Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DeityMAX
Danzaburou
Level 127
God Stats
1W - 2L
1,169 SR
Queue Stats
153W - 151L
1,515 Elo+
Solo
Tiamat
Tiamat
NaGaSONa
Tiamat
Level 156
God Stats
5W - 2L
1,852 SR
Queue Stats
114W - 86L
1,563 Elo+
Solo
Vulcan
Vulcan
TuKiller61
Vulcan
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
210W - 205L
1,460 Elo+
Solo
Artemis
Artemis
skisnnation5255
Artemis
Level 156
God Stats
14W - 2L
1,778 SR
Queue Stats
240W - 257L
1,522 Elo+
Solo
Team Averages
Level 149
1,560 SR
1,512 Elo+

VS

Team Averages
Level 117
1,474 SR
1,467 Elo+
Vamana
Vamana
Blibili丶DDD
Vamana
Level 99
God Stats
0W - 2L
1,557 SR
Queue Stats
302W - 157L
1,526 Elo+
Party 1
Atlas
Atlas
H4z3rd0u5Lotus
Atlas
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,232 Elo+
Solo
Ix Chel
Ix Chel
HUSH2012
Ix Chel
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 65L
1,508 Elo+
Party 1
Charybdis
Charybdis
alcaponesboss
Charybdis
Level 103
God Stats
0W - 2L
1,312 SR
Queue Stats
35W - 32L
1,506 Elo+
Solo
Thoth
Thoth
钮钴禄一猫猫一
Thoth
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 92L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
3 / 2 / 8
9,727
811
5,331
12,226
4,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
DeityMAX
Danzaburou
17
7 / 2 / 8
11,015
918
16,407
10,502
5,002
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
NaGaSONa
Tiamat
15
1 / 5 / 14
9,903
825
9,104
13,824
17,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
TuKiller61
Vulcan
17
4 / 2 / 8
9,867
822
12,563
8,200
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 2 / 9
9,430
786
10,799
10,716
4,678
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 5
8,602
717
7,543
14,422
18,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 3 / 6
8,813
734
13,570
17,270
17,294
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ix Chel
HUSH2012
Ix Chel
14
3 / 5 / 3
8,267
689
8,067
10,851
5,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Charybdis
alcaponesboss
Charybdis
12
1 / 3 / 6
7,584
632
7,425
9,768
4,262
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 3 / 9
8,346
696
7,229
8,590
4,451
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
40
18
Kills
11
13
Deaths
18
47
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
2
8
3.5
L
2
4
5
1.13
W
Danzaburou
DeityMAX
Danzaburou
7
2
8
5.5
L
4
3
6
2.33
L
Ix Chel
HUSH2012
Ix Chel
3
5
3
0.9
W
Tiamat
NaGaSONa
Tiamat
1
5
14
1.6
W
Vulcan
TuKiller61
Vulcan
4
2
8
4
L
Charybdis
alcaponesboss
Charybdis
1
3
6
1.33
W
3
2
9
3.75
L
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,204
Damage
43,834
55,468
Taken
60,901
35,375
Mitigated
50,750
27,757
Healing
23,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,331
186
11,756
7,522
12,226
4,866
901
6,559
5,183
15,807
457
L
7,543
1,476
517
2,580
14,422
18,800
0
6,499
7,923
2,225
16,021
W
Danzaburou
DeityMAX
Danzaburou
16,407
5,096
656
2,753
10,502
5,002
2,242
4,889
5,321
0
33,581
L
13,570
3,155
1,132
5,994
17,270
17,294
49
5,700
11,570
25,811
144
L
Ix Chel
HUSH2012
Ix Chel
8,067
870
4,030
2,476
10,851
5,943
0
5,241
5,610
17,638
586
W
Tiamat
NaGaSONa
Tiamat
9,104
474
1,399
1,966
13,824
17,392
390
7,037
6,009
20,400
0
W
Vulcan
TuKiller61
Vulcan
12,563
2,919
179
148
8,200
3,437
1,259
4,500
3,370
25,805
0
L
Charybdis
alcaponesboss
Charybdis
7,425
1,581
1,123
3,090
9,768
4,262
26
4,540
5,228
0
13,881
W
10,799
5,122
429
949
10,716
4,678
2,934
4,595
5,704
0
28,944
L
7,229
431
1,167
1,413
8,590
4,451
0
4,925
3,665
26,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,942
Gold Earned
41,612
137
Minions Killed
155
0
Camps Cleared
0
1,193,359
Distance Traveled
1,046,631
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,727
811
18
2
0
268,301
0
L
Vamana
8,602
717
25
2
0
239,730
0
W
Danzaburou
11,015
918
45
4
0
204,035
0
L
Atlas
8,813
734
30
3
0
216,346
0
L
Ix Chel
8,267
689
26
2
0
215,531
0
W
Tiamat
9,903
825
8
1
0
238,698
1
W
Vulcan
9,867
822
33
3
0
252,105
0
L
Charybdis
7,584
632
22
2
0
165,005
0
W
Artemis
9,430
786
33
3
0
230,220
0
L
Thoth
8,346
696
52
4
0
210,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role