Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Kaelin1497
Janus
Level 29
God Stats
3W - 3L
1,583 SR
Queue Stats
28W - 40L
1,399 Elo+
Party 1
Da Ji
Da Ji
Yunq-BIood
Da Ji
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 58L
1,506 Elo+
Party 1
Team Averages
Level 59
1,528 SR
1,469 Elo+

VS

Team Averages
Level 112
1,516 SR
1,516 Elo+
Ah Puch
Ah Puch
AstuteHarmony50
Ah Puch
Level 137
God Stats
33W - 25L
1,603 SR
Queue Stats
305W - 278L
1,579 Elo+
Solo
Apollo
Apollo
The_pancakee
Apollo
Level 77
God Stats
14W - 15L
1,349 SR
Queue Stats
147W - 167L
1,462 Elo+
Solo
Arachne
Arachne
slimmyy86
Arachne
Level 121
God Stats
5W - 4L
1,597 SR
Queue Stats
218W - 232L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
1 / 2 / 1
6,137
614
2,435
9,376
11,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
10
0 / 4 / 1
6,242
624
2,911
6,024
2,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
10
1 / 4 / 1
6,236
624
5,372
9,132
4,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 4
8,639
864
8,862
2,914
1,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
12
1 / 2 / 6
7,422
742
4,544
6,989
2,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
slimmyy86
Arachne
12
5 / 0 / 3
8,103
810
8,089
7,564
3,561
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
10
10
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
2
1
0.75
W
4
0
4
6
L
Janus
0
4
1
0.13
W
Apollo
1
2
6
2
L
Da Ji
1
4
1
0.38
W
Arachne
slimmyy86
Arachne
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,718
Damage
21,495
24,532
Taken
17,467
18,078
Mitigated
7,378
1,812
Healing
5,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,435
803
0
1,186
9,376
11,271
0
3,519
5,407
6,798
1,798
W
8,862
176
0
1,217
2,914
1,112
369
1,167
1,747
32,650
762
L
Janus
2,911
34
0
0
6,024
2,259
0
1,908
3,852
21,503
395
W
Apollo
4,544
1,967
0
1,074
6,989
2,705
725
1,411
5,578
0
27,042
L
Da Ji
5,372
750
0
626
9,132
4,548
0
2,460
6,326
0
22,902
W
Arachne
slimmyy86
Arachne
8,089
5,484
0
3,331
7,564
3,561
654
2,288
5,276
0
22,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,615
Gold Earned
24,164
101
Minions Killed
139
0
Camps Cleared
0
548,594
Distance Traveled
571,682
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,137
614
25
3
0
193,281
0
W
Ah Puch
8,639
864
64
6
0
185,653
0
L
Janus
6,242
624
39
4
0
174,771
0
W
Apollo
7,422
742
44
4
0
191,967
1
L
Da Ji
6,236
624
37
4
0
180,542
0
W
Arachne
8,103
810
31
3
0
194,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role