Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Jigglypoff016
Neith
Level 62
God Stats
4W - 8L
1,549 SR
Queue Stats
5W - 15L
1,500 Elo+
Solo
Ravana
Ravana
Qu33nB3ck
Ravana
Level 63
God Stats
0W - 2L
1,304 SR
Queue Stats
27W - 20L
1,527 Elo+
Solo
Surtr
Surtr
Themagicaljesus
Surtr
Level 158
God Stats
20W - 13L
1,552 SR
Queue Stats
266W - 263L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
牵手看夕炀
Baron Samedi
Level 37
God Stats
0W - 2L
1,246 SR
Queue Stats
18W - 35L
1,336 Elo+
Solo
Team Averages
Level 91
1,430 SR
1,469 Elo+

VS

Team Averages
Level 98
1,598 SR
1,527 Elo+
Skadi
Skadi
AbutreDoBelzebu
Skadi
Level 49
God Stats
12W - 8L
1,611 SR
Queue Stats
25W - 28L
1,378 Elo+
Solo
Mercury
Mercury
GiantMeteor2024
Mercury
Level 93
God Stats
3W - 1L
1,833 SR
Queue Stats
57W - 38L
1,519 Elo+
Solo
Cthulhu
Cthulhu
Jiyant Deck
Cthulhu
Level 35
God Stats
48W - 51L
1,600 SR
Queue Stats
54W - 60L
1,541 Elo+
Solo
Ra
Ra
Tundra_422
Ra
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,728 Elo+
Solo
Ullr
Ullr
xJ 0 Y B 0 Y
Ullr
Level 155
God Stats
14W - 14L
1,444 SR
Queue Stats
186W - 189L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
1 / 7 / 1
5,432
453
4,320
12,769
8,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 1
5,663
472
3,237
5,829
1,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
Qu33nB3ck
Ravana
9
0 / 5 / 0
5,272
439
3,589
8,881
3,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 1 / 0
7,257
605
6,153
13,096
6,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
牵手看夕炀
Baron Samedi
10
0 / 5 / 1
5,681
473
3,746
8,188
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
10 / 0 / 4
7,518
627
9,498
7,716
2,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

12
4 / 0 / 8
6,637
553
5,961
7,595
3,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Jiyant Deck
Cthulhu
9
0 / 2 / 8
6,240
520
4,220
12,394
7,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
6 / 0 / 5
7,590
633
7,256
5,425
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 0 / 3
6,307
526
5,132
7,543
2,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
2
Kills
20
20
Deaths
2
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
7
1
0.21
W
10
0
4
12
W
4
0
8
8
L
0
2
1
0.25
W
Cthulhu
Jiyant Deck
Cthulhu
0
2
8
2
L
Ravana
Qu33nB3ck
Ravana
0
5
0
0
L
1
1
0
1
W
6
0
5
8.5
W
0
0
3
1.5
L
Baron Samedi
牵手看夕炀
Baron Samedi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,045
Damage
32,067
48,763
Taken
40,673
24,125
Mitigated
19,278
15,740
Healing
12,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,320
1,233
0
1,383
12,769
8,099
0
2,976
9,793
19,680
3,025
W
9,498
3,948
0
253
7,716
2,747
635
1,179
6,537
191
45,005
W
5,961
3,481
0
2,303
7,595
3,286
0
1,355
6,240
0
49,281
L
3,237
802
0
2,608
5,829
1,941
0
940
4,889
0
39,537
W
Cthulhu
Jiyant Deck
Cthulhu
4,220
549
1,307
3,145
12,394
7,942
150
2,567
9,827
24,359
0
L
Ravana
Qu33nB3ck
Ravana
3,589
1,372
0
1,991
8,881
3,211
0
1,149
7,668
0
34,507
L
6,153
2,025
0
7,966
13,096
6,901
326
1,768
11,328
1,071
58,388
W
7,256
1,362
504
2,547
5,425
2,322
59
1,871
3,554
52,293
921
W
5,132
2,427
0
2,651
7,543
2,981
0
941
6,602
0
48,659
L
Baron Samedi
牵手看夕炀
Baron Samedi
3,746
329
134
1,658
8,188
3,973
0
4,599
3,529
32,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,305
Gold Earned
34,292
311
Minions Killed
352
0
Camps Cleared
0
1,108,174
Distance Traveled
1,209,349
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,432
453
31
3
0
211,083
4
W
Skadi
7,518
627
77
6
0
208,353
0
W
Mercury
6,637
553
66
6
0
306,776
3
L
Neith
5,663
472
71
6
0
230,022
0
W
Cthulhu
6,240
520
30
3
0
231,638
0
L
Ravana
5,272
439
55
5
0
237,298
0
L
Surtr
7,257
605
97
8
0
222,861
0
W
Ra
7,590
633
89
7
0
242,316
3
W
Ullr
6,307
526
90
8
0
220,266
5
L
Baron Samedi
5,681
473
57
5
0
206,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role