Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Burning-Monarch1
Vulcan
Level 68
God Stats
23W - 3L
2,005 SR
Queue Stats
372W - 368L
1,496 Elo+
Solo
Charybdis
Charybdis
ReapingSpirit
Charybdis
Level 127
God Stats
2W - 0L
1,707 SR
Queue Stats
156W - 140L
1,574 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sphereted-Away
Morgan Le Fay
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 77L
1,526 Elo+
Solo
Rama
Rama
ThaDeej
Rama
Level 148
God Stats
5W - 3L
1,231 SR
Queue Stats
97W - 100L
1,461 Elo+
Solo
Team Averages
Level 119
1,589 SR
1,511 Elo+

VS

Team Averages
Level 68
1,654 SR
1,442 Elo+
Izanami
Izanami
 
Izanami
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BEATHERBACKIN2
Kukulkan
Level 29
God Stats
1W - 1L
1,693 SR
Queue Stats
79W - 89L
1,442 Elo+
Solo
Nox
Nox
Kattalyst70
Nox
Level 42
God Stats
5W - 2L
1,860 SR
Queue Stats
151W - 159L
1,386 Elo+
Party 1
Ix Chel
Ix Chel
Soprobear
Ix Chel
Level 148
God Stats
1W - 1L
1,718 SR
Queue Stats
151W - 172L
1,445 Elo+
Solo
Cerberus
Cerberus
VvAKUMUvV
Cerberus
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 22L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
1 / 1 / 10
8,350
835
5,876
7,318
3,035
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
7 / 1 / 7
9,673
967
13,996
4,595
2,047
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
ReapingSpirit
Charybdis
15
4 / 4 / 9
8,867
887
8,325
9,254
3,603
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Sphereted-Away
Morgan Le Fay
15
6 / 1 / 13
9,330
933
13,037
6,433
2,838
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
ThaDeej
Rama
15
5 / 1 / 11
9,135
914
7,289
8,142
3,214
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 4 / 4
8,092
809
5,694
9,257
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
14
1 / 3 / 4
7,223
722
9,380
6,618
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

13
2 / 4 / 3
7,389
739
6,209
8,005
3,184
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
Soprobear
Ix Chel
15
3 / 3 / 3
8,284
828
5,548
9,827
4,205
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cerberus
VvAKUMUvV
Cerberus
11
0 / 9 / 3
6,875
688
3,123
17,257
14,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
25
23
Kills
8
8
Deaths
23
50
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
1
10
6
L
Izanami
 
Izanami
2
4
4
1
L
Kukulkan
1
3
4
1
W
7
1
7
10.5
L
2
4
3
0.88
W
Charybdis
ReapingSpirit
Charybdis
4
4
9
2.13
L
Ix Chel
Soprobear
Ix Chel
3
3
3
1.5
W
Morgan Le Fay
Sphereted-Away
Morgan Le Fay
6
1
13
12.5
W
Rama
ThaDeej
Rama
5
1
11
10.5
L
Cerberus
VvAKUMUvV
Cerberus
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,523
Damage
29,954
35,742
Taken
50,964
14,737
Mitigated
28,287
15,597
Healing
11,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
5,876
1,249
5,918
3,648
7,318
3,035
474
5,286
2,032
15,605
0
L
Izanami
 
Izanami
5,694
3,447
93
1,238
9,257
3,702
0
5,456
3,801
0
21,500
L
Kukulkan
9,380
73
633
288
6,618
2,715
0
4,422
2,196
25,679
78
W
13,996
8,667
695
698
4,595
2,047
369
2,922
1,673
29,749
0
L
6,209
261
995
684
8,005
3,184
0
5,040
2,965
15,502
0
W
Charybdis
ReapingSpirit
Charybdis
8,325
3,407
394
1,427
9,254
3,603
1,373
6,414
2,840
0
18,691
L
Ix Chel
Soprobear
Ix Chel
5,548
332
3,109
2,867
9,827
4,205
0
5,783
4,044
12,150
0
W
Morgan Le Fay
Sphereted-Away
Morgan Le Fay
13,037
1,799
0
47
6,433
2,838
490
4,471
1,962
20,718
780
W
Rama
ThaDeej
Rama
7,289
4,401
898
1,872
8,142
3,214
1,387
5,167
2,975
0
17,963
L
Cerberus
VvAKUMUvV
Cerberus
3,123
36
0
1,296
17,257
14,481
0
11,783
5,474
7,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,355
Gold Earned
37,863
129
Minions Killed
114
0
Camps Cleared
0
945,194
Distance Traveled
881,226
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,350
835
18
2
0
199,288
0
L
Izanami
8,092
809
44
4
0
142,636
0
L
Kukulkan
7,223
722
33
3
0
195,651
0
W
Vulcan
9,673
967
33
3
0
217,959
0
L
Nox
7,389
739
20
2
0
196,297
0
W
Charybdis
8,867
887
23
2
0
145,256
0
L
Ix Chel
8,284
828
13
1
0
176,387
0
W
Morgan Le Fay
9,330
933
20
2
0
217,490
0
W
Rama
9,135
914
35
4
0
165,201
0
L
Cerberus
6,875
688
4
0
0
170,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role