Player Matchup

Chang'e
Chang'e
Cambumbert
Chang'e
Level 107
God Stats
1W - 2L
1,205 SR
Queue Stats
159W - 139L
1,515 Elo+
Solo
Khepri
Khepri
Ddiegocalderonn
Khepri
Level 118
God Stats
1W - 0L
1,303 SR
Queue Stats
48W - 51L
1,450 Elo+
Solo
Jormungandr
Jormungandr
REOLON
Jormungandr
Level 155
God Stats
5W - 0L
1,872 SR
Queue Stats
87W - 71L
1,544 Elo+
Party 1
Persephone
Persephone
Rozzita
Persephone
Level 28
God Stats
6W - 4L
1,166 SR
Queue Stats
221W - 223L
1,494 Elo+
Solo
Sol
Sol
TheStrikerXI
Sol
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 60L
1,506 Elo+
Party 1
Team Averages
Level 111
1,409 SR
1,502 Elo+

VS

Team Averages
Level 124
1,589 SR
1,549 Elo+
Artemis
Artemis
Maestro9323
Artemis
Level 101
God Stats
3W - 2L
1,723 SR
Queue Stats
150W - 138L
1,527 Elo+
Party 2
Chang'e
Chang'e
MithMi
Chang'e
Level 66
God Stats
4W - 2L
1,722 SR
Queue Stats
328W - 333L
1,521 Elo+
Solo
Bastet
Bastet
herrDoktor_Tenma
Bastet
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 57L
1,613 Elo+
Solo
Ne Zha
Ne Zha
marko_du_93
Ne Zha
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
165W - 151L
1,528 Elo+
Party 2
Cliodhna
Cliodhna
mo_hawai
Cliodhna
Level 191
God Stats
8W - 12L
1,500 SR
Queue Stats
905W - 915L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cambumbert
Chang'e
17
2 / 3 / 20
10,308
736
9,564
16,600
9,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

17
2 / 2 / 23
11,136
795
7,604
28,195
31,902
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
REOLON
Jormungandr
20
11 / 1 / 18
12,974
927
23,071
23,388
28,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
Rozzita
Persephone
18
6 / 1 / 17
11,479
820
15,629
8,856
4,758
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

17
9 / 5 / 13
11,609
829
19,968
15,754
8,415
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Earring

Mystical Earring

+15
Mp 5

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Maestro9323
Artemis
15
0 / 5 / 8
8,131
581
13,784
11,411
5,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
MithMi
Chang'e
16
0 / 7 / 6
8,632
617
12,590
21,279
10,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
5 / 5 / 4
10,724
766
16,398
16,287
11,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Ne Zha
14
1 / 7 / 8
8,330
595
10,536
13,713
6,618
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cliodhna
mo_hawai
Cliodhna
17
5 / 6 / 4
10,109
722
19,051
20,672
15,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
41
30
Kills
11
12
Deaths
30
91
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Cambumbert
Chang'e
2
3
20
4
W
2
2
23
6.75
L
Artemis
Maestro9323
Artemis
0
5
8
0.8
L
Chang'e
MithMi
Chang'e
0
7
6
0.43
W
Jormungandr
REOLON
Jormungandr
11
1
18
20
W
Persephone
Rozzita
Persephone
6
1
17
14.5
W
9
5
13
3.1
L
5
5
4
1.4
L
Ne Zha
1
7
8
0.71
L
Cliodhna
mo_hawai
Cliodhna
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,836
Damage
72,359
92,793
Taken
83,362
83,235
Mitigated
48,762
48,798
Healing
23,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Cambumbert
Chang'e
9,564
1,182
20,918
8,204
16,600
9,347
1,049
2,857
13,743
19,603
0
W
7,604
286
775
7,697
28,195
31,902
278
3,230
24,965
13,441
0
L
Artemis
Maestro9323
Artemis
13,784
6,339
470
627
11,411
5,359
0
10,657
754
0
20,778
L
Chang'e
MithMi
Chang'e
12,590
385
6,449
7,347
21,279
10,687
0
19,507
1,772
31,987
0
W
Jormungandr
REOLON
Jormungandr
23,071
5,398
1,409
3,961
23,388
28,813
636
3,871
19,517
47,423
5,093
W
Persephone
Rozzita
Persephone
15,629
576
323
1,814
8,856
4,758
1,859
598
8,247
37,544
0
W
19,968
6,185
873
2,824
15,754
8,415
4,528
2,034
13,720
35,657
0
L
16,398
2,687
549
3,850
16,287
11,003
0
11,337
4,950
0
26,184
L
Ne Zha
10,536
1,166
735
509
13,713
6,618
0
12,915
798
0
17,594
L
Cliodhna
mo_hawai
Cliodhna
19,051
1,242
120
3,136
20,672
15,095
0
18,951
1,721
0
40,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,506
Gold Earned
45,926
201
Minions Killed
133
0
Camps Cleared
0
1,309,792
Distance Traveled
1,276,992
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,308
736
27
2
0
269,215
0
W
Khepri
11,136
795
15
1
0
275,517
0
L
Artemis
8,131
581
17
1
0
231,772
0
L
Chang'e
8,632
617
31
2
0
241,818
0
W
Jormungandr
12,974
927
72
5
0
275,733
0
W
Persephone
11,479
820
42
3
0
272,393
0
W
Sol
11,609
829
45
3
0
216,934
0
L
Bastet
10,724
766
20
1
0
274,886
3
L
Ne Zha
8,330
595
12
1
0
256,370
0
L
Cliodhna
10,109
722
53
4
0
272,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role