Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DrBurgin23
Hades
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 17L
1,566 Elo+
Solo
Ao Kuang
Ao Kuang
ForlornWatchdog
Ao Kuang
Level 147
God Stats
10W - 10L
1,564 SR
Queue Stats
125W - 126L
1,515 Elo+
Solo
Anhur
Anhur
PsychREAP
Anhur
Level 149
God Stats
1W - 1L
1,329 SR
Queue Stats
97W - 102L
1,479 Elo+
Solo
Ullr
Ullr
gOwHOMEY
Ullr
Level 160
God Stats
7W - 3L
1,983 SR
Queue Stats
72W - 54L
1,633 Elo+
Solo
Team Averages
Level 151
1,575 SR
1,538 Elo+

VS

Team Averages
Level 147
1,502 SR
1,592 Elo+
Janus
Janus
Dragon_Siin
Janus
Level 158
God Stats
13W - 16L
1,456 SR
Queue Stats
296W - 275L
1,604 Elo+
Party 1
Amaterasu
Amaterasu
TrueBangZz
Amaterasu
Level 158
God Stats
3W - 3L
1,849 SR
Queue Stats
293W - 213L
1,555 Elo+
Solo
Bellona
Bellona
Xanthrax1
Bellona
Level 128
God Stats
5W - 6L
1,445 SR
Queue Stats
126W - 125L
1,539 Elo+
Solo
Nut
Nut
accbyvol
Nut
Level 157
God Stats
0W - 1L
1,137 SR
Queue Stats
36W - 24L
1,697 Elo+
Solo
Yemoja
Yemoja
fatboyfreedom
Yemoja
Level 133
God Stats
2W - 1L
1,622 SR
Queue Stats
198W - 186L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
3 / 4 / 3
9,029
602
10,267
19,108
15,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hades
14
1 / 2 / 13
9,002
600
7,809
14,619
9,462
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
15
4 / 0 / 6
8,569
571
8,889
10,523
4,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anhur
PsychREAP
Anhur
15
2 / 1 / 9
8,870
591
10,782
8,710
4,062
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
17
12 / 1 / 3
10,430
695
12,721
10,584
5,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
7,130
475
6,115
10,437
3,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
TrueBangZz
Amaterasu
15
5 / 3 / 1
9,518
635
16,665
20,925
22,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bellona
Xanthrax1
Bellona
13
3 / 5 / 0
7,616
508
5,676
16,945
9,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

14
0 / 1 / 2
7,609
507
3,520
9,318
2,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

10
0 / 6 / 1
6,401
427
3,850
13,337
8,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
22
Kills
8
8
Deaths
22
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
4
3
1.13
W
Hades
1
2
13
3.75
L
0
7
1
0.07
W
Ao Kuang
4
0
6
7
W
Anhur
PsychREAP
Anhur
2
1
9
6.5
L
Amaterasu
TrueBangZz
Amaterasu
5
3
1
1.83
L
Bellona
Xanthrax1
Bellona
3
5
0
0.6
L
0
1
2
1
L
0
6
1
0.08
W
Ullr
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,468
Damage
35,826
63,544
Taken
70,962
37,677
Mitigated
47,253
23,681
Healing
21,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
10,267
2,017
0
1,247
19,108
15,056
89
1,727
16,270
3,672
62,803
W
Hades
7,809
1,118
835
8,168
14,619
9,462
648
3,989
10,518
56,113
0
L
6,115
233
0
916
10,437
3,999
364
3,063
7,374
51,109
0
W
Ao Kuang
8,889
1,065
0
6,549
10,523
4,043
193
1,248
9,112
58,022
1,853
W
Anhur
PsychREAP
Anhur
10,782
6,062
0
4,493
8,710
4,062
1,984
957
7,669
0
70,625
L
Amaterasu
TrueBangZz
Amaterasu
16,665
8,046
0
10,231
20,925
22,162
0
3,357
17,568
0
71,691
L
Bellona
Xanthrax1
Bellona
5,676
1,429
0
5,631
16,945
9,420
0
4,949
11,996
0
60,967
L
3,520
1,765
0
2,943
9,318
2,717
0
2,663
6,655
0
56,233
L
3,850
684
709
1,532
13,337
8,955
96
3,401
9,936
18,198
0
W
Ullr
12,721
5,657
0
2,389
10,584
5,054
1,937
1,918
8,399
0
79,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,900
Gold Earned
38,274
533
Minions Killed
431
0
Camps Cleared
0
1,510,181
Distance Traveled
1,428,302
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,029
602
120
8
0
270,663
0
W
Hades
9,002
600
67
4
0
282,253
1
L
Janus
7,130
475
102
7
0
265,206
4
W
Ao Kuang
8,569
571
92
6
0
379,573
1
W
Anhur
8,870
591
122
8
0
275,016
1
L
Amaterasu
9,518
635
117
8
0
286,945
2
L
Bellona
7,616
508
86
6
0
340,101
0
L
Nut
7,609
507
115
8
0
290,171
0
L
Yemoja
6,401
427
11
1
0
245,879
4
W
Ullr
10,430
695
132
9
0
302,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role