Player Matchup

Awilix
Awilix
Matzonero
Awilix
Level 105
God Stats
39W - 34L
1,593 SR
Queue Stats
73W - 61L
1,554 Elo+
Solo
Vulcan
Vulcan
Quiry
Vulcan
Level 144
God Stats
1W - 1L
1,286 SR
Queue Stats
39W - 29L
1,588 Elo+
Solo
Chronos
Chronos
StarrkWolf
Chronos
Level 62
God Stats
3W - 5L
1,286 SR
Queue Stats
226W - 231L
1,472 Elo+
Party 1
Atlas
Atlas
Yukirby
Atlas
Level 159
God Stats
8W - 12L
1,548 SR
Queue Stats
412W - 372L
1,563 Elo+
Party 1
King Arthur
King Arthur
elloelloeloo
King Arthur
Level 149
God Stats
15W - 9L
1,609 SR
Queue Stats
352W - 335L
1,581 Elo+
Solo
Team Averages
Level 124
1,464 SR
1,552 Elo+

VS

Team Averages
Level 107
1,480 SR
1,551 Elo+
Sobek
Sobek
 
Sobek
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
CrankyTea
Lancelot
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 90L
1,499 Elo+
Solo
Aphrodite
Aphrodite
Kingstar37
Aphrodite
Level 148
God Stats
3W - 4L
1,621 SR
Queue Stats
174W - 163L
1,583 Elo+
Solo
Mulan
Mulan
Unbrokenlegend2
Mulan
Level 129
God Stats
10W - 9L
1,472 SR
Queue Stats
161W - 137L
1,553 Elo+
Solo
Anhur
Anhur
yonbg4
Anhur
Level 26
God Stats
1W - 1L
1,308 SR
Queue Stats
4W - 4L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Matzonero
Awilix
10
3 / 0 / 3
5,611
561
4,589
5,556
2,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Vulcan
Quiry
Vulcan
10
1 / 0 / 3
5,737
574
5,640
3,638
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
StarrkWolf
Chronos
10
1 / 3 / 0
5,714
571
1,554
4,794
1,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Atlas
Yukirby
Atlas
9
1 / 0 / 4
5,627
563
2,565
6,010
3,791
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
elloelloeloo
King Arthur
11
2 / 0 / 2
6,343
634
7,443
9,959
7,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 1 / 2
5,312
531
1,789
4,786
3,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
CrankyTea
Lancelot
9
1 / 1 / 0
4,781
478
2,990
8,137
3,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Kingstar37
Aphrodite
11
0 / 1 / 0
5,608
561
796
5,815
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
0 / 3 / 0
4,800
480
5,582
10,294
5,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
yonbg4
Anhur
6
2 / 2 / 1
4,612
461
3,298
3,809
1,047
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
8
Kills
3
3
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
2
1
L
Lancelot
CrankyTea
Lancelot
1
1
0
1
L
Aphrodite
Kingstar37
Aphrodite
0
1
0
0
W
Awilix
Matzonero
Awilix
3
0
3
4.5
W
Vulcan
Quiry
Vulcan
1
0
3
2.5
W
Chronos
StarrkWolf
Chronos
1
3
0
0.33
L
0
3
0
0
W
Atlas
Yukirby
Atlas
1
0
4
3
W
King Arthur
elloelloeloo
King Arthur
2
0
2
3
L
Anhur
yonbg4
Anhur
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,791
Damage
14,455
29,957
Taken
32,841
15,893
Mitigated
15,550
6,938
Healing
13,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,789
259
0
1,933
4,786
3,486
0
2,451
2,299
12,278
0
L
Lancelot
CrankyTea
Lancelot
2,990
943
0
2,768
8,137
3,012
0
1,678
6,257
0
26,307
L
Aphrodite
Kingstar37
Aphrodite
796
152
290
3,620
5,815
2,011
0
2,778
2,783
48,863
1,577
W
Awilix
Matzonero
Awilix
4,589
1,260
0
770
5,556
2,113
0
432
5,042
0
33,525
W
Vulcan
Quiry
Vulcan
5,640
1,923
0
1,000
3,638
1,368
0
828
2,810
41,977
0
W
Chronos
StarrkWolf
Chronos
1,554
581
0
1,121
4,794
1,077
599
696
4,098
41,141
0
L
5,582
552
0
3,673
10,294
5,994
0
786
9,466
0
30,434
W
Atlas
Yukirby
Atlas
2,565
975
0
2,047
6,010
3,791
0
834
5,176
19,054
1,035
W
King Arthur
elloelloeloo
King Arthur
7,443
1,773
0
2,000
9,959
7,544
0
110
9,328
0
52,055
L
Anhur
yonbg4
Anhur
3,298
1,880
0
1,447
3,809
1,047
0
1,469
2,340
0
19,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,032
Gold Earned
25,113
307
Minions Killed
265
0
Camps Cleared
0
1,044,119
Distance Traveled
899,488
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,312
531
15
2
0
213,785
4
L
Lancelot
4,781
478
53
5
0
234,494
0
L
Aphrodite
5,608
561
104
10
0
186,071
0
W
Awilix
5,611
561
50
5
0
250,401
1
W
Vulcan
5,737
574
75
8
0
210,439
0
W
Chronos
5,714
571
78
8
0
185,763
0
L
Mulan
4,800
480
53
5
0
156,379
0
W
Atlas
5,627
563
24
2
0
211,834
2
W
King Arthur
6,343
634
80
8
0
185,682
2
L
Anhur
4,612
461
40
4
0
108,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role