Player Matchup

Vamana
Vamana
Platinum IV
ChadArthur
Vamana
Platinum IV
Level 129
God Stats
24W - 16L
1,785 SR
Queue Stats
251W - 240L
1,728 MMR
Solo
Fafnir
Fafnir
Gold II
DeadsNight01
Fafnir
Gold II
Level 278
God Stats
3W - 5L
1,774 SR
Queue Stats
339W - 330L
1,657 MMR
Solo
Hel
Hel
Platinum V
Hristoalex
Hel
Platinum V
Level 191
God Stats
8W - 13L
1,544 SR
Queue Stats
501W - 484L
1,644 MMR
Solo
Medusa
Medusa
Gold I
Hunter10026
Medusa
Gold I
Level 170
God Stats
5W - 6L
1,558 SR
Queue Stats
183W - 161L
1,646 MMR
Solo
Kali
Kali
Platinum IV
Nick2258
Kali
Platinum IV
Level 114
God Stats
4W - 3L
1,263 SR
Queue Stats
437W - 451L
1,803 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 176
1,585 SR
1,696 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,596 SR
1,696 MMR
Janus
Janus
Platinum I
AriesFromHellZ
Janus
Platinum I
Level 194
God Stats
15W - 18L
1,601 SR
Queue Stats
277W - 260L
1,856 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
DeeplyShort
Sun Wukong
Silver I
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 122L
1,650 MMR
Solo
Hachiman
Hachiman
Gold IV
Ofumei
Hachiman
Gold IV
Level 147
God Stats
11W - 10L
1,369 SR
Queue Stats
77W - 71L
1,563 MMR
Party 1
Geb
Geb
Gold IV
fauxfofour
Geb
Gold IV
Level 59
God Stats
5W - 1L
1,936 SR
Queue Stats
33W - 29L
1,773 MMR
Solo
Ratatoskr
Ratatoskr
Gold I
Řatatoskr
Ratatoskr
Gold I
Level 122
God Stats
62W - 47L
1,574 SR
Queue Stats
167W - 166L
1,636 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ChadArthur
Vamana
10
0 / 0 / 0
5,677
710
4,339
6,475
3,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
6
0 / 0 / 0
4,255
532
957
4,406
3,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 0 / 1
5,363
670
1,125
2,207
632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
9
1 / 1 / 0
4,585
573
3,339
3,564
1,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kali
9
1 / 2 / 1
4,502
563
3,930
7,751
2,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThanatosAgniOsirisAnhur

VS

Bans
CharonCthulhuAthenaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,108
639
1,356
2,082
691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
DeeplyShort
Sun Wukong
9
0 / 0 / 0
4,769
596
2,949
6,826
3,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hachiman
Ofumei
Hachiman
8
1 / 1 / 1
4,985
623
2,618
3,431
1,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 2
4,484
561
2,061
5,524
3,306
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
Řatatoskr
Ratatoskr
9
2 / 1 / 1
4,652
582
3,615
5,524
1,773
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
3
3
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
Vamana
ChadArthur
Vamana
0
0
0
0
L
Fafnir
0
0
0
0
W
Sun Wukong
DeeplyShort
Sun Wukong
0
0
0
0
L
1
0
1
1.5
L
Medusa
1
1
0
1
L
Kali
1
2
1
0.75
W
Hachiman
Ofumei
Hachiman
1
1
1
1.5
W
0
1
2
1
W
Ratatoskr
Řatatoskr
Ratatoskr
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,690
Damage
12,599
24,403
Taken
23,387
10,903
Mitigated
10,514
12,348
Healing
6,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,356
41
0
250
2,082
691
0
480
1,602
39,923
654
L
Vamana
ChadArthur
Vamana
4,339
1,643
0
3,606
6,475
3,372
0
0
6,475
0
46,823
L
Fafnir
957
277
0
1,917
4,406
3,033
0
429
3,945
9,836
0
W
Sun Wukong
DeeplyShort
Sun Wukong
2,949
440
0
1,489
6,826
3,527
0
237
6,110
0
32,779
L
1,125
96
1,588
1,894
2,207
632
0
527
1,662
42,012
954
L
Medusa
3,339
1,207
0
0
3,564
1,209
0
615
2,949
0
32,568
L
Kali
3,930
1,969
0
3,343
7,751
2,657
0
1,590
6,003
0
26,116
W
Hachiman
Ofumei
Hachiman
2,618
1,603
0
1,358
3,431
1,217
0
62
3,369
0
34,396
W
2,061
97
0
1,459
5,524
3,306
0
990
4,534
15,500
0
W
Ratatoskr
Řatatoskr
Ratatoskr
3,615
860
0
1,984
5,524
1,773
0
293
5,231
0
27,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,382
Gold Earned
23,998
295
Minions Killed
288
0
Camps Cleared
0
790,203
Distance Traveled
864,950
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,108
639
88
11
0
176,843
0
L
Vamana
5,677
710
93
12
0
152,323
0
L
Fafnir
4,255
532
13
2
0
119,483
0
W
Sun Wukong
4,769
596
65
8
0
161,503
0
L
Hel
5,363
670
85
11
0
175,130
2
L
Medusa
4,585
573
52
7
0
166,570
2
L
Kali
4,502
563
52
7
0
176,697
0
W
Hachiman
4,985
623
72
9
0
141,241
0
W
Geb
4,484
561
9
1
0
180,117
4
W
Ratatoskr
4,652
582
54
7
0
205,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role