Player Matchup

Bellona
Bellona
 
Bellona
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Kupoclouds
Yu Huang
Level 169
God Stats
3W - 3L
1,500 SR
Queue Stats
187W - 187L
1,517 Elo+
Solo
Ne Zha
Ne Zha
g-Nexus-g
Ne Zha
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,608 Elo+
Party 1
Team Averages
Level 167
1,500 SR
1,525 Elo+

VS

Team Averages
Level 110
1,635 SR
1,598 Elo+
Persephone
Persephone
 
Persephone
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Grovelment
Tyr
Level 25
God Stats
4W - 2L
1,591 SR
Queue Stats
40W - 22L
1,632 Elo+
Party 2
Anhur
Anhur
MrDogge
Anhur
Level 161
God Stats
3W - 0L
1,721 SR
Queue Stats
58W - 36L
1,679 Elo+
Party 2
Sylvanus
Sylvanus
Vampirepineapple
Sylvanus
Level 179
God Stats
59W - 39L
1,646 SR
Queue Stats
175W - 124L
1,633 Elo+
Party 2
Bakasura
Bakasura
bibobio
Bakasura
Level 40
God Stats
3W - 1L
1,715 SR
Queue Stats
8W - 14L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
0 / 1 / 0
4,497
750
2,548
6,082
3,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Artio
 
Artio
6
0 / 0 / 0
3,571
595
668
2,621
1,492
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
 
Charybdis
4
0 / 2 / 0
3,056
509
1,214
2,438
575
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Yu Huang
Kupoclouds
Yu Huang
8
2 / 1 / 0
4,208
701
1,967
3,280
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
g-Nexus-g
Ne Zha
8
0 / 1 / 1
3,923
654
1,471
4,796
1,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
7
0 / 2 / 0
4,038
673
1,621
3,804
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
1 / 0 / 0
4,289
715
3,021
4,607
3,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
MrDogge
Anhur
8
2 / 0 / 1
4,720
787
1,864
1,273
371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 0 / 3
4,268
711
2,253
2,458
952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
bibobio
Bakasura
8
1 / 0 / 0
4,020
670
1,460
5,263
2,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
5
5
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
0
0
L
Artio
 
Artio
0
0
0
0
L
Charybdis
 
Charybdis
0
2
0
0
W
Persephone
 
Persephone
0
2
0
0
W
1
0
0
1
L
Yu Huang
Kupoclouds
Yu Huang
2
1
0
2
W
Anhur
MrDogge
Anhur
2
0
1
2.5
W
1
0
3
2.5
W
Bakasura
bibobio
Bakasura
1
0
0
1
L
Ne Zha
g-Nexus-g
Ne Zha
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,868
Damage
10,219
19,217
Taken
17,405
8,265
Mitigated
8,043
6,897
Healing
7,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,548
1,017
0
3,284
6,082
3,391
0
167
5,521
0
29,908
L
Artio
 
Artio
668
95
80
1,584
2,621
1,492
0
392
2,229
8,633
0
L
Charybdis
 
Charybdis
1,214
547
0
284
2,438
575
0
789
1,649
0
9,063
W
Persephone
 
Persephone
1,621
148
0
383
3,804
1,023
0
1,430
2,360
23,816
0
W
3,021
585
0
3,536
4,607
3,517
0
0
4,607
0
26,769
L
Yu Huang
Kupoclouds
Yu Huang
1,967
221
0
740
3,280
1,025
0
1,776
1,346
22,273
0
W
Anhur
MrDogge
Anhur
1,864
1,323
0
780
1,273
371
0
520
753
0
25,952
W
2,253
898
59
1,020
2,458
952
0
148
2,310
12,831
5,248
W
Bakasura
bibobio
Bakasura
1,460
1,039
0
2,108
5,263
2,180
0
523
4,740
0
17,469
L
Ne Zha
g-Nexus-g
Ne Zha
1,471
378
0
925
4,796
1,782
0
426
4,070
0
28,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,255
Gold Earned
21,335
192
Minions Killed
206
0
Camps Cleared
0
552,113
Distance Traveled
622,011
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,497
750
67
11
0
129,659
0
L
Artio
3,571
595
18
3
0
88,576
0
L
Charybdis
3,056
509
15
3
0
66,828
0
W
Persephone
4,038
673
48
8
0
110,257
0
W
Tyr
4,289
715
44
7
0
142,415
2
L
Yu Huang
4,208
701
38
6
0
125,302
0
W
Anhur
4,720
787
46
8
0
110,899
0
W
Sylvanus
4,268
711
28
5
0
108,737
0
W
Bakasura
4,020
670
40
7
0
149,703
0
L
Ne Zha
3,923
654
54
9
0
141,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role