Player Matchup

Izanami
Izanami
Dannsair-gaoithe
Izanami
Level 159
God Stats
0W - 3L
1,560 SR
Queue Stats
77W - 83L
1,518 Elo+
Solo
Maman Brigitte
Maman Brigitte
RaptorBoi
Maman Brigitte
Level 68
God Stats
3W - 6L
1,507 SR
Queue Stats
25W - 25L
1,513 Elo+
Party 1
Anubis
Anubis
Wolfshier
Anubis
Level 12
God Stats
6W - 11L
1,530 SR
Queue Stats
10W - 17L
1,404 Elo+
Party 1
Ymir
Ymir
deppnho
Ymir
Level 38
God Stats
14W - 15L
1,780 SR
Queue Stats
203W - 216L
1,334 Elo+
Solo
Awilix
Awilix
hoooooove
Awilix
Level 66
God Stats
1W - 1L
1,735 SR
Queue Stats
21W - 10L
1,612 Elo+
Solo
Team Averages
Level 69
1,622 SR
1,476 Elo+

VS

Team Averages
Level 94
1,666 SR
1,472 Elo+
Charybdis
Charybdis
AQUILES-VA_ESA1
Charybdis
Level 157
God Stats
17W - 8L
1,835 SR
Queue Stats
146W - 149L
1,455 Elo+
Party 2
Hel
Hel
GLAD EEE ATOR
Hel
Level 124
God Stats
18W - 8L
1,767 SR
Queue Stats
231W - 196L
1,511 Elo+
Solo
Sobek
Sobek
KING_MLP
Sobek
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 213L
1,348 Elo+
Solo
Surtr
Surtr
MANA x 819
Surtr
Level 67
God Stats
52W - 38L
1,503 SR
Queue Stats
508W - 549L
1,426 Elo+
Solo
Ne Zha
Ne Zha
mxgerry1
Ne Zha
Level 84
God Stats
2W - 2L
1,726 SR
Queue Stats
138W - 115L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
7,630
477
11,388
10,293
3,738
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maman Brigitte
RaptorBoi
Maman Brigitte
13
3 / 2 / 2
7,474
467
6,873
12,423
3,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Wolfshier
Anubis
15
1 / 4 / 0
8,745
547
6,335
12,276
5,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
deppnho
Ymir
12
1 / 1 / 4
7,619
476
5,312
14,339
12,678
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
hoooooove
Awilix
9
0 / 1 / 0
6,159
385
476
4,329
2,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AQUILES-VA_ESA1
Charybdis
13
0 / 1 / 2
7,980
499
11,556
12,397
4,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

18
5 / 1 / 4
10,671
667
14,069
8,568
3,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
KING_MLP
Sobek
10
0 / 2 / 0
7,113
445
1,735
13,388
9,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Surtr
14
0 / 2 / 1
8,942
559
2,189
12,676
6,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
mxgerry1
Ne Zha
16
5 / 1 / 2
8,936
559
8,318
13,782
6,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
6
Kills
10
10
Deaths
7
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AQUILES-VA_ESA1
Charybdis
0
1
2
1
L
1
2
3
1.25
W
5
1
4
7
W
Sobek
KING_MLP
Sobek
0
2
0
0
W
Surtr
0
2
1
0.25
L
Maman Brigitte
RaptorBoi
Maman Brigitte
3
2
2
2
L
Anubis
Wolfshier
Anubis
1
4
0
0.25
L
Ymir
deppnho
Ymir
1
1
4
3
L
Awilix
hoooooove
Awilix
0
1
0
0
W
Ne Zha
mxgerry1
Ne Zha
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,384
Damage
37,867
53,660
Taken
60,811
28,747
Mitigated
30,192
14,499
Healing
26,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AQUILES-VA_ESA1
Charybdis
11,556
6,220
0
7,118
12,397
4,436
1,673
2,884
9,513
0
79,484
L
11,388
7,624
0
3,406
10,293
3,738
734
1,874
8,329
0
72,223
W
14,069
1,329
1,134
4,854
8,568
3,160
210
4,302
4,266
92,979
1,660
W
Sobek
KING_MLP
Sobek
1,735
190
0
4,499
13,388
9,618
261
4,272
9,116
10,056
740
W
Surtr
2,189
509
0
6,281
12,676
6,964
0
3,220
9,456
892
75,407
L
Maman Brigitte
RaptorBoi
Maman Brigitte
6,873
541
0
5,142
12,423
3,966
0
3,145
8,970
49,705
609
L
Anubis
Wolfshier
Anubis
6,335
384
0
2,617
12,276
5,425
0
6,268
5,450
63,108
0
L
Ymir
deppnho
Ymir
5,312
1,088
0
3,334
14,339
12,678
0
3,461
10,658
21,339
0
L
Awilix
hoooooove
Awilix
476
35
0
0
4,329
2,940
0
51
4,184
0
24,763
W
Ne Zha
mxgerry1
Ne Zha
8,318
2,784
0
2,930
13,782
6,014
0
5,078
8,704
0
65,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,627
Gold Earned
43,642
386
Minions Killed
510
0
Camps Cleared
0
1,356,399
Distance Traveled
1,513,850
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,980
499
127
8
0
264,179
0
L
Izanami
7,630
477
116
7
0
250,970
1
W
Hel
10,671
667
169
11
0
324,735
5
W
Sobek
7,113
445
15
1
0
303,076
6
W
Surtr
8,942
559
114
7
0
250,065
1
L
Maman Brigitte
7,474
467
81
5
0
366,908
1
L
Anubis
8,745
547
126
8
0
266,979
0
L
Ymir
7,619
476
28
2
0
318,770
8
L
Awilix
6,159
385
35
2
0
152,772
0
W
Ne Zha
8,936
559
85
5
0
371,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role