Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
AmissFortune
Heimdallr
Level 139
God Stats
0W - 3L
1,523 SR
Queue Stats
130W - 133L
1,550 Elo+
Solo
Surtr
Surtr
Jonath4nn
Surtr
Level 149
God Stats
0W - 2L
1,303 SR
Queue Stats
170W - 98L
1,715 Elo+
Party 2
Vulcan
Vulcan
Pro1Pro99
Vulcan
Level 102
God Stats
8W - 5L
1,682 SR
Queue Stats
187W - 142L
1,696 Elo+
Party 2
Nemesis
Nemesis
QuietPoint
Nemesis
Level 108
God Stats
7W - 4L
1,680 SR
Queue Stats
144W - 79L
1,670 Elo+
Party 2
Team Averages
Level 129
1,537 SR
1,626 Elo+

VS

Team Averages
Level 161
1,516 SR
1,556 Elo+
King Arthur
King Arthur
 
King Arthur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
ArceOne
Sobek
Level 152
God Stats
3W - 0L
1,366 SR
Queue Stats
52W - 39L
1,611 Elo+
Solo
Janus
Janus
Duffinator
Janus
Level 249
God Stats
15W - 11L
1,641 SR
Queue Stats
184W - 151L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
Ganondad
Gilgamesh
Level 129
God Stats
3W - 0L
1,757 SR
Queue Stats
14W - 6L
1,635 Elo+
Party 1
Neith
Neith
PrincessMelina
Neith
Level 129
God Stats
4W - 4L
1,315 SR
Queue Stats
124W - 126L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
1 / 2 / 0
5,766
481
3,958
9,590
9,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
AmissFortune
Heimdallr
11
2 / 4 / 0
6,476
540
7,674
9,336
4,407
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Surtr
Jonath4nn
Surtr
11
2 / 5 / 1
6,717
560
9,661
15,234
12,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
Pro1Pro99
Vulcan
13
1 / 1 / 0
7,073
589
6,669
5,491
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Nemesis
QuietPoint
Nemesis
12
1 / 1 / 2
6,084
507
4,608
10,197
3,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
4 / 3 / 1
8,089
674
11,518
14,296
10,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
ArceOne
Sobek
11
0 / 1 / 4
6,475
540
4,151
10,705
9,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
14
2 / 1 / 0
7,980
665
3,983
8,454
3,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Gilgamesh
Ganondad
Gilgamesh
13
4 / 0 / 1
6,757
563
8,897
11,593
5,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+75
Health

12
3 / 2 / 0
6,441
537
6,238
8,876
3,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
7
Kills
13
13
Deaths
7
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
2
0
0.5
W
King Arthur
 
King Arthur
4
3
1
1.5
L
Heimdallr
AmissFortune
Heimdallr
2
4
0
0.5
W
Sobek
ArceOne
Sobek
0
1
4
2
W
Janus
2
1
0
2
W
Gilgamesh
Ganondad
Gilgamesh
4
0
1
4.5
L
Surtr
Jonath4nn
Surtr
2
5
1
0.5
W
3
2
0
1.5
L
Vulcan
Pro1Pro99
Vulcan
1
1
0
1
L
Nemesis
QuietPoint
Nemesis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,570
Damage
34,787
49,848
Taken
53,924
31,690
Mitigated
32,248
13,684
Healing
15,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,958
1,562
0
1,541
9,590
9,469
0
3,601
5,905
17,412
1,406
W
King Arthur
 
King Arthur
11,518
2,295
0
5,008
14,296
10,113
0
847
12,669
622
68,416
L
Heimdallr
AmissFortune
Heimdallr
7,674
3,636
0
2,551
9,336
4,407
0
1,069
8,267
0
51,727
W
Sobek
ArceOne
Sobek
4,151
578
0
3,738
10,705
9,501
0
2,332
8,305
21,967
0
W
Janus
3,983
174
0
2,412
8,454
3,251
0
3,810
4,286
82,237
1,395
W
Gilgamesh
Ganondad
Gilgamesh
8,897
3,863
0
1,899
11,593
5,487
0
3,364
8,022
0
64,015
L
Surtr
Jonath4nn
Surtr
9,661
3,300
0
4,018
15,234
12,331
0
154
15,080
2,170
42,750
W
6,238
1,597
0
2,814
8,876
3,896
0
501
8,369
0
54,169
L
Vulcan
Pro1Pro99
Vulcan
6,669
1,324
0
960
5,491
2,041
0
2,311
3,018
60,567
676
L
Nemesis
QuietPoint
Nemesis
4,608
2,076
0
4,614
10,197
3,442
0
784
9,373
0
43,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,116
Gold Earned
35,742
383
Minions Killed
477
0
Camps Cleared
0
1,284,158
Distance Traveled
1,393,709
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,766
481
25
2
0
258,709
0
W
King Arthur
8,089
674
113
9
0
245,931
2
L
Heimdallr
6,476
540
81
7
0
233,918
2
W
Sobek
6,475
540
29
2
0
294,869
2
W
Janus
7,980
665
157
13
0
270,136
2
W
Gilgamesh
6,757
563
91
8
0
303,422
4
L
Surtr
6,717
560
68
6
0
219,483
0
W
Neith
6,441
537
87
7
0
279,351
0
L
Vulcan
7,073
589
131
11
0
282,212
2
L
Nemesis
6,084
507
78
7
0
289,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role