Player Matchup

Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
The0ldG0d
Zhong Kui
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,819 Elo+
Solo
Bacchus
Bacchus
WarAXE 20
Bacchus
Level 88
God Stats
0W - 3L
1,231 SR
Queue Stats
51W - 65L
1,483 Elo+
Solo
Sol
Sol
fergy232323
Sol
Level 107
God Stats
3W - 3L
1,791 SR
Queue Stats
216W - 234L
1,488 Elo+
Solo
Horus
Horus
intothevoidL
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Team Averages
Level 84
1,504 SR
1,558 Elo+

VS

Team Averages
Level 132
1,497 SR
1,600 Elo+
Zeus
Zeus
Jraciel
Zeus
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 96L
1,551 Elo+
Solo
Sylvanus
Sylvanus
LordFateOphelia
Sylvanus
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,600 Elo+
Solo
Cthulhu
Cthulhu
QcMarkusQc
Cthulhu
Level 149
God Stats
7W - 7L
1,476 SR
Queue Stats
803W - 825L
1,519 Elo+
Solo
Arachne
Arachne
Smegedup
Arachne
Level 155
God Stats
2W - 4L
1,509 SR
Queue Stats
464W - 492L
1,490 Elo+
Solo
Martichoras
Martichoras
SpaceCowboy917
Martichoras
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,839 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 2 / 4
7,776
778
11,580
8,906
3,649
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
The0ldG0d
Zhong Kui
12
2 / 5 / 4
7,288
729
7,850
9,838
8,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
WarAXE 20
Bacchus
14
3 / 1 / 3
7,816
782
6,620
10,613
8,498
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 5
7,626
763
10,378
11,667
4,564
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 5 / 5
7,377
738
3,052
14,925
14,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Jraciel
Zeus
16
6 / 2 / 10
9,441
944
21,721
9,361
5,280
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
14
3 / 1 / 12
8,599
860
5,390
11,923
12,251
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
QcMarkusQc
Cthulhu
15
3 / 1 / 12
9,510
951
9,395
10,520
10,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
Smegedup
Arachne
12
1 / 3 / 12
7,739
774
5,836
9,888
8,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Martichoras
SpaceCowboy917
Martichoras
14
4 / 1 / 8
8,636
864
8,589
10,004
4,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
71
7
Kills
17
18
Deaths
8
21
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
4
1.5
W
Zeus
Jraciel
Zeus
6
2
10
5.5
W
Sylvanus
3
1
12
9
W
Cthulhu
QcMarkusQc
Cthulhu
3
1
12
9
W
Arachne
Smegedup
Arachne
1
3
12
2.33
W
Martichoras
SpaceCowboy917
Martichoras
4
1
8
8
L
Zhong Kui
The0ldG0d
Zhong Kui
2
5
4
0.8
L
Bacchus
WarAXE 20
Bacchus
3
1
3
4.5
L
1
5
5
0.7
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,480
Damage
50,931
55,949
Taken
51,696
39,794
Mitigated
42,041
13,261
Healing
27,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,580
38
496
2,114
8,906
3,649
86
5,884
2,981
27,077
397
W
Zeus
Jraciel
Zeus
21,721
1,245
609
384
9,361
5,280
1,091
6,917
2,444
41,771
0
W
Sylvanus
5,390
743
8,706
4,926
11,923
12,251
1,275
8,957
2,966
7,064
0
W
Cthulhu
QcMarkusQc
Cthulhu
9,395
249
3,656
2,975
10,520
10,776
711
7,722
2,798
23,244
218
W
Arachne
Smegedup
Arachne
5,836
3,907
1,427
2,260
9,888
8,913
397
5,607
4,281
0
9,331
W
Martichoras
SpaceCowboy917
Martichoras
8,589
2,555
306
2,017
10,004
4,821
2,485
7,705
2,299
0
19,838
L
Zhong Kui
The0ldG0d
Zhong Kui
7,850
1,266
0
529
9,838
8,365
325
5,179
4,527
13,240
366
L
Bacchus
WarAXE 20
Bacchus
6,620
164
433
2,720
10,613
8,498
0
8,208
2,367
12,534
0
L
10,378
3,097
657
3,093
11,667
4,564
312
8,999
2,668
27,009
0
L
3,052
1,016
1,018
2,201
14,925
14,718
0
8,236
6,481
1,153
8,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,883
Gold Earned
43,925
147
Minions Killed
125
0
Camps Cleared
0
912,603
Distance Traveled
905,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,776
778
45
5
0
203,534
0
W
Zeus
9,441
944
47
5
0
164,611
0
W
Sylvanus
8,599
860
3
0
0
180,431
0
W
Cthulhu
9,510
951
30
3
0
188,809
0
W
Arachne
7,739
774
11
1
0
201,884
0
W
Martichoras
8,636
864
34
3
0
169,405
0
L
Zhong Kui
7,288
729
22
2
0
167,239
0
L
Bacchus
7,816
782
25
3
0
206,082
0
L
Sol
7,626
763
50
5
0
154,564
0
L
Horus
7,377
738
5
1
0
181,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role