Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ImTiiibou
Skadi
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,458 Elo+
Solo
Hercules
Hercules
LAKI71
Hercules
Level 206
God Stats
9W - 2L
1,592 SR
Queue Stats
851W - 402L
1,544 Elo+
Party 1
Merlin
Merlin
Vic_C_IX
Merlin
Level 125
God Stats
14W - 11L
1,588 SR
Queue Stats
454W - 476L
1,438 Elo+
Solo
Geb
Geb
mira71
Geb
Level 205
God Stats
2W - 1L
1,702 SR
Queue Stats
849W - 402L
1,543 Elo+
Party 1
Team Averages
Level 137
1,576 SR
1,497 Elo+

VS

Team Averages
Level 115
1,480 SR
1,448 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Altarba02
Bakasura
Level 49
God Stats
1W - 2L
1,545 SR
Queue Stats
227W - 232L
1,431 Elo+
Solo
Chaac
Chaac
Angy-42-
Chaac
Level 141
God Stats
2W - 3L
1,301 SR
Queue Stats
247W - 275L
1,373 Elo+
Solo
Gilgamesh
Gilgamesh
ValiTempest
Gilgamesh
Level 178
God Stats
1W - 3L
1,500 SR
Queue Stats
85W - 94L
1,459 Elo+
Solo
Nike
Nike
madaraa1994
Nike
Level 107
God Stats
7W - 3L
1,553 SR
Queue Stats
228W - 232L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
3 / 3 / 6
8,796
800
10,627
9,144
3,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
ImTiiibou
Skadi
16
6 / 2 / 7
9,913
901
16,039
10,193
4,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
LAKI71
Hercules
14
5 / 3 / 9
8,957
814
13,501
15,524
16,485
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Vic_C_IX
Merlin
14
0 / 3 / 11
8,467
770
8,296
7,263
3,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
mira71
Geb
15
1 / 3 / 10
8,281
753
6,374
12,101
10,538
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
4 / 1 / 8
9,476
861
18,622
9,661
5,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Altarba02
Bakasura
14
4 / 5 / 5
8,214
747
4,214
12,900
13,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
Angy-42-
Chaac
16
0 / 0 / 8
8,121
738
7,531
7,521
6,636
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
ValiTempest
Gilgamesh
14
3 / 4 / 3
8,181
744
8,148
14,158
12,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 5 / 8
8,534
776
7,635
15,368
17,192
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
46
15
Kills
14
14
Deaths
15
43
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
3
6
2
L
Nu Wa
 
Nu Wa
4
1
8
8
L
Bakasura
Altarba02
Bakasura
4
5
5
1.3
L
Chaac
Angy-42-
Chaac
0
0
8
4
W
Skadi
ImTiiibou
Skadi
6
2
7
4.75
W
Hercules
LAKI71
Hercules
5
3
9
3.17
L
Gilgamesh
ValiTempest
Gilgamesh
3
4
3
1.13
W
Merlin
Vic_C_IX
Merlin
0
3
11
1.83
L
3
5
8
1.4
W
Geb
mira71
Geb
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,837
Damage
46,150
54,225
Taken
59,608
38,680
Mitigated
55,576
18,468
Healing
18,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
10,627
8,358
0
499
9,144
3,863
1,477
2,899
6,075
0
24,309
L
Nu Wa
 
Nu Wa
18,622
5,100
951
943
9,661
5,232
370
3,535
6,126
39,497
0
L
Bakasura
Altarba02
Bakasura
4,214
2,369
1,141
1,936
12,900
13,946
0
2,500
10,400
0
4,142
L
Chaac
Angy-42-
Chaac
7,531
277
3,548
4,022
7,521
6,636
124
2,606
4,915
0
26,242
W
Skadi
ImTiiibou
Skadi
16,039
6,069
2,038
2,925
10,193
4,769
1,110
4,140
5,827
0
45,771
W
Hercules
LAKI71
Hercules
13,501
2,570
2,642
6,484
15,524
16,485
453
5,396
9,225
4,251
22,493
L
Gilgamesh
ValiTempest
Gilgamesh
8,148
1,562
956
3,324
14,158
12,570
85
3,714
10,444
0
12,927
W
Merlin
Vic_C_IX
Merlin
8,296
448
403
776
7,263
3,025
732
2,498
4,497
27,490
874
L
7,635
703
565
1,249
15,368
17,192
0
4,652
10,716
0
12,620
W
Geb
mira71
Geb
6,374
348
1,336
1,365
12,101
10,538
0
3,689
8,054
15,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,414
Gold Earned
42,526
171
Minions Killed
112
0
Camps Cleared
0
1,009,440
Distance Traveled
1,080,804
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,796
800
40
4
0
211,253
0
L
Nu Wa
9,476
861
57
5
0
222,007
0
L
Bakasura
8,214
747
5
0
0
238,787
0
L
Chaac
8,121
738
31
3
0
227,184
0
W
Skadi
9,913
901
56
5
0
206,377
0
W
Hercules
8,957
814
22
2
0
231,343
0
L
Gilgamesh
8,181
744
13
1
0
189,282
0
W
Merlin
8,467
770
37
3
0
166,773
0
L
Nike
8,534
776
6
1
0
203,544
0
W
Geb
8,281
753
16
1
0
193,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role