Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
DEDMAIDAN
Cernunnos
Level 69
God Stats
3W - 4L
1,244 SR
Queue Stats
80W - 74L
1,389 Elo+
Party 2
Charon
Charon
FaustGnd
Charon
Level 108
God Stats
4W - 3L
1,464 SR
Queue Stats
113W - 118L
1,453 Elo+
Solo
Ah Puch
Ah Puch
PellesRid
Ah Puch
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 71L
1,325 Elo+
Party 2
Amaterasu
Amaterasu
空kong
Amaterasu
Level 89
God Stats
3W - 0L
1,715 SR
Queue Stats
50W - 37L
1,470 Elo+
Solo
Team Averages
Level 99
1,485 SR
1,428 Elo+

VS

Team Averages
Level 116
1,429 SR
1,447 Elo+
Hades
Hades
Ankroma1
Hades
Level 154
God Stats
1W - 3L
1,374 SR
Queue Stats
52W - 63L
1,373 Elo+
Solo
Set
Set
Jojouswriter264
Set
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 229L
1,516 Elo+
Solo
He Bo
He Bo
SABRETOOTHHH
He Bo
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,458 Elo+
Party 1
Fafnir
Fafnir
Thomsen319
Fafnir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 66L
1,420 Elo+
Solo
Nu Wa
Nu Wa
demonik36
Nu Wa
Level 78
God Stats
0W - 2L
1,273 SR
Queue Stats
13W - 17L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 1 / 12
8,605
861
10,695
4,420
1,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
DEDMAIDAN
Cernunnos
14
4 / 1 / 14
9,026
903
8,377
7,037
2,959
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charon
FaustGnd
Charon
14
2 / 1 / 18
8,548
855
7,189
10,089
9,697
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
PellesRid
Ah Puch
15
7 / 1 / 12
9,303
930
9,070
6,927
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
空kong
Amaterasu
15
6 / 1 / 13
9,327
933
4,997
18,208
11,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ankroma1
Hades
11
0 / 4 / 2
6,338
634
4,672
8,889
8,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 7 / 1
7,475
748
5,179
10,438
5,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 6 / 1
7,334
733
5,456
9,387
4,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Thomsen319
Fafnir
14
0 / 1 / 4
7,688
769
4,438
8,348
10,197
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
demonik36
Nu Wa
13
0 / 4 / 2
7,027
703
9,903
7,612
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
14
22
Kills
4
5
Deaths
22
69
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
12
9
L
Hades
Ankroma1
Hades
0
4
2
0.25
W
Cernunnos
DEDMAIDAN
Cernunnos
4
1
14
11
W
Charon
FaustGnd
Charon
2
1
18
11
L
2
7
1
0.36
W
Ah Puch
PellesRid
Ah Puch
7
1
12
13
L
2
6
1
0.42
L
Fafnir
Thomsen319
Fafnir
0
1
4
2
L
Nu Wa
demonik36
Nu Wa
0
4
2
0.25
W
Amaterasu
空kong
Amaterasu
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,328
Damage
29,648
46,681
Taken
44,674
29,536
Mitigated
31,938
25,924
Healing
10,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,695
5,624
963
1,157
4,420
1,914
566
2,580
1,840
27,688
367
L
Hades
Ankroma1
Hades
4,672
137
691
2,238
8,889
8,463
0
4,998
3,891
18,164
0
W
Cernunnos
DEDMAIDAN
Cernunnos
8,377
3,243
1,698
2,209
7,037
2,959
1,342
3,903
3,134
0
21,638
W
Charon
FaustGnd
Charon
7,189
1,344
2,456
2,903
10,089
9,697
443
5,624
4,465
18,407
0
L
5,179
2,028
60
73
10,438
5,943
0
6,434
4,004
0
12,421
W
Ah Puch
PellesRid
Ah Puch
9,070
678
0
2,782
6,927
3,477
289
4,628
2,299
21,254
254
L
5,456
429
185
545
9,387
4,143
0
5,434
3,953
13,149
0
L
Fafnir
Thomsen319
Fafnir
4,438
629
1,894
3,718
8,348
10,197
0
5,163
3,185
7,780
0
L
Nu Wa
demonik36
Nu Wa
9,903
2,369
661
308
7,612
3,192
0
4,712
2,900
28,809
0
W
Amaterasu
空kong
Amaterasu
4,997
2,098
819
10,937
18,208
11,489
0
7,734
10,474
0
8,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,809
Gold Earned
35,862
129
Minions Killed
120
0
Camps Cleared
0
918,133
Distance Traveled
804,670
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,605
861
33
3
0
163,194
0
L
Hades
6,338
634
32
3
0
143,729
0
W
Cernunnos
9,026
903
39
4
0
189,346
0
W
Charon
8,548
855
23
2
0
188,679
0
L
Set
7,475
748
19
2
0
152,804
0
W
Ah Puch
9,303
930
28
3
0
200,317
0
L
He Bo
7,334
733
23
2
0
144,359
0
L
Fafnir
7,688
769
4
0
0
195,015
0
L
Nu Wa
7,027
703
42
4
0
168,763
0
W
Amaterasu
9,327
933
6
1
0
176,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role