Player Matchup

Anhur
Anhur
Silver IV
 
Anhur
Silver IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Silver II
 
Hercules
Silver II
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver II
H41GY92
Nu Wa
Silver II
Level 127
God Stats
7W - 5L
1,612 SR
Queue Stats
239W - 244L
1,141 MMR
Solo
Chaac
Chaac
Gold V
Johann024
Chaac
Gold V
Level 158
God Stats
4W - 2L
1,553 SR
Queue Stats
231W - 234L
1,073 MMR
Party 1
Jormungandr
Jormungandr
Silver II
MonkeyD_Dani
Jormungandr
Silver II
Level 209
God Stats
21W - 13L
1,539 SR
Queue Stats
233W - 235L
1,110 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,541 SR
1,265 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,469 SR
1,163 MMR
Cerberus
Cerberus
Silver I
 
Cerberus
Silver I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver V
ExTraliX
Thor
Silver V
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,073 MMR
Solo
Raijin
Raijin
Silver II
Ivanowitch6445
Raijin
Silver II
Level 109
God Stats
7W - 9L
1,408 SR
Queue Stats
108W - 124L
1,115 MMR
Solo
Ra
Ra
Silver II
LORD-EAotsen
Ra
Silver II
Level 163
God Stats
7W - 4L
1,639 SR
Queue Stats
101W - 126L
1,071 MMR
Solo
Cernunnos
Cernunnos
Silver I
Yuppx
Cernunnos
Silver I
Level 120
God Stats
12W - 15L
1,297 SR
Queue Stats
528W - 537L
1,056 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
1 / 1 / 2
8,527
609
5,815
7,897
2,710
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
 
Hercules
12
1 / 3 / 6
7,070
505
9,612
13,897
7,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
H41GY92
Nu Wa
14
1 / 2 / 5
8,295
593
7,095
5,537
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Johann024
Chaac
16
7 / 0 / 3
9,464
676
12,656
11,071
6,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
MonkeyD_Dani
Jormungandr
17
5 / 0 / 4
10,530
752
7,649
9,255
6,598
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ChironThothAwilixAthena

VS

Bans
LokiNutAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 2 / 4
6,706
479
5,991
14,947
9,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
12
2 / 3 / 2
6,559
469
2,641
13,482
5,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 4 / 2
7,714
551
5,749
10,015
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 3 / 0
7,933
567
2,549
10,362
3,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Yuppx
Cernunnos
11
1 / 3 / 1
6,437
460
4,086
11,046
2,824
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
15
Kills
6
6
Deaths
15
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
1
2
2
W
Hercules
 
Hercules
1
3
6
1.33
L
Cerberus
 
Cerberus
1
2
4
1.5
L
Thor
2
3
2
1
W
Nu Wa
H41GY92
Nu Wa
1
2
5
1.75
L
2
4
2
0.75
W
Chaac
Johann024
Chaac
7
0
3
8.5
L
0
3
0
0
W
Jormungandr
MonkeyD_Dani
Jormungandr
5
0
4
7
L
Cernunnos
Yuppx
Cernunnos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,827
Damage
21,016
47,657
Taken
59,852
25,223
Mitigated
25,136
18,579
Healing
19,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,815
2,554
0
3,960
7,897
2,710
368
1,926
5,971
0
63,176
W
Hercules
 
Hercules
9,612
3,150
0
2,438
13,897
7,985
0
4,461
9,436
0
35,739
L
Cerberus
 
Cerberus
5,991
314
0
4,892
14,947
9,578
0
3,291
11,351
20,685
2,746
L
Thor
2,641
462
0
4,929
13,482
5,053
0
1,893
11,589
0
44,562
W
Nu Wa
H41GY92
Nu Wa
7,095
2,288
0
1,278
5,537
1,623
409
3,330
2,207
67,468
1,872
L
5,749
353
0
876
10,015
3,760
0
4,109
5,726
68,193
0
W
Chaac
Johann024
Chaac
12,656
3,014
0
7,427
11,071
6,307
0
1,201
9,862
0
78,478
L
2,549
38
364
4,547
10,362
3,921
0
4,245
6,075
65,289
423
W
Jormungandr
MonkeyD_Dani
Jormungandr
7,649
948
0
3,476
9,255
6,598
336
2,485
6,402
90,527
2,534
L
Cernunnos
Yuppx
Cernunnos
4,086
1,903
0
4,126
11,046
2,824
0
1,009
9,884
0
42,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,886
Gold Earned
35,349
515
Minions Killed
492
0
Camps Cleared
0
1,454,472
Distance Traveled
1,292,666
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,527
609
111
8
0
261,661
3
W
Hercules
7,070
505
41
3
0
287,872
0
L
Cerberus
6,706
479
70
5
0
295,617
4
L
Thor
6,559
469
76
5
0
278,093
0
W
Nu Wa
8,295
593
109
8
0
278,782
2
L
Raijin
7,714
551
132
9
0
230,970
5
W
Chaac
9,464
676
103
7
0
344,441
3
L
Ra
7,933
567
141
10
0
254,548
2
W
Jormungandr
10,530
752
151
11
0
281,716
0
L
Cernunnos
6,437
460
73
5
0
233,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role