Player Matchup

Kuzenbo
Kuzenbo
Silver III
 
Kuzenbo
Silver III
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Gold IV
 
Bellona
Gold IV
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold III
Axiion_51
Izanami
Gold III
Level 111
God Stats
9W - 5L
1,730 SR
Queue Stats
109W - 122L
1,568 MMR
Solo
Janus
Janus
Silver I
Eskondido
Janus
Silver I
Level 187
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 39L
1,584 MMR
Party 1
Ne Zha
Ne Zha
Gold II
bantali
Ne Zha
Gold II
Level 63
God Stats
7W - 7L
1,556 SR
Queue Stats
54W - 52L
1,555 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 158
1,557 SR
1,541 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,594 SR
1,547 MMR
Neith
Neith
Platinum IV
 
Neith
Platinum IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold II
Dungpusher
Sol
Gold II
Level 129
God Stats
2W - 1L
1,570 SR
Queue Stats
56W - 49L
1,553 MMR
Solo
Osiris
Osiris
Silver II
L4dyMaria
Osiris
Silver II
Level 37
God Stats
1W - 2L
1,589 SR
Queue Stats
15W - 10L
1,543 MMR
Party 2
Bacchus
Bacchus
Gold I
NobodyCares
Bacchus
Gold I
Level 156
God Stats
8W - 5L
1,773 SR
Queue Stats
158W - 155L
1,547 MMR
Solo
Ratatoskr
Ratatoskr
Gold I
Potatosystem
Ratatoskr
Gold I
Level 157
God Stats
18W - 12L
1,538 SR
Queue Stats
167W - 155L
1,591 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 2 / 2
6,208
478
3,624
8,771
8,931
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
 
Bellona
10
0 / 4 / 0
6,105
470
9,793
16,296
19,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Izanami
Axiion_51
Izanami
12
0 / 2 / 1
6,494
500
3,956
10,423
4,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Eskondido
Janus
12
2 / 5 / 1
6,903
531
3,593
9,211
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
bantali
Ne Zha
12
1 / 4 / 2
6,437
495
6,076
13,407
6,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ZeusAphroditeSusanoAh Muzen Cab

VS

Bans
NutThorThanatosCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
5 / 0 / 7
8,404
646
9,564
6,010
2,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 1 / 3
8,090
622
8,756
9,664
3,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
L4dyMaria
Osiris
15
4 / 1 / 1
8,639
665
13,335
19,781
17,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
NobodyCares
Bacchus
13
3 / 0 / 8
7,706
593
6,674
9,245
8,478
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
Potatosystem
Ratatoskr
12
4 / 1 / 6
7,423
571
4,441
9,559
3,047
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
3
Kills
17
17
Deaths
3
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
2
0.5
L
Bellona
 
Bellona
0
4
0
0
W
Neith
 
Neith
5
0
7
8.5
L
Izanami
Axiion_51
Izanami
0
2
1
0.25
W
1
1
3
2.5
L
Janus
Eskondido
Janus
2
5
1
0.5
W
Osiris
L4dyMaria
Osiris
4
1
1
4.5
W
Bacchus
NobodyCares
Bacchus
3
0
8
7
W
Ratatoskr
Potatosystem
Ratatoskr
4
1
6
7
L
Ne Zha
bantali
Ne Zha
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,042
Damage
42,770
58,108
Taken
54,259
42,864
Mitigated
34,346
11,170
Healing
28,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,624
1,237
0
1,569
8,771
8,931
0
3,981
4,790
21,686
0
L
Bellona
 
Bellona
9,793
2,926
0
4,302
16,296
19,410
0
206
16,090
0
40,719
W
Neith
 
Neith
9,564
2,805
0
2,871
6,010
2,392
0
1,413
4,475
0
74,069
L
Izanami
Axiion_51
Izanami
3,956
2,776
0
2,576
10,423
4,140
0
6,943
3,480
0
58,001
W
8,756
4,642
0
5,522
9,664
3,344
796
321
9,343
60,037
18,518
L
Janus
Eskondido
Janus
3,593
249
0
679
9,211
3,402
0
1,645
7,566
48,788
698
W
Osiris
L4dyMaria
Osiris
13,335
5,995
0
13,553
19,781
17,085
220
780
17,938
0
75,158
W
Bacchus
NobodyCares
Bacchus
6,674
474
0
2,558
9,245
8,478
0
3,093
5,962
24,893
1,541
W
Ratatoskr
Potatosystem
Ratatoskr
4,441
776
0
3,974
9,559
3,047
0
1,138
8,218
0
51,278
L
Ne Zha
bantali
Ne Zha
6,076
2,642
0
2,044
13,407
6,981
0
1,709
11,698
0
53,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,147
Gold Earned
40,262
394
Minions Killed
471
0
Camps Cleared
0
1,247,605
Distance Traveled
1,319,932
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,208
478
25
2
0
275,359
0
L
Bellona
6,105
470
73
6
0
230,578
1
W
Neith
8,404
646
123
9
0
254,053
1
L
Izanami
6,494
500
109
8
0
243,640
3
W
Sol
8,090
622
129
10
0
245,008
0
L
Janus
6,903
531
112
9
0
240,421
0
W
Osiris
8,639
665
109
8
0
225,970
0
W
Bacchus
7,706
593
25
2
0
281,639
1
W
Ratatoskr
7,423
571
85
7
0
313,262
3
L
Ne Zha
6,437
495
75
6
0
257,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role