Player Matchup

Khepri
Khepri
 
Khepri
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Hαseeb
Yu Huang
Level 176
God Stats
1W - 1L
1,536 SR
Queue Stats
13W - 8L
1,614 Elo+
Solo
Cupid
Cupid
KeterPeter
Cupid
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 159L
1,537 Elo+
Party 1
Achilles
Achilles
vvvvvva
Achilles
Level 166
God Stats
1W - 2L
1,374 SR
Queue Stats
83W - 78L
1,579 Elo+
Solo
Ah Puch
Ah Puch
zwilloo
Ah Puch
Level 153
God Stats
3W - 1L
1,461 SR
Queue Stats
167W - 158L
1,542 Elo+
Party 1
Team Averages
Level 164
1,474 SR
1,555 Elo+

VS

Team Averages
Level 139
1,581 SR
1,556 Elo+
Hercules
Hercules
Baatmaaaan
Hercules
Level 152
God Stats
2W - 2L
1,881 SR
Queue Stats
471W - 481L
1,586 Elo+
Solo
Cerberus
Cerberus
OldPlains356373
Cerberus
Level 142
God Stats
2W - 4L
1,188 SR
Queue Stats
249W - 227L
1,552 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RiskOnly
Ah Muzen Cab
Level 148
God Stats
5W - 1L
1,815 SR
Queue Stats
84W - 70L
1,581 Elo+
Solo
Olorun
Olorun
aarkine
Olorun
Level 125
God Stats
1W - 1L
1,715 SR
Queue Stats
139W - 153L
1,470 Elo+
Solo
Pele
Pele
grunnkillers
Pele
Level 127
God Stats
2W - 4L
1,305 SR
Queue Stats
93W - 55L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
0 / 3 / 22
10,761
769
5,447
18,916
23,776
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
Hαseeb
Yu Huang
19
8 / 1 / 22
11,974
855
24,543
12,658
8,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
19
7 / 2 / 18
12,358
883
19,942
14,962
10,477
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
vvvvvva
Achilles
19
12 / 2 / 19
12,062
862
17,147
21,187
40,447
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
zwilloo
Ah Puch
18
6 / 1 / 20
11,378
813
25,716
20,895
16,034
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Baatmaaaan
Hercules
13
0 / 7 / 5
8,756
625
8,158
17,376
16,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cerberus
14
0 / 7 / 5
8,939
639
5,780
25,597
25,892
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Ah Muzen Cab
RiskOnly
Ah Muzen Cab
18
7 / 5 / 0
11,001
786
23,173
18,019
9,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Olorun
aarkine
Olorun
16
2 / 8 / 2
9,296
664
10,492
17,062
8,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
0 / 6 / 4
8,920
637
12,797
18,548
8,706
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
25
33
Kills
9
9
Deaths
33
101
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
3
22
3.67
L
Hercules
Baatmaaaan
Hercules
0
7
5
0.36
W
Yu Huang
Hαseeb
Yu Huang
8
1
22
19
W
Cupid
7
2
18
8
L
Cerberus
0
7
5
0.36
L
Ah Muzen Cab
RiskOnly
Ah Muzen Cab
7
5
0
1.4
L
Olorun
aarkine
Olorun
2
8
2
0.38
L
0
6
4
0.33
W
Achilles
vvvvvva
Achilles
12
2
19
10.75
W
Ah Puch
zwilloo
Ah Puch
6
1
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,795
Damage
60,400
88,618
Taken
96,602
99,534
Mitigated
69,012
39,129
Healing
24,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,447
118
4,027
4,313
18,916
23,776
544
4,062
14,757
10,589
0
L
Hercules
Baatmaaaan
Hercules
8,158
603
807
2,326
17,376
16,809
0
8,745
8,631
684
11,273
W
Yu Huang
Hαseeb
Yu Huang
24,543
3,840
2,784
3,060
12,658
8,800
1,356
2,620
10,038
40,166
558
W
Cupid
19,942
11,489
8,574
6,096
14,962
10,477
1,832
2,358
12,604
0
46,620
L
Cerberus
5,780
309
317
4,834
25,597
25,892
0
13,709
11,888
11,596
0
L
Ah Muzen Cab
RiskOnly
Ah Muzen Cab
23,173
8,368
1,173
3,646
18,019
9,240
0
10,198
7,821
0
55,098
L
Olorun
aarkine
Olorun
10,492
4,158
2,725
3,114
17,062
8,365
0
11,914
5,148
20,531
309
L
12,797
1,238
1,161
4,816
18,548
8,706
0
11,469
7,079
0
28,256
W
Achilles
vvvvvva
Achilles
17,147
1,884
803
3,882
21,187
40,447
1,014
4,742
16,209
1,612
25,519
W
Ah Puch
zwilloo
Ah Puch
25,716
1,149
1,043
4,547
20,895
16,034
2,201
2,756
17,736
55,328
739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,533
Gold Earned
46,912
222
Minions Killed
180
0
Camps Cleared
0
1,441,047
Distance Traveled
1,192,909
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,761
769
18
1
0
283,295
0
L
Hercules
8,756
625
14
1
0
192,071
0
W
Yu Huang
11,974
855
49
4
0
278,109
0
W
Cupid
12,358
883
78
6
0
285,324
0
L
Cerberus
8,939
639
20
1
0
213,710
0
L
Ah Muzen Cab
11,001
786
88
6
0
275,159
0
L
Olorun
9,296
664
25
2
0
219,562
0
L
Pele
8,920
637
33
2
0
292,407
0
W
Achilles
12,062
862
24
2
0
301,763
0
W
Ah Puch
11,378
813
53
4
0
292,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role