Player Matchup

Scylla
Scylla
Gold V
 
Scylla
Gold V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Platinum V
DomiKun00
Hou Yi
Platinum V
Level 198
God Stats
32W - 27L
1,548 SR
Queue Stats
85W - 71L
1,877 MMR
Party 1
Bacchus
Bacchus
Silver IV
EL_BRUJO_PARDO
Bacchus
Silver IV
Level 91
God Stats
10W - 17L
1,411 SR
Queue Stats
28W - 53L
827 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,487 SR
1,401 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,557 SR
1,147 MMR
Neith
Neith
Bronze IV
Hunter717
Neith
Bronze IV
Level 64
God Stats
1W - 7L
1,396 SR
Queue Stats
29W - 83L
370 MMR
Solo
Cthulhu
Cthulhu
Platinum V
Niiik
Cthulhu
Platinum V
Level 159
God Stats
28W - 23L
1,575 SR
Queue Stats
120W - 135L
1,766 MMR
Solo
Zeus
Zeus
Silver II
lollollo
Zeus
Silver II
Level 126
God Stats
4W - 4L
1,700 SR
Queue Stats
33W - 33L
1,304 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
1 / 0 / 8
9,879
760
8,477
8,719
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
DomiKun00
Hou Yi
17
9 / 1 / 1
11,241
865
17,876
15,275
7,175
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 1 / 7
9,040
695
6,067
12,790
16,879
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Ne ZhaAchillesFenrirThothPersephone

VS

Bans
KuzenboMedusaOdinAwilixAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hunter717
Neith
12
2 / 3 / 0
8,568
659
3,051
8,854
3,797
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Niiik
Cthulhu
14
0 / 2 / 2
8,436
649
12,138
16,790
16,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
13
0 / 5 / 1
8,416
647
5,874
10,656
4,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
10
Kills
2
2
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
0
8
5
W
Hou Yi
DomiKun00
Hou Yi
9
1
1
9.5
W
0
1
7
3.5
L
Neith
Hunter717
Neith
2
3
0
0.67
L
Cthulhu
Niiik
Cthulhu
0
2
2
0.5
L
Zeus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,420
Damage
21,063
36,784
Taken
36,300
27,619
Mitigated
24,890
10,769
Healing
3,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,477
1,128
0
3,093
8,719
3,565
1,117
3,512
4,769
47,601
0
W
Hou Yi
DomiKun00
Hou Yi
17,876
10,523
0
5,884
15,275
7,175
520
9,384
5,359
0
64,424
W
6,067
863
0
1,792
12,790
16,879
758
3,708
8,769
14,746
5,365
L
Neith
Hunter717
Neith
3,051
819
0
932
8,854
3,797
0
3,664
5,128
0
8,220
L
Cthulhu
Niiik
Cthulhu
12,138
777
0
1,491
16,790
16,835
0
6,589
10,156
37,441
688
L
Zeus
5,874
496
0
872
10,656
4,258
0
3,006
7,650
32,373
680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,160
Gold Earned
25,420
190
Minions Killed
128
0
Camps Cleared
0
752,032
Distance Traveled
683,079
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,879
760
86
7
0
260,835
6
W
Hou Yi
11,241
865
85
7
0
235,839
3
W
Bacchus
9,040
695
19
1
0
255,358
0
L
Neith
8,568
659
10
1
0
175,562
0
L
Cthulhu
8,436
649
49
4
0
273,855
5
L
Zeus
8,416
647
69
5
0
233,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role