W
Fafnir
3,740
1,350
0
2,886
8,438
8,095
0
1,100
7,260
15,617
904
W
Hun Batz
RenoiSoin_
Hun Batz
10,070
4,712
0
591
11,638
5,311
0
1,432
10,074
0
79,585
L
Osiris
8,257
3,665
0
6,105
16,533
8,977
0
7,315
8,256
0
49,725
L
Janus
Tevas69
Janus
4,261
370
0
750
7,689
2,281
0
3,741
3,898
59,600
1,052
W
Hou Yi
itsAlejoTM
Hou Yi
5,550
2,269
0
2,548
7,598
3,436
35
0
7,598
0
78,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,920
Gold Earned
34,328
556
Minions Killed
392
0
Camps Cleared
0
1,342,586
Distance Traveled
1,224,286
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,753
625
124
9
0
218,610
0
L
Ravana
6,975
498
60
4
0
307,137
0
L
Fenrir
5,258
376
9
1
0
137,370
0
W
Thoth
9,342
667
140
10
0
285,213
3
L
Ah Muzen Cab
7,419
530
123
9
0
261,053
0
W
Fafnir
8,250
589
30
2
0
279,576
4
W
Hun Batz
8,938
638
106
8
0
317,979
0
L
Osiris
7,141
510
80
6
0
258,528
4
L
Janus
7,535
538
120
9
0
260,198
1
W
Hou Yi
8,637
617
156
11
0
241,208
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role