Player Matchup

Discordia
Discordia
 
Discordia
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BiZ0u
Chiron
Level 157
God Stats
2W - 4L
1,091 SR
Queue Stats
170W - 180L
1,460 Elo+
Solo
Hel
Hel
Ulfsaar11
Hel
Level 124
God Stats
10W - 6L
1,540 SR
Queue Stats
436W - 444L
1,470 Elo+
Solo
Team Averages
Level 128
1,426 SR
1,486 Elo+

VS

Team Averages
Level 87
1,459 SR
1,433 Elo+
Sol
Sol
Gaimer-_-62
Sol
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 48L
1,382 Elo+
Party 2
Sobek
Sobek
LeValentinDu62
Sobek
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 98L
1,411 Elo+
Party 2
Hel
Hel
MrHp
Hel
Level 164
God Stats
1W - 2L
1,297 SR
Queue Stats
95W - 78L
1,534 Elo+
Party 1
Camazotz
Camazotz
MrYooo
Camazotz
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
90W - 109L
1,501 Elo+
Party 1
Hera
Hera
Рафаелка
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
7 / 1 / 11
9,349
935
23,638
11,259
5,257
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
 
Hercules
15
5 / 2 / 11
8,962
896
9,222
28,556
26,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
 
Nemesis
15
3 / 0 / 10
8,436
844
9,440
6,610
6,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
BiZ0u
Chiron
13
4 / 3 / 8
8,347
835
10,359
12,883
5,727
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
1 / 0 / 12
7,897
790
6,041
11,622
5,612
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 4
7,198
720
13,980
11,864
4,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
0 / 7 / 1
6,820
682
5,691
17,644
14,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hel
MrHp
Hel
15
5 / 2 / 1
8,118
812
12,200
11,807
5,717
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Camazotz
MrYooo
Camazotz
15
0 / 1 / 5
7,360
736
10,142
13,846
6,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 4 / 4
6,533
653
10,513
9,805
4,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
21
20
Kills
6
6
Deaths
20
52
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
1
11
12.5
W
Hercules
 
Hercules
5
2
11
5.25
W
Nemesis
 
Nemesis
3
0
10
8
W
Chiron
BiZ0u
Chiron
4
3
8
2.67
L
1
6
4
0.5
L
0
7
1
0.07
L
Hel
MrHp
Hel
5
2
1
2.75
L
Camazotz
MrYooo
Camazotz
0
1
5
2.5
W
1
0
12
7
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,700
Damage
52,526
70,930
Taken
64,966
50,101
Mitigated
35,596
45,911
Healing
27,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
23,638
2,050
20
1,166
11,259
5,257
715
5,545
5,714
39,852
1,070
W
Hercules
 
Hercules
9,222
2,899
1,344
13,980
28,556
26,833
20
14,551
14,005
0
16,532
W
Nemesis
 
Nemesis
9,440
835
681
1,680
6,610
6,672
349
5,392
1,218
0
13,120
W
Chiron
BiZ0u
Chiron
10,359
4,536
1,254
1,550
12,883
5,727
279
8,686
4,191
0
27,657
L
13,980
3,873
78
1,625
11,864
4,764
0
6,026
5,671
24,918
0
L
5,691
221
343
1,102
17,644
14,773
0
3,485
13,447
11,744
0
L
Hel
MrHp
Hel
12,200
413
10,489
7,423
11,807
5,717
0
6,582
5,086
19,347
41
L
Camazotz
MrYooo
Camazotz
10,142
314
540
4,909
13,846
6,208
0
7,742
5,867
0
23,251
W
6,041
147
15,522
8,714
11,622
5,612
73
8,163
3,459
12,844
442
L
10,513
2,314
351
320
9,805
4,134
0
5,080
4,626
14,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,991
Gold Earned
36,029
114
Minions Killed
87
0
Camps Cleared
0
1,089,420
Distance Traveled
1,045,538
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,349
935
35
4
0
215,825
0
W
Hercules
8,962
896
20
2
0
221,432
0
W
Nemesis
8,436
844
9
1
0
244,351
0
W
Chiron
8,347
835
33
3
0
181,650
0
L
Sol
7,198
720
18
2
0
174,422
0
L
Sobek
6,820
682
15
2
0
200,157
0
L
Hel
8,118
812
18
2
0
229,821
0
L
Camazotz
7,360
736
29
3
0
230,940
0
W
Hel
7,897
790
17
2
0
226,162
0
L
Hera
6,533
653
7
1
0
210,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role